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[Database] EnTaro.Tassadar


NoWaterJustIce
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Name: EnTaro.Tassadar

Type: - Initiation/ Jungler

 

Starting Stats:

Starting Health 499

Movement Speed – 3.34

Attack Range – 4

Attack Speed – 1.7

Starting Damage – 51

Base Armor/Resist – 17.6%

Base Spell Armor/Resist – 15%

Strength – 23 + [5]

Agility – 35 + [5]***

Intelligence – 32 + [5]

 

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Heroic Active [Astral Projection]

 

"Tassadar summons an illusion of himself that has all of your items and abilities. While the illusion is active both of you deal 35% less dmg. The illusion dies after taking 70(+30*Level)(+100%Int) dmg"

 

Energy Cost: - 50

Cooldown: - 45 seconds

Range: 8 units

 

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[Q] - Energy Rake

 

"Your next attack deals 60/100/140/180(+50% Weapon Damage)(+50%Int) spell dmg in an area around your target. This abilities cooldown is decreased by .5 seconds whenever Tassadar or his Illusion attacks."

 

Energy Cost: - 15

Cooldown: - 8 seconds

Range: 3

 

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[W] - Soul Drain

 

"Deals 20/40/60/80(+30%Int) Spell dmg per second to a target for up to 7 seconds, healing yourself an amount equal to the dmg being dealt. Units being Soul Drained take (+50% Weapon dmg) Physical Dmg from Tassadar's basic attacks"

 

Energy Cost: - 55/70/85/100

Cooldown: - 30/26/22/18 seconds

Range: - 4-5 units

 

 

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[E] - Hyper Armor

 

"Tassadar gains 80/150/220/290(+8%Int)*(8%Weapon Damage) Shield, 20/30/40/50% movement speed, and 20/30/40/50% weapon speed for 15 seconds."

 

Energy Cost: - 50/60/70/80

Cooldown: - 20

Range: - Self

 

 

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[R] - Aether Swap

 

"After a .75 second cast time swap positions of a target ally within 10/14/18 units dealing 100/160/220(11%Int)*(11%Weapon Damage) damage in a 4.5 unit area around the target and slowing enemies by by 50% for 3 seconds. Using this ability on your projection (and vice versa) will swap health and reduce the cd by 75%"

 

Energy Cost: 100/150/200

Cooldown: 90/75/60 Seconds

Range: 10/14/18

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