NoWaterJustIce Posted April 16, 2015 Report Share Posted April 16, 2015 Name: Null.Disruptor Type: - AA Carry/ Caster Carry Starting Stats: Starting Health – 496 Movement Speed – 3.42 Attack Range – 6.5 Attack Speed – 1.8 Starting Damage – 49 Base Armor.Resist – 10.6% Base Spell Armor/Resist – 21.7% Strength – 32 + [6] Agility – 32 + [3] Intelligence – 36` + [6]*** __________________________________________________ Heroic Passive [Chrono Distortion] "Allies within 12 units of Null gain 3% while enemies lose 3% time." __________________________________________________ [Q] - Magic Missile "Fires 3 missiles at the target direction that detonate upon impact dealing 20/40/60/80(+18%Int) spell dmg and stunning for 1 second per impact" Energy Cost: - 80/90/100/110 Cooldown: - 15/14/13/12 seconds Range: 10ish __________________________________________________ [W] - Field Disruptor "Summon an impassable force field that covers a (1.5ish) unit area and lasts for 1.5/2/2.5/3 seconds. Can hold up to 3 charges." Energy Cost: - 25/30/35/40 Cooldown: - 8 seconds Range: - 8ish __________________________________________________ [E] - Arcane Sword "Summon a spinning Arcane Sword at a target location that lasts for 6 seconds, and deals 30/65/100/135(+25%Int) spell dmg to enemies hit by the Sword up to once per second. Null gains 25 energy every time this ability damages an enemy hero" Energy Cost: - 110/120/130/140 Cooldown: - 16/15/14/13 seconds Range: - 6.5 __________________________________________________ [R] - Mirror Magic "Summons a focus that is positioned directly opposite the target unit for 12 seconds. the Focus copies all abilities used by Null" Energy Cost: 130/150/170 Cooldown: 100/75/50 seconds Range: 8ish Syrus and EterNity 2 Quote Link to comment Share on other sites More sharing options...
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