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Current balance state


Spooky
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Lets summarize current balance state.

 

OP side:

- Cow - his ulti still is doing too much damage in my opinion

- Raynor - why there is still no nerf to his Raiders? They has to be less tanky and probably needs smaller range on AA

- Turraneth - Never played this char, but seems he is pretty strong. Many people is finding him OP

 

UP side (more in terms of underplayed):

- Unix - as was said in recent post - his ulti is pretty unreliable. Make it faster

- Lurker - his ulti damage output seems very weak without Ancient Rune. Should be stronger to make hero more viable early-mid game. However his W requires much longer cooldow, becuase once he got itemized he is almost impossible to deal with

- Starscream - I don't like his entire design. Strong early-mid game, very weak late game. No idea what can be done about him

- Immortal - another bad designed hero. Kinda tanky, kinda burst damage, kinda AA carry. Just put him in one category

- Ling/Leo - squishy burst damage melee carries. I can't imagine them as balanced. They will be always UP or OP. Every melee carry needs some kind of tankyness and CC to be viable and be able to do sustained damage. If burst damage is high enough to be able deal with enemies then such a hero becomes extremely OP. If its not then they are UP, because can't do anything before loosing life. Give them disables instead buffs to their movement speed

- Kuradel - I think he needs better range on his ultimate and/or Q. His design makes him viable as support without sacrificing too much burst damage. But can't be played as support if his abilities has too small range. Bigger radius but longer delay on his Q would also helped him

- Brine - I would say he is weak, just there are better initiators available

- Stukov - strong in lane and that's all. He is support, while his Q in offensive. Change it into sth which helps his team. I'm suggesting fast long range projectile which is slowing weapon speed for every unit it pass through. And pls bring back his old ultimate

- Yig - Hero seems weak. His pull is very unreliable, has very small hitbox and its not going through light units. Besides his damage output is very low. His healing (E) is very slow projectile, so basically useless in defensive manner. Its more like sustain tool only (in lane or during push)

 

Debatable:

- Balrog - he seems fine right now, actually kinda weak late game. Not sure why still so often auto banned

- Khyrak - recently he was found very strong. I still thinks his Q should have longer cooldown while ulti provides sth more

 

Did I forget about anything?

Edited by Spooky
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Vergil.

He is an insane burst damage hero, now his passive gives him enough energy that he doesn't have to buy potions. His Q deal mass spamming area damage, his w is basically dps carry cancer, and not to mention he has 2 easy escape skills, and one of them deals unavoidable damage to a mass area.

Plus he is hard to kill, because when he loses health he gets much faster and his CD's are faster. OP.

Edited by Darkr
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Not sure if I would say Starscream and Brine are underpowered.

 

Brine just takes more skill now...I've seen people who have taken the risk to learn the new Brine absolutely wreck with the extended range on his pull.

 

Starscream I've also seen just do stupid amounts of damage with Missile spam and tank a ton of damage with that W spam.

 

I remember a In-House against Destroyer (I think it was him) and Speedoguy; Destroyer's damn Medic kept healing Speedoguy's Starscream, so he just AoE spammed missiles into our entire team until we were all dead.

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Not sure if I would say Starscream and Brine are underpowered.

 

Brine just takes more skill now...I've seen people who have taken the risk to learn the new Brine absolutely wreck with the extended range on his pull.

 

Starscream I've also seen just do stupid amounts of damage with Missile spam and tank a ton of damage with that W spam.

 

I remember a In-House against Destroyer (I think it was him) and Speedoguy; Destroyer's damn Medic kept healing Speedoguy's Starscream, so he just AoE spammed missiles into our entire team until we were all dead.

Its like I actually drafted for that to happen or something!

 

I think starscream is fine, he does a lot of damage early game to mid game, and he also has the lowest BaT in the game so he doesn't fall off super hard late game depending on how you build him. I think if unix ult was instant he would need a nerf somewhere else.

 

Also I would add dehaka, stukov, and narud to the UP list, as they are VERY comp specific and its hard to justify picking them over other heroes.

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Its like I actually drafted for that to happen or something!

 

I think starscream is fine, he does a lot of damage early game to mid game, and he also has the lowest BaT in the game so he doesn't fall off super hard late game depending on how you build him. I think if unix ult was instant he would need a nerf somewhere else.

 

Also I would add dehaka, stukov, and narud to the UP list, as they are VERY comp specific and its hard to justify picking them over other heroes.

Yig is basically Dehaka that doesn't suck and even HE is somewhat underpowered.
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Yig is actually pretty bad his pull is even derpier then penthos empowered q, which is saying something, the problem as far as I can tell is the pull has a tiny hitbox and has to hit the enemies hitbox dead center, if you want pulls Boros has a better one

hey I never said he was good, just better than current Dehaka.

 

As for Penthos R+Q, you just have to make sure you have that tether.

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The only one I really disagree with is Unix. He is not UP. If you're playing him as pure INT then yes you're going to have a hard time but that's the wrong way to play him (IMO). You put Organic and some other regen/tank items on him and combined with his Q makes him one of the best tanks/supports in the game. His ULT is best used to lock someone down while your carry kills them. I don't even care about the damage it does, it's the perma stun that I like. This all assumes you have a competent team that takes advantage of your ULT.

 

And yes, Immortal is about as useful as a poopy flavored lolly pop.

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The only one I really disagree with is Unix. He is not UP. If you're playing him as pure INT then yes you're going to have a hard time but that's the wrong way to play him (IMO). You put Organic and some other regen/tank items on him and combined with his Q makes him one of the best tanks/supports in the game. His ULT is best used to lock someone down while your carry kills them. I don't even care about the damage it does, it's the perma stun that I like. This all assumes you have a competent team that takes advantage of your ULT.

 

And yes, Immortal is about as useful as a poopy flavored lolly pop.

 

Why on earth would you put organic on Unix? Think about what you're saying, friend, sheesh.

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- Alex Stukov

I do not like ability - Q, W, R.

Right, forget about Stukov. Will update the list.

 

And to clarify one thing

UP side (more in terms of underplayed):

I'm saying those heroes are underpowered, maybe with some exceptions though. I'm just saying they are very rarely if ever picked in inhouses.

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I calculate all heroes which hero takes most

EU-Inhouse: Heroes list

 

STR:

Mirco 80%, Drake 90%, Kerri 60-70%, Bio 50%, COW 100%, Barlog 95%, Tychus 50-60%, LZ 100%, Vorpal 50%, Cain 60-70%, Starstream 20% (only me Strarstream), Brine UP 20% ( before 80%), MK 30% (i played most MK Jungle or Lane), Akasha 100%, immo 0%? UP, Dehaka 30%, Khyrak 95%, Pyro 60%, Yig ?%.

 

AGI:

Boros 100%, Zeratul 60-70%, Darpa 100%, Shadow ?% (master secret), Ghost 30-40%?, Tosh 70-80%, TOXI 100%, Tasser 20%?, Molgloo %? ( before op jungle and op damage), Nova 40% (before 80-90%), Vergil 100%, Leo 30% ( when with Jackson, Drake, Rory, then pick 100% LEO!), Lurker ?%, Ling 20%?. Penthos 80-90%, Avenger 80%, Warfield 70%.

 

INT

Rory 80%, Raynor 100%, Unix 10% UP!!!!!!, Erekul 100%, Stetmann ?% UP or OP?, Garamond ?% (before ofter pick gara, now not more, i dont know) , Dustin 95%, Cyprus ?%, Jackson 70-80%, Maar ?%, Queen 30%, Jakk Summer 50%, Null 90%, Geneva 10%?, Stukov 0%%%%% UPPPP, Narud ?%, Anthrax 10%, Kuradel ?%.!

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hey I never said he was good, just better than current Dehaka.

 

As for Penthos R+Q, you just have to make sure you have that tether.

Yig is in no way better then dehaka..

dehaka has initiation

yig has some weird thing that pulls (i dont even know if u can call it a pull!!!!!)

 

:(

 

Some things you can only do in pubs.

What about aa unix i heard drex rekt a ih with aa unix

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Yig, unlike Dehaka, actually has a reliable HP sustain ability. His pull also has longer range. I don't know why everyone is hating on Yig's pull....I pull just fine with the thing. Not to mention, Yig's ult is actually something that can be pretty powerful in a teamfight.

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