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[Database] Viron


NoWaterJustIce
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Name: Viron

Type: - Troll Tank

 

Starting Stats:

Starting Health 611

Movement Speed – 3.29

Attack Range – 5

Attack Speed – 1.9

Starting Damage – 54

Base Armor.Resist – 14.2%

Base Spell Armor/Resist – 18.4%

Strength – 37 + [7]***

Agility – 20 + [3]

Intelligence – 33 + [5]

 

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Heroic Passive [Greasy Coating]

 

"Allies that rub against Viron gain 25% movement speed for some undetermined amount of time"

 

Energy Cost: - passive

Cooldown: - passive

Range: Self

 

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[Q] - Projectile Vomit

 

"Viron Projectile Vomits for 5 seconds. Enemies caught in the area will take spell damage per second, and all units in the area will slip and slide around.

 

While vomiting Viron loses 15% movement speed but can reactivate the ability to stop the effect."

 

Spell Damage: 20/35/50/75 (+8%Str)

Energy Cost: - 100/110/120/130

Cooldown: - 30/28/26/24 seconds

Range: 3 unit area around Viron

 

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[W] - Flatulence Jump

 

"Viron leaps to a target point riding on a cloud of fart the fart persists for 4 seconds and deals True damage to enemies within the 3 unit area. If Viron lands on a unit the jump is repeated."

 

True Damage: 15/25/35/45 (+1.5% Targets Current Health)

Energy Cost: - 90/100/110/120

Cooldown: - 24/22/20/18 seconds

Range: - 8

 

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[E] - Engorge

 

"Viron Engorges himself or a target ally causing them to gain Health and become larget over 5 seconds. After the target shrinks back to normal size and loses the same amount of health per second."

 

Health gain/loss per second: 100/150/200/250

Energy Cost: - 70

Cooldown: - 20 seconds

Range: - Self

 

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[R] - Compton Special

 

"Viron's mass causes him to spin violently out of control. Viron spins in an outward going spiral for 5 seconds before exploding in a shower of guts dealing spell damage to enemies caught in the explosion. Viron then reconstitutes himself over the next 5 seconds, during this time he is invulnerable.

 

This ability can be recast to have Viron detonate prematurely. Spell damage from detonation increases the longer Viron spirals."

 

Spell Damage: 150-300/250-500/350-700 (+6% Virons Maximum Health)

Energy Cost: 100/150/200

Cooldown: 150/130/110

Range: Self

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