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[Database] Prelate.Zeratul


NoWaterJustIce
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Name: Prelate.Zeratul

Type: - Assasin, Jungler

 

Starting Stats:

Starting Health 515

Movement Speed – 3.34

Attack Range – 0.8

Attack Speed – 1.7

Starting Damage – 64

Base Armor.Resist – 23.3%

Base Spell Armor/Resist – 19.3%

Strength – 25 + [4]

Agility – 40 + [7]***

Intelligence – 25 + [4]

 

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Heroic Passive [Clairvoyance]

 

Zeratul remains cloaked so long as he is within 10 units of an enemy hero. Dispels on attack or spellcast. Recloaks after 3.25 seconds.

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[Q] - Phase Strike

 

Leap to point dealing Physical Damage and Unfolding Fate to enemies zeratul passes through. This ability's cooldown is reduced by -.5 seconds for each unit hit in his way (-4 sec if heroic)

 

Level 1: - 50 [+120% Weapon Damage] Physical Damage

Level 2: - 90 [+120% Weapon Damage] Physical Damage

Level 3: - 130 [+120% Weapon Damage] Physical Damage

Level 4: - 170 [+120% Weapon Damage] Physical Damage

 

Energy Cost: - 70/90/110/130

Cooldown: - 20/18/16/14 seconds

Range: 7 Units - Skill Shot

 

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[W] - Unfolding Fate

 

3 seconds after zeratul's last auto attack on an enemy, it takes True Damage based on a percentage of its Missing Health. This damage increases for each stack, up to x6.

 

Level 1: - 10 [+3.75% Missing Health] True Damage

Level 2: - 20 [+3.75% Missing Health] True Damage

Level 3: - 30 [+3.75% Missing Health] True Damage

Level 4: - 40 [+3.75% Missing Health] True Damage

 

Energy Cost: - Passive

Cooldown: - Passive

Range: - Passive

 

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[E] - Planar Void

 

After a .5 sec delay, summons a circular wall. Anyone that touches the border is transported to the other side of the circle. Enemies who are transported are stunned for 1.5 seconds.

 

Level 1: - 41 Second Cooldown

Level 2: - 36 Second Cooldown

Level 3: - 29 Second Cooldown

Level 4: - 22 Second Cooldown

 

Energy Cost: - 80/90/100/110

Cooldown: - 35/30/25/20

Range: - Looks 4-5ish

 

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[R] - Temporal Shift

 

Zeratul ports back in time, returning to where he was in the past, restoring position, mana and health but nothing else.

 

Level 1: - 120 Second Cooldown

Level 2: - 90 Second Cooldown

Level 3: - 60 Second Cooldown

 

Energy Cost: 100

Cooldown: 120/90/60 Seconds

Range: Self Cast - Instant Cast

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