NoWaterJustIce Posted April 17, 2015 Report Share Posted April 17, 2015 Name: Feral.Terminus Type: - Jungle / Caster Carry / AA Carry Starting Stats: Starting Health – 496 Movement Speed – 3.55 Attack Range – 6 Attack Speed – 2 Starting Damage – 62 Base Armor.Resist – 17.6% Base Spell Armor/Resist – 15% Strength – 32 + [6] Agility – 29 + [5]*** Intelligence – 29 + [5] __________________________________________________ Heroic Active [burrowed Strikes] "Terminus cannot attack without first burrowing underground. Once underground, Terminus deals 100% of his Weapon Damage to enemies in a line." __________________________________________________ [Q] - Thorn Strike "Terminus creates an eruption of thorns at target location after a 1.2 second cast, dealing Spell Damage and stunning enemies in a 2.5-unit radius." Level 1: - Deals 70 [+50%INT] Spell Damage and stuns for 1 seconds Level 2: - Deals 130 [+50%INT] Spell Damage and stuns for 1.4 seconds Level 3: - Deals 190 [+50%INT] Spell Damage and stuns for 1.8 seconds Level 4: - Deals 250 [+50%INT] Spell Damage and stuns for 2.2 seconds Energy Cost: - 70/90/110/130 Cooldown: - 15 seconds Range: 7 __________________________________________________ [W] - Accelerate "Terminus gains Time Scale per second over 5 seconds. However, after the 5 seconds, terminus suffers backslash and loses timescale for 1 second." Level 1: - Gains 4% Time Scale per second, and loses 20% Time Scale. Level 2: - Gains 6% Time Scale per second, and loses 30% Time Scale. Level 3: - Gains 8% Time Scale per second, and loses 40% Time Scale. Level 4: - Gains 10% Time Scale per second, and loses 50% Time Scale. Energy Cost: - 50/55/60/65 Cooldown: - 20 Range: - Self __________________________________________________ [E] - Devour "Deal massive Spell Damage to target non-Heroic unit, restoring a large amount of Health to Terminus." Level 1: - Deals 150 [+100%INT] Spell Damage, Heals for 105 [+100%INT] health Level 2: - Deals 300 [+100%INT] Spell Damage, Heals for 175 [+100%INT] health Level 3: - Deals 450 [+100%INT] Spell Damage, Heals for 245 [+100%INT] health Level 4: - Deals 600 [+100%INT] Spell Damage, Heals for 315 [+100%INT] health Energy Cost: - 40/50/60/70 Cooldown: - 19/16/13/10 Range: - 3 __________________________________________________ [R] - Insurrection "While active, Terminus randomly impales nearby enemies 4 times every second, dealing Spell Damage in a small area. Costs Energy per Second." Level 1: - Deals 45 [+15%INT] Mixed Damage per strike Level 2: - Deals 70 [+15%INT] Mixed Damage per strike Level 3: - Deals 95 [+15%INT] Mixed Damage per strike Energy Cost: 25/20/25 [+1.6 Max Energy] Per Second Cooldown: N/A Range: "nearby enemies" WhaleTits 1 Quote Link to comment Share on other sites More sharing options...
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