OPReN Posted April 10, 2015 Report Share Posted April 10, 2015 It gives too much advantage considering it's price Pyre : 3950 mineral +52% weapon speed +25 weapon damage +15% CD RDT Unique : +5% targets max health additional physical damage(+10% if target has higher health) Arcbound : 4500 mineral +5% mv speed +0.15 mv speed +45% weapon speed +45% crit chance Unique : +8% mv speed +16% weapon speed for continuous attack or maybe arcbound just needs buff Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted April 10, 2015 Report Share Posted April 10, 2015 +52% weapon damage pretty sure its weapon speed. Quote Link to comment Share on other sites More sharing options...
martY Posted April 10, 2015 Report Share Posted April 10, 2015 (edited) I think Smoldering Incisor for 2000 is currently the best deal in the game, just my opinion. I haven't really bought Arcbound much since the changes, as usually you want to buy another crit item with it. You can just get soooooo much damage out of Pyre nowadays for less money at a really early point in the game. Is it OP? Definitely leaning toward it, but I can't say for sure. Edited April 11, 2015 by martY Quote Link to comment Share on other sites More sharing options...
OPReN Posted April 10, 2015 Author Report Share Posted April 10, 2015 (edited) pretty sure its weapon speed. Arcbound gives you 61% in consistent attack it's just combined price is so low it should be around 5000 or 5500 I think Smoldering Incisor for 2000 is currently the best deal in the game, just my opinion. I haven't really bought Arcbound much since the changes, as usually you want to buy another crit item with it. You can just get soooooo much damage out of Pyre nowadays for less money at a really early point in the game. Is it OP? Definitely leaning toward it, but I can't say definitively. Yeah currently Pyre+sliptide rush deals so much damage it's best AA option imo Edited April 10, 2015 by OPReN Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted April 10, 2015 Report Share Posted April 10, 2015 Idk if you missed my point, but pyre doesnt give 52% attack damage it gives 52% weapon speed so you need to change it in your OP Quote Link to comment Share on other sites More sharing options...
taznkid Posted April 10, 2015 Report Share Posted April 10, 2015 Idk if you missed my point, but pyre doesnt give 52% attack damage it gives 52% weapon speed so you need to change it in your OP Didn't you know? Whale secretly buffed Pyre so that it gives both 52% Weapon Speed AND 52% Weapon Damage. It's officially now the best DPS item. NoWaterJustIce and WhaleTits 2 Quote Link to comment Share on other sites More sharing options...
Jaysi Posted April 10, 2015 Report Share Posted April 10, 2015 (edited) The sad thing is some people still think pyre is bad. I think the component unique should only do like 2.5 or 3 percent instead of the full effect. Also, why the flob do we have items that give that much weapon speed? I think it's silly to he able to buy 1 or 2 items with weapon speed and be maxed. The amount of weapon speed these items along with c48 should be reduced. I'd like to see carries not even getting to weapon speed cap so that it becomes more essential and beneficial for teams to have a CoA or MKs passive. This way you can also see people going for on - hit proc item builds, for example, you buy pyre and sliptyde for their static on hit effects(or even on certain heroes like cain etc) and you would then prioritize weapon speed to max those procs while having low actual weapon damage, you could had lightning rod to that list as well since it's every 4th attack. Edited April 10, 2015 by Jaysi Quote Link to comment Share on other sites More sharing options...
Johannes Posted April 10, 2015 Report Share Posted April 10, 2015 (edited) Pyre has been for as long as I have played a very good item, idk why people call it bad, it gives more aa speed then anything except arcbound and costs only 2/3rds as much, as well as being good vs tanks, and working with noncrit builds now that it gives weapon damage and CDR for only an extra 650 it's even better Note: I hate autocorrect Edited April 10, 2015 by Johannes Quote Link to comment Share on other sites More sharing options...
Jaysi Posted April 10, 2015 Report Share Posted April 10, 2015 Note: I hate autocorrect My phone is slowly learning AoS terms and slang. Quote Link to comment Share on other sites More sharing options...
Johannes Posted April 10, 2015 Report Share Posted April 10, 2015 My iPad never even picked up the terminology from my months on the RoA forums, it stil autocorrects to misspelled grammatically incorrect words, if I didn't know better I would say it was coded by whoever wrote windows vista Quote Link to comment Share on other sites More sharing options...
DavidChan Posted April 11, 2015 Report Share Posted April 11, 2015 opren when will come back to carry us? Quote Link to comment Share on other sites More sharing options...
Darkr Posted April 11, 2015 Report Share Posted April 11, 2015 Yea it should cost more. In fact, arcbound is kinda weak compared to pyre. These are main dps items, an item that all dps heroes will have, so one being op is a pretty big deal. Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted April 11, 2015 Report Share Posted April 11, 2015 Arcbound is not meant to be effective as an item unless you already have: A) Another Crit Item & B) Another Damage item. Therefore in a direct 1:1 comparison with any item, you should find it inferior (with the possible exception of Khali Blade). That's just how crit items work, because they scale so heavily with one another. As for Pyre, a couple (OP) ppl still complain that pyre is weak (Pinkie for example). Its also not even picked up that often, as most still favor FoE rush into like, Sliptide or TimeSplitter or Crit. Also, if you bothered to try it yourself, you'd find that you need at least 2 items (TimeSplitter + Pyre) to reach wpn spd cap on any hero without a wpn spd steroid built in, which I think is fine. I lowered wpn spd from Agi a looooong time ago to fix the old "1 item gg max wpn spd" effect. Quote Link to comment Share on other sites More sharing options...
DavidChan Posted April 11, 2015 Report Share Posted April 11, 2015 i only get arch bound when i use nova... nova just seem a little weak early game.. so just get arch bound and farm till u max item then go help ur team GG Quote Link to comment Share on other sites More sharing options...
OPReN Posted April 11, 2015 Author Report Share Posted April 11, 2015 opren when will come back to carry us? im online every friday-saturday Quote Link to comment Share on other sites More sharing options...
BestPlayer Posted April 11, 2015 Report Share Posted April 11, 2015 (edited) Aeren carried us last night on cyprus! He basically reinvented the metagame. A hero that is usually thought of as snowbally and needing good start/ganks. He started feeding earlygame and then gradually became more useful as the game went on, until he reached a point of total usefulness. Ae "GG" Ren Edited April 11, 2015 by Soedenone Quote Link to comment Share on other sites More sharing options...
Johannes Posted April 11, 2015 Report Share Posted April 11, 2015 Its not just that weapon speed is really easy to gt, its to easy and. Heap to get maxed aa speed and massive damage as well qs around 50% both resists and something along the lines of 30 or 40% lifesteal, whereas thw typical caster is lucky to have either resist exceed 30% glass cannons are not supposed to be able to soak up a burst casters burst without sacrificing damage but because of items like sliptide and galactic they get both Quote Link to comment Share on other sites More sharing options...
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