Adamantium Posted October 5, 2018 Report Share Posted October 5, 2018 v2.26-2.27 General - Fix: "Double Kill!" Announcement now plays correctly. Terrain - All midlane and its immediately adjacent areas have been redesigned. Neutrals - Bosses (Aeon and Worm) are immune to any damage if no ally and/or enemy hero is within range. Creeps - Fix: Addressed bug that occasionally caused some lane creep to remain in base instead of move with wave. - Fix: Addressed bug that caused Zerg midlane creeps to stop short of entering Protoss base Items Asura's Guise - New 'Drain 3 Unique' added; Your Single Target and AoE Spell Damage leech 14% and 8% Current Energy respectively from the target (Has no effect if target has less than 20% Max Energy). Overrides Star's Fury and Duran's Pendant's Drain 2 and 1 respectively. - Price increased to 3700 from 3600. Everthirst - Subsist 3 Unique now regenerates Missing Health and Missing Energy over 3s from 2s. Photodeviator - Fix: Now correctly dispels active buff when attacking. Timesplitter - Fix: Active and unique now apply correctly. Heroes General - All heroes now have unique and audible 'Death' sounds. Anthrax Q, W - Updated sounds. Avenger Q - Now deals Physical Damage instead of Spell Damage. R - Number of charges reduced to 5 from 6. Axiom Q, E, R - Updated sounds. Biotron HP - Movement Speed debuff stacks last 4s from 2s. - Movement speed slow per stack increased to 15% from 10%. - Max stack count reduced to 4 from 5. R - Duration increased to 12s from 10s. - Updated sounds. Boros W - Updated sounds Brine W - STR scaling increased to 100% from 50%. - Energy cost rescaled to to 40/60/80/100 from 50/70/90/110. E - Cooldown reduction for successfully targeting enemy heroes increased to 8s from 6s. Cain R - Updated sounds. Dustin E, R - Updated sounds. Egon W - Base Spell Damage per second increased to 30/40/50/60 from 20/32/44/56. - Now Silences for duration instead of Slows by 35%. - Duration increased to 4s from 3s (For both Ally and Enemy Target Units). - Cast range decreased to 4u from 6u - Energy cost increased to 70/100/130/160 from 70/90/110/130. - Cooldown rescaled to 22/20/18/16 from 18/17/16/15. E - Cast range increased to 6u from 4u. (Fix) - Now applies the correct scaling spell damage as per the tooltip R - Cooldown rescaled to 80/70/60 from 90/80/70. - Updated sounds. Jakk E (Proximity Mines) - Trigger AoE reduced to 3.2u from 3.5u (Damage and Slow AoE still 3.5u). King W - Drug Frenzy sub-ability activation hotkey changed to E from V (Note: E is still the hotkey to learn/level up the Mob Mentality passive). R - Sub-abilities of Bribed Neutral Units - Siege Engine and Thor - have had their hotkeys changed to E from D and C respectively. Maar Q - Max Energy bonus per kill rescaled to 0.5/1.5/2.5/3.5% from 0.75/1.5/2.25/3% W, E - Now cost 50/60/70/80 + 3% Max Energy per instance from 50/60/70/80. EEE (Ki Burst) - Now disarms and silences for the duration that enemies are being pushed away from Maar (Read: 0.7s) WWE/EEW (Savior Aura / Vanguard Aura) - Cooldown increased to 25 from 0. Micro HP - Cooldown increased to 18s from 15s. W - Updated sounds. Nova Q, W - Updated sounds. Pyro Q - Cooldown increased to 18 from 15. - Energy cost rescaled to 50/60/70/80 from 60. R- Energy cost rescaled to 200/250/300 from 150/200/250. Queen E - Increased base bounty to 40 from 32. Rancor W - Now scans for 7s from 6s. Ravager Q - Cast time increased to 2.7 from 2.5s. R - Fixed bug that causes Ravager to seemingly deal damage when he has not taken any. Raynor Q, E, R - Updated sounds. Rory W, E - Updated sounds. Roulette Added "Alt2" skin. Tosh Q - Updated sound and visuals. - Renamed to Confusion from Concussion. W (Rise of Da Spectres) - Updated sounds. Toxi Q, W - Updated sounds. Viron Q - Updated sounds. Warfield Q - Physical Damage Scaling decreased to 80% Weapon Damage from 90%. - Energy cost decreased to 35/50/65/80 from 50/65/80/95 - Updated sounds. R - Scaling Spell Damage changed to 50/80/110% Weapon Damage from 100% INT. - Cooldown rescaled to 70/55/40 from 100/85/70. - Energy cost increased to 150/200/250 from 150/175/200. - Updated sounds. v2.25 Game - Updated Loading Screen. Terrain - The Zerg top Sanctum was moved slightly to be equidistant between the Zerg top T1 and T2 towers (and to more accurately mirror the Protoss bottom lane measurements); The surrounding area was redesigned to accommodate this. - Retextured some parts of the terrain. - Cleared some obstructive trees in the Jungle areas so that the neutral camps can more easily be seen. Runes - Hydranium crystals capture channel time reduced from 5s to 2.5s. Neutrals - River bosses respawn time increased to 9 minutes from 7 minutes. (Note: This was done to match Suppressor respawn time) Creeps - All creepwaves now spawn closer, adjacent to the each lane's respective suppressors rather than immediately adjacent to each team's Core Structure. - Super creeps (Archon, Colossus, Ultralisk, Ultrahost) starting health reduced to 1400 from 1500. Talents Demigod - Now heals and energizes for 20% Missing Health and Energy over 2s from 10% Max Health and 20% Max Energy over 2s. Overlord - AoE increased to 10u radius from 8u. Items General - Items under each of the shop tabs have been re-organized from least to most expensive. Ancient Rune - Unique 'Decay' Spell Damage increased to 14% Current Health over 4 seconds, from 12.5% Current Health. Argus Crystal - Price increased to 5100 from 4100. - Now side shop exclusive - INT reduced to 90 from 100. - Added new Unique; [Focused Crystal] When your Health is above 70%, gain +50 Intelligence. Bandit’s Artifice (2500; NEW!) Components: Moebius Coil, Metabolic Booster, Fusion Blade +18 Strength +18 Agility +24 Intelligence +10% Cooldown Reduction [Unique - Territorial 3] Gain 20% Weapon Speed and Evasion when you are within 12u of an Enemy Structure. [Unique - Mercenary 3] Gain a charge of Mercenary every 10 seconds, up to 3 charges. Damaging an Enemy Structure expends a charge, dealing 45 bonus Physical Damage and granting you 25 minerals. Killing lane or jungle creeps disables this effect for a short duration. Eye of Amon - Survivalist Unique XP bonus increased to 8% from 5%. Hunter's Knife - Survivalist Unique XP bonus increased to 8% from 5%. Impact Dial - Cooldown reduced from 40 to 34. Kinetic Cell - Price increased to 1000 from 900. Korhal Vanguard - Active duration increased to 12s from 10s. Lifetech Nanosuit - Unique now reduces any damage you deal and receive by 50% for 1.5s from only reducing any damage you receive by 50% for 1.5s. - Unique now heals amount over 6 seconds from 5. - Cooldown increased to 75 seconds from 60. - Price increased to 3050 from 2900. Photodeviator - Health regeneration increased to 8 from 6. - Updated visuals. Sliptide Scythe - Weapon Damage Scaling increased to 10% from 7.5% - INT Scaling increased to 20% from 17.5% Smoke Screen - Price increased to 140 from 100. - Now has 2 charges. Spell Buffer - Active duration increased to 12s from 10s. Spirit Containment Vessel - Price reduced to 1300 from 1700. - Survivalist Unique XP bonus increased to 8% from 5%. Superheated Mantle - Price increased to 2750 from 2500. Tetragrammaton - Price reduced to 4500 from 4600 . - Sapphire Mox and Emerald Mox components removed; Sledgehammer added. Now grants +30 Weapon Damage instead of +350 Health and +350 Energy. - Primary attribute stat bonus reduced to 60 from 70. - Active now lasts 6 seconds from 7. - Silence lasts 2 seconds from 3.5. - Cooldown reduced to 90 seconds from 100. Timesplitter - Graviton Booster component removed. No longer grants 20% Weapon Speed. Twin Paradox Isolator - Chrono Boost 1 now increases Timescale by 15% for 7s from 20% for 8s. - Cooldown reduced to 60s from 75. Tyde Pods - Duration increased to 8s from 6s. Vampiric Amulet - Price reduced to 2000 from 2200. Heroes Axiom Added "Alt" skin. Boros Added "Alt2" skin. Brine W - Energy cost rescaled to 50/70/90/110 from 80/100/120/140 E - Spell Damage increased to 40/80/120/160 from 40/60/80/100. - Updated sounds. Cain W - % Target Current Health Scaling reduced to 1% from 1.25% Drake Added "Alt2" skin. W - % Max Health as Damage reduced to 0.75% from 1% Egon Q, W - Updated sound and/or visuals. E - Scaling spell damage changed to 20% Target Current Energy from 20% Target Missing Energy. - Updated sounds. Geneva Added "Alt2" skin. Karax HP - Cooldown increased to 90s from 80s. Q - Cooldown rescaled to 45/36/27/18s from 46/38/30/22s. E - Added (+20% INT) Scaling Physical Damage per attack. - Damage no longer halved on Karax. Kerrigan Q - Energy cost rescaled to 100/115/130/145 from 80/100/120/140. E - Max stacks reduced from 5 to 4. King Updated "Alt2" skin. Khyrak E - No longer heals from destroying structures. Kuradel Added "Alt2" skin. Maar W (Heat Wave) - Spell damage rescaled to 70/100/130/160 (+50% INT) from 60/90/120/150 (+75% INT). Null E, R - Updated sounds. Rancor Updated "Alt2" skin. Ravager Q - Corrosion debuff now deals 3.5% Target Max Health True Damage over 2 seconds from 3% Target Max Health. - Energy cost rescaled to 90/115/140/165 + 6% Max Energy from 70/105/140/175. Shadow R - Level 1 now grants +25% Movement Speed. - Level 2 and Level 3 now also grant +25% Evasion. - Cooldown rescaled to 140/110/80 from 140/120/100. Summers Added "Alt" skin. E (Proximity Mines) - Trigger and Damage AoE increased to 3.5u from 3u. - Cooldown rescaled to 24/20/16/12s from 12/10/8/6s. - Duration reduced to 300s from 600s. - Slow increased to 60% from 50%. - Scaling Spell Damage increased to (+50% INT) from (+25% INT). - Now reveals and detects enemies that trip the mine for 2s before exploding. - Proximity Mines now deal only 50% Damage against enemies recently (Read: Last 4s) damaged by another Proximity Mine. - Updated sound and visuals. R - AoE increased to 3.5u from 3u. - Cooldown set to 6 from 10/8/6. - Spell Damage rescaled to 300/425/550 from 300/400/500. - Energy cost increased to 200/250/300 from 175/200/225. Tassadar R - Cooldown rescaled to 60/50/40 from 75/60/45. - Energy cost rescaled to 150/175/200 from 150/200/250. Tosh R - Spectre scaling True Damage increased to (+10% Weapon Damage) from (+7% Weapon Damage) - Cooldown rescaled to 100/80/60 from 90/80/70. Tychus Updated model. Updated sounds. Q - Weapon Damage scaling reduced to 80% from 90% W - Weapon Damage scaling increased to 80% from 70% - Max Rip N' Tear Armor Penetration bonus reduced to 10% from 20%. Vorpal Added "Alt2" skin. W - Reflect Damage now excludes damage absorbed by damage reduction - Fixed Tooltip which previously showed percentages being 5% higher. Unix Updated "Alt2" skin. Zyrkhan Updated "Alt" skin. Worker 1 Quote Link to comment Share on other sites More sharing options...
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