NoWaterJustIce Posted April 16, 2015 Report Share Posted April 16, 2015 Name: Jakk.Summers Type: - AA Carry/ Caster Carry Starting Stats: Starting Health – 472 Movement Speed – 3.34 Attack Range – 6 Attack Speed – 1.9 Starting Damage – 47 Base Armor.Resist – 10.6% Base Spell Armor/Resist – 21.7% Strength – 29 + [4] Agility – 36 + [4] Intelligence – 25 + [7]*** __________________________________________________ Heroic Active [Equip Energy Rifle/Grenades] "Jakk can switch between two weapons giving him a buff in conjunction with his current weapon and also giving him a unique [E] skill for each weapon. Grenades: Attacks deal 10(+25%Int) bonus spell dmg in a small aoe. Energy Rifle: Each basic attack restores (12% Weapon Dmg) energy " __________________________________________________ [Q] - Field Engineer "While equipped with Grenades Jakk gains 6/9/12/15% movement speed buff and while equipped with his Energy Rifle he gains 10/15/20/25% Weapon speed buff" Energy Cost: - Passive Cooldown: - Passive Range: Self __________________________________________________ [W] - Spyder Ward "Jakk Drops a Spyder Mine at his current location that reveals a 12 unit area for up to 4 minutes" Energy Cost: - 60 Cooldown: - 80/60/40/20 seconds Range: - Self __________________________________________________ [E] - Mine Field / Force Beam Mine Field [Grenades] "Jakk scatters 11 mines at a target location that last 8 seconds. When a mine is tripped nearby enemies are slowed by 35% for 2 seconds and take 40/70/100/130(+35%Int) spell dmg. Deals Half dmg against non-Heroic units" Energy Cost: - 80/110/140/170 Cooldown: - 21/18/15/12 seconds Range: - 6.5 Force Beam [Energy Rifle] "After a short channel Jakk deals 80/120/160/200(+60%Int) spell dmg and stuns all enemies in a line for 1.25 seconds." Energy Cost: - 40/60/80/100 Cooldown: - 10/9/8/7 seconds Range: - 15 __________________________________________________ [R] - Remote Mine "Jakk plants a Remote Mine at a target location. Upon activation Remote Mines decloak, then detonate after 1.3 second delay dealing 160/300/440(+80%Int) spell dmg to nearby enemies. Remote Mines last up to 8 minutes. Press [V] to activate all Remote Mines on the Map. Remote Mines can also be individually activated by selecting one or more and pressing [V]" Energy Cost: 80/140/200 Cooldown: 10/8/6 Range: 1 EterNity and Worker 2 Quote Link to comment Share on other sites More sharing options...
EterNity Posted April 16, 2015 Report Share Posted April 16, 2015 Questman once again doing work that no one wants to do! Quote Link to comment Share on other sites More sharing options...
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