Jump to content

[Database] Psionic.Turraneth


Public
 Share

Recommended Posts

Name: Psionic.Turraneth

Type: - Caster Carry

 

Starting Stats:

Starting Health 440

Movement Speed – 3.34

Attack Range – 5.5

Attack Speed – 1.9

Starting Damage – 51

Base Armor.Resist – 10.6%

Base Spell Armor/Resist – 21.7%

Strength – 25 + [4]

Agility – 25 + [4]

Intelligence – 40` + [7]***

 

__________________________________________________

 

Heroic Passive [Deus Ex]

 

"Instead of Energy, Turraneth utilizes 3 psi orbs. Orbs used or effected by Turraneth's abilities will return to her after 18/16/14/12 seconds. Turraneth may pick up used orbs by walking over them to return them immediately."

 

__________________________________________________

 

[Q] - Psi Cannon

 

"Launches an Orb to a target location dealing 68/86/104/122(+25^(1.2)%Int) spell dmg to all enemies hit. Turraneth has a maximum of 3 charges. Psionic Cannon deals 50% damage to creeps"

 

Energy Cost: - 1 Charge and 1 Orb

Cooldown: - 10/5/2.5/0 seconds

Range: 9

 

__________________________________________________

 

[W] - Power Flex

 

"Moves all Placed orbs 6 units towards a target point dealing 70/120/170/220(+50%Int) spell dmg and slowing movement speed of enemies hit by 30/40/50/60% for 2.5 seconds. Units hit by more than one Orb on the same cast take no additional dmg"

 

Energy Cost: - none

Cooldown: - 15 seconds

Range: - Global

 

__________________________________________________

 

 

[E] - Essence Shift

 

"Turraneth blinks to the last placed Orb after a 1 second channel shielding herself for 70/120/170/220(+70%Int) shields that last for 4 seconds. If no Orbs are placed, Turraneth gains shields but does not teleport anywhere. When Turraneth ports back to base, all orbs are recalled."

 

Energy Cost: - none

Cooldown: - 24/22/20/18 seconds

Range: - Global

 

__________________________________________________

 

[R] - Psi Recall

 

"Active: Pulls all placed orbs back to Turraneth dealing 80/160/240(+55%Int) spell dmg to all enemies hit. Enemies hit by multiple Orbs take 50% dmg per additional Orb

 

Passive: Reduces the amount of time it takes for Orbs to return to Psionic to 14/12/10 seconds."

 

Energy Cost: none

Cooldown: 70/60/50 seconds

Range: Global

Edited by Public
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...