NoWaterJustIce Posted April 13, 2015 Report Share Posted April 13, 2015 Name: Toximancer.Vespus Type: - Bruiser/AA Carry Starting Stats: Starting Health – 496 Movement Speed – 3.34 Attack Range – 5.8 Attack Speed – 1.8 Starting Damage – 45 Base Armor/Resist – 17.6% Base Spell Armor/Resist – 15% Strength – 32 + [5] Agility – 34 + [6]*** Intelligence – 24 + [5] __________________________________________________ Heroic Passive [From Dying to Flying] For every 7% Health missing, Vespus gains +2% Movement Speed. t __________________________________________________ [Q] - Venomous Reflux Vespus spews venom in a cone, dealing Spell Damage and additional Spell Damage over 15 seconds. Affected units lose 50% Movement Speed for 2 seconds. Level 1: - Deals 60 [+60%INT] Spell Damage and 40 [+60%INT] Spell Damage over time Level 2: - Deals 100 [+60%INT] Spell Damage and 80 [+60%INT] Spell Damage over time Level 3: - Deals 140 [+60%INT] Spell Damage and 120 [+60%INT] Spell Damage over time Level 4: - Deals 180 [+60%INT] Spell Damage and 160 [+60%INT] Spell Damage over time Energy Cost: - 70/90/110/130 Cooldown: - 18 seconds Range: 8 units __________________________________________________ [W] - Mephitic Armor Grant ally armor and health regen for 60 seconds. Enemies attacking the unit lose weapon speed for 3 sec Level 1: - Grants 7 armor and 1.5 health regen. Enemies lose 10% weapon speed. Level 2: - Grants 10 armor and 2 health regen. Enemies lose 15% weapon speed. Level 3: - Grants 13 armor and 2.5 health regen. Enemies lose 20% weapon speed. Level 4: - Grants 16 armor and 3 health regen. Enemies lose 25% weapon speed. Energy Cost: - 25/30/35/40 Cooldown: - 15 seconds Range: - 5-6 units __________________________________________________ [E] - Noxious Fumes Vespus' attacks slow movement speed and deal spell damage to the target for 2 sec Level 1: - Movement speed reduced my 6%, deals 6 Spell Damage [+6% Weapon Damage] per second Level 2: - Movement speed reduced my 9%, deals 12 Spell Damage [+8% Weapon Damage] per second Level 3: - Movement speed reduced my 12%, deals 18 Spell Damage [+10% Weapon Damage] per second Level 4: - Movement speed reduced my 15%, deals 24 Spell Damage [+12% Weapon Damage] per second Energy Cost: - Passive Cooldown: - Passive Range: - Passive __________________________________________________ [R] - Toxic Tornado Vespus conjours a mighty tornado of poisonous filth around him for 6 seconds, the tornado stacks a deadly poison for 8 seconds, stacking up to 6 times. Enemies take non-lethal Spell Damage per second for each stack of Deadly Toxin. Level 1: - Each stack deals 20 [+10%INT] non-lethal Spell Damage per second. Non-Heroes take half this damage. Level 2: - Each stack deals 35 [+10%INT] non-lethal Spell Damage per second. Non-Heroes take half this damage. Level 3: - Each stack deals 50 [+10%INT] non-lethal Spell Damage per second. Non-Heroes take half this damage. Energy Cost: 200/325/450 Cooldown: 140/120/100 Seconds Range: Self Cast WhaleTits 1 Quote Link to comment Share on other sites More sharing options...
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