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[Database] Gabriel.Tosh


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Name: Gabriel.Tosh

Type: - Bruiser?

 

Starting Stats:

Starting Health 472

Movement Speed – 3.34

Attack Range – 5.0

Attack Speed – 1.8

Starting Damage – 47

Base Armor.Resist – 17.6%

Base Spell Armor/Resist – 15%

Strength – 29 + [5]

Agility – 36 + [6]***

Intelligence – 25 + [4]

 

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Heroic Passive [bounty Hunter]

 

All allies gain a bonus +2 minerals when killing a unit that grants minerals.

 

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[Q] - Concussion

 

Target enemy takes Spell Damage and loses Movement Speed per second for 3 seconds. At the end of the effect, the unit is stunned for 1 second

 

Level 1: - 12 [+30% INT] Spell Damage and loses 20% movement speed per second

Level 2: - 24 [+30% INT] Spell Damage and loses 25% movement speed per second

Level 3: - 36 [+30% INT] Spell Damage and loses 30% movement speed per second

Level 4: - 48 [+30% INT] Spell Damage and loses 35% movement speed per second

 

Energy Cost: - 45/60/75/90

Cooldown: - 13/12/11/10 seconds

Range: 7 units

 

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[W] - Rise of Da Spectre

 

Spectres join Tosh every time he lands a killing blow on an enemy unit. Spectres have 60+20*LVL Health, 50% Spell Resist, and can cast Concussive Round. Concussive Rounds stun enemies in an area for 0.8 seconds.

 

Level 1: - Deals 10 [+20%INT] Physical Damage per attack. Max 1 spectre.

Level 2: - Deals 15 [+20%INT] Physical Damage per attack. Max 2 spectre.

Level 3: - Deals 20 [+20%INT] Physical Damage per attack. Max 3 spectre.

Level 4: - Deals 25 [+20%INT] Physical Damage per attack. Max 4 spectre.

 

Energy Cost: - Passive

Cooldown: - Passive

Range: - Passive

 

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[E] - Terrazine Radiation

 

Tosh throws a terrazine grenade, creating a radiation cloud that lasts for 6 seconds. Enemies in the cloud take Spell Damage per second equal to a percentage of their Maximum Health.

 

Level 1: - Deals spell damage equal to 4% of the unit's Maximum Health per second.

Level 2: - Deals spell damage equal to 5% of the unit's Maximum Health per second.

Level 3: - Deals spell damage equal to 6% of the unit's Maximum Health per second.

Level 4: - Deals spell damage equal to 7% of the unit's Maximum Health per second.

 

Energy Cost: - 60/80/100/120

Cooldown: - 18 seconds

Range: - 7 units

 

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[R] - Mad Craving

 

For 10 seconds, Tosh synchronizes with his spectres to move at 4.0 Movement Speed and +100% Weapon Speed. During this time, they deal no Physical Damage but instead deal True Damage on attack while Tosh deals double this amount.

 

Level 1: - Spectres deal 20 True Damage per attack

Level 2: - Spectres deal 33 True Damage per attack

Level 3: - Spectres deal 46 True Damage per attack

 

Energy Cost: 100/150/200

Cooldown: 90/80/70 Seconds

Range: Self Cast

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