WhaleTits Posted April 18, 2015 Report Share Posted April 18, 2015 (edited) Changelog v1.252-1.254 Immortal - [Q] Pass Through Base Damage 40 / 60 / 80 / 100 -> 20 / 40 / 60 / 80 - [Q] Explode Base Damage 80 / 120 / 160 / 200 -> 40 / 80 / 120 / 160 - [Q] Projectile Speed 14 -> 10 - [Q] Range 12 -> 8 - [W] No longer stuns. - [R] Fixed mistake causing R Scaling to be 15% Max En / s. Now adjusted to 10% Max En / s - [R] Cost 150 / 190 / 230 En -> 200 / 250 / 300 - [R] Channel time 1s -> 1.5s - [R] Slow 60% -> 50% Changelog v1.250-1.251 Game Sys - KDA Modifier trends back to 1 much faster now (ie: killing a 10-0 who hasn't gotten any kills for the last 10 minutes will grant significantly less bounty than killing a 10-0 hero who has recently been doing very well) Huntress - Base Damage 22 -> 25 - [W] Int Scaling 16%/s -> 20%/s Psionic - Base Str 30 -> 25. Base Agi 24 -> 25. Base Int 36 -> 40. - Orb Delay 10s -> 16s - [R] Psi Recall now lowers Orb Delay by -2s per level (14s / 12s / 10s) Immortal - Reworked completely: http://www.aeonofsto...mmortalsolidus/ Shadow - Fixed Veterancy stat gain per level from 4/8/4 -> 4/7/4 (heroes all gain 15 stats total per level). Tassadar - Fixed Veterancy stat gain per level from 5/6/5 -> 5/5/5 (heroes all gain 15 stats total per level). LZ - R Shields duration 4.5s -> 4.0s Edited April 22, 2015 by AtomiK ZERATUL, Darkr and SayMyName 3 Quote Link to comment Share on other sites More sharing options...
Darkr Posted April 18, 2015 Report Share Posted April 18, 2015 Love the changes, and the last-minute (i think) LZ change as suggested from quist. Rly like the new immo, well done adam/whale! WP:) Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 19, 2015 Report Share Posted April 19, 2015 I hope immortal is op as heck Quote Link to comment Share on other sites More sharing options...
eaden Posted April 19, 2015 Report Share Posted April 19, 2015 wow so much CC on new immortal! Quote Link to comment Share on other sites More sharing options...
Head Posted April 19, 2015 Report Share Posted April 19, 2015 (edited) Moderately high damage Q has very fast projectile speed and you cannot see it travel. Also has good cc Passive energy regen makes for good lane sustain, as well as his nice heroic passive that is always useful Shields are big and give free electric mantle effect, good cc Ult is mobility and good DOT damage and strong slow Strong hero, ridiculous design Edited April 19, 2015 by Head Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 19, 2015 Report Share Posted April 19, 2015 I heard immortal was strong but not broken in IH. But in pubs? lol its like instant gg Quote Link to comment Share on other sites More sharing options...
Jaysi Posted April 19, 2015 Report Share Posted April 19, 2015 Strong hero, ridiculous design LOL Adam... Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted April 19, 2015 Report Share Posted April 19, 2015 Adam OP Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 19, 2015 Report Share Posted April 19, 2015 All heroes must be op. Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted April 19, 2015 Author Report Share Posted April 19, 2015 fast fap nerf inc Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted April 19, 2015 Report Share Posted April 19, 2015 Rip Quote Link to comment Share on other sites More sharing options...
Darkr Posted April 19, 2015 Report Share Posted April 19, 2015 Lol? Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 19, 2015 Report Share Posted April 19, 2015 NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Quote Link to comment Share on other sites More sharing options...
Doom Posted April 19, 2015 Report Share Posted April 19, 2015 Nerfed an OP hero before I got to try it..... not that I would considering I'm playing the bizarre but fun hybrid of Vayne, Katerina, and Ezreal every game. Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 19, 2015 Report Share Posted April 19, 2015 It's still good Quote Link to comment Share on other sites More sharing options...
taznkid Posted April 19, 2015 Report Share Posted April 19, 2015 It's still good Immo still stupidly strong...you can build barely any INT or energy and still do stupid amounts of damage Quote Link to comment Share on other sites More sharing options...
EterNity Posted April 19, 2015 Report Share Posted April 19, 2015 The real build is Sunflare gun with 5 Energy Sabers k SCV 1 Quote Link to comment Share on other sites More sharing options...
Darkr Posted April 20, 2015 Report Share Posted April 20, 2015 The real build is Sunflare gun with 5 Energy Sabers k I The real build is Sunflare gun with 5 Energy Sabers k I see you havnt played for a while... Sunflare no longer scales on energy... gg no re Adamantium 1 Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 20, 2015 Report Share Posted April 20, 2015 Fast Patch. Fast Nerf. Quote Link to comment Share on other sites More sharing options...
John Posted April 20, 2015 Report Share Posted April 20, 2015 Remove the free blink from immortal and ur good Quote Link to comment Share on other sites More sharing options...
Crimson Posted April 20, 2015 Report Share Posted April 20, 2015 na blink is fine immo strong only vs glass cannons with no spell armour, once you get some spell armour you can live an kill him pretty ez late game. Quote Link to comment Share on other sites More sharing options...
taznkid Posted April 20, 2015 Report Share Posted April 20, 2015 na blink is fine immo strong only vs glass cannons with no spell armour, once you get some spell armour you can live an kill him pretty ez late game. Dude....his ult is arguably one of the strongest in the game now. A 60% slow AoE with Spell Damage per Second? Isn't Atom Smasher's slow percentage 60%? I'm just thinking of the various combos this can go with....Jackson, Yig, and that's just off the top of my head. The issue I have with Immo frankly is that all of his current active abilities right now deliver some pretty hard CC along with damage. Quote Link to comment Share on other sites More sharing options...
GhostDragon Posted April 20, 2015 Report Share Posted April 20, 2015 Its good =)Immortal it is !!! Quote Link to comment Share on other sites More sharing options...
taznkid Posted April 20, 2015 Report Share Posted April 20, 2015 Its good =)Immortal it is !!! His skills synergize really well....you don't take damage from his ultimate as long as you don't touch the wall, but if you attack Immo inside of wall he can just use W, or Q you into the wall. Quote Link to comment Share on other sites More sharing options...
Adamantium Posted April 20, 2015 Report Share Posted April 20, 2015 So I've played nearly every pub as immortal since its release. Most build like glass cannons and get rekt by immortal but I noticed that his damage becomes pretty bad against tanks which is good. Because of how fast you can get energy and deal high damage, I'd say the Q range needs to be reduced from 12 to like 9 since it's easy to hit and with lower range comes more risk. Also the blink channel should have an animation so you know when he's coming. NoWaterJustIce 1 Quote Link to comment Share on other sites More sharing options...
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