NoWaterJustIce Posted April 16, 2015 Report Share Posted April 16, 2015 Name: Queen.Imperius Type: - Pusher/Support Starting Stats: Starting Health – 571 Movement Speed – 3.34 Attack Range – 5.5 Attack Speed – 1.9 Starting Damage – 59 Base Armor.Resist – 10.6% Base Spell Armor/Resist – 21.7% Strength – 32 + [6] Agility – 32 + [3] Intelligence – 36 + [6]*** __________________________________________________ Heroic Active [bioMass] "Passive: Queens abilities consume Biomass instead of Energy. Queen begins with a cap of 100 Biomass and regenerates (2.5% Maximum Biomass) per second. Active: Nearby units have a 50% chance of dropping Biomass samples upon death. which Queen make pick up by walking over or by targeting them with [V] to permanently increase her Biomass cap up to 300" __________________________________________________ [Q] - Baneling Strike "Spawns 1 Baneling per 5 Biomass consumed in an area around Queen. Banelings will home in on the target unit dealing, each dealing 15/30/45/60(+10%Int) spell dmg in a 3 unit area on death. Deals 50% dmg to structures " Energy Cost: - 25(+25% Current Biomass) Cooldown: - 18/16/14/12 seconds Range: - 14ish __________________________________________________ [W] - Transfuse "Heal a target ally for 10/60/110/160(+2.5*Biomass consumed)(+25%Int) health. Allies near the target are healed for half that amount." Energy Cost: - 35(+35% Current Biomass) Cooldown: - 16 seconds Range: - 5ish __________________________________________________ [E] - Creep Colony "Queen lays a Creep Tumor that spreads creep in a 10 unit radius and gives vision in a 4 unit radius. Queen and her minions gain 25% Movement speed while on creep. Queen can have a maximum of 2/3/4/5 Creep tumors on the map." Energy Cost: - 30 Biomass Cooldown: - 60/45/30/15 seconds Range: - 1-2 __________________________________________________ [R] - Tyrant Ultralisk "Commands Timmy the Ultralisk to charge forth. Timmy tunnels to the target point knocking up enemies in his way for 1.5 seconds. Timmy has 600/1200/1800(+10*Biomass Consumed) health, deals 80/160/240(+.6*Biomass Consumed) Physical dmg per attack, lasts for 30 seconds, and has the following special features. +65 dmg vrs structures/+25% Movement Speed/+50% Dmg resist Once summoned Timmy can be told who to attack or where to go by Pressing [R] and selecting a target unit or location." Energy Cost: - 40(40% Current Biomass) Cooldown: - 120 seconds Range: - 14ish Quote Link to comment Share on other sites More sharing options...
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