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[Database] Vergil.Nerazim


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Name: Vergil.Nerazim

Type: - Burst Caster

 

Starting Stats:

Starting Health 555

Movement Speed – 3.55

Attack Range – 1.2

Attack Speed – 1.8

Starting Damage – 59

Base Armor.Resist – 21.7%

Base Spell Armor/Resist – 19.3%

Strength – 30 + [5]

Agility – 31 + [6]

Intelligence – 29 + [4]

 

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Heroic Passive [Devil Trigger]

 

"For every 10% Missing Health, Vergil gains 1.25% Time. This is doubled under 30% Health."

 

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[Q] - Judgement Cut

 

"Cut away at target location, dealing Spell Damage."

 

3 Charges

 

Level 1: - Deals 50 [+30%INT] [+4% Target Current Energy] Spell Damage

Level 2: - Deals 80 [+30%INT] [+4% Target Current Energy] Spell Damage

Level 3: - Deals 110 [+30%INT] [+4% Target Current Energy] Spell Damage

Level 4: - Deals 140 [+30%INT] [+4% Target Current Energy] Spell Damage

 

Energy Cost: - 70/80/90/100

Cooldown: - 11/9/7/5 seconds

Range: 6

 

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[W] [Passive]- Disarming Strike

 

"Enemies damaged by Vergil have Increased Cooldowns for 5 seconds cooldown increase."

 

Level 1: - Cooldown Increase by 15%

Level 2: - Cooldown Increase by 20%

Level 3: - Cooldown Increase by 25%

Level 4: - Cooldown Increase by 30%

Energy Cost: - Passive

Cooldown: - Passive

Range: - Passive

 

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[E] - Trick

 

"Dashes towards target point, becomes transparent. After use, causes Q to leech energy equal to 30% damage dealt"

 

Level 1: - 1 Charge

Level 2: - 2 Charges

Level 3: - 2 Charges

Level 4: - 3 Charges

 

Energy Cost: - 40/45/50/55

Cooldown: - 20/19/18/17

Range: - 4 units

 

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[R] - Dimension Slash

 

"Disappears for 0.7 second and reappears at target location, unleashing 10 Judgement Cuts in an area between the two locations. Each cut deals Spell Damage. Each enemy can be struck a maximum of 3 times per cast. Leeches energy equal to 15% Damage."

 

Level 1: - Each slash deals 100 [30%INT] [+3% Target Current Energy]Spell Damage

Level 2: - Each slash deals 150 [30%INT] [+3% Target Current Energy]Spell Damage

Level 3: - Each slash deals 200 [30%INT] [+3% Target Current Energy]Spell Damage

 

Energy Cost: 100/150/200

Cooldown: 100/85/70 seconds

Range: 9 units

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