MOTHER Posted February 3, 2017 Report Share Posted February 3, 2017 There's been talk on and off about how badly the talent system in AoS needs a rework (which I agree with), so let's discuss what we could replace it with? I prefer having a more tree-like talent system like Lol's Mastery. But I also like DotA's in-game talent tree (with some hero unique talents perhaps) rather than a pre-game only talent tree. So I think a combination of them could work for AoS. You have a set amount of talent points and a large pre-game talent tree that branches out in different directions, where unlocking some talents will lock others (details of talents pending). You choose your talents pre-game and work your way up the tree. But then in-game, we get rid of attribute skill points and replace them with talent points. So that during the game, as your xp levels up you gain access to more talent points that allow you to further climb up the talent tree that you chose pre-game. Maybe at the highest tier, you unlock something totally unique to your hero (but this may be too much work, so sticking to general talents for now is better). That's one way of going about it at least. Thoughts? Quote Link to comment Share on other sites More sharing options...
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