Jump to content

Death Penalty


Recommended Posts

Added Feature

Death Penalty - Every death has a 5% chance of destroying one item within inventory. (stacks up to 15% for consecutive deaths)


What constitutes a consecutive death? Was going to post in the changelog thread but seeing as it is an old one I would be bumping an out of date changelog. 





Link to comment
Share on other sites

Thanks Jessika for that answer.

15 hours ago, bilibili said:

How about troll death after selling all the item

Is this change not popular? Seeing at it has been coded by a Bronze LoL player I can understand the frustration higher skill EU players feel from a concept based entirely on RNG. Bit like the balance here. Hehe. 

Link to comment
Share on other sites

On 7/27/2017 at 0:39 AM, MOTHER said:

Consecutive = unbroken or continuous sequence, uninterrupted. 

Kills and assists could interrupt a sequence of consecutive deaths for example. 

SCV would know more about this since he coded it.

I can't provide anything better than this.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...