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Changelog v1.246-1.247


WhaleTits
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Changelog v1.246-1.247

 

Game Sys

- Fixed Artifact unable to kill wards

- Added Psionic.Turraneth (Quistmann's Hero Competition Winner!)

- Added Salacious.Yig

- Fixed Sunflare Gun giving Spell Armor instead of Spell Leech

 

Khyrak

As the entire hero almost already revolves around %Hp, we'll see what making him purely an anti-tank tank will do.

- Fixed Q Invulnerability issues

- [Q] Damage 80/140/200/260 + 30% Int -> 20/70/120/170 + 15% Target Current Hp. Range 6/7/8/9 -> 6.5/7/7.5/8

 

Narud

- Base Health increased by 25

 

Vergil

Trying to make him more reliant on getting AA's off - perhaps as a viable hybrid.

- Heroic Passive 20 + 5*Lvl -> 10% Max Energy. Deals Spell Damage -> Physical Damage

- [Q] Scaling 50% -> 40% Int

- [R] Scaling 50% -> 40% Int

 

Rancor

- [W] CD 80/60/40/20 -> 80/65/50/35. Cost 60 En -> 60/70/80/90 en

Edited by AtomiK
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Speaking of ling armies, I still don't get why ling doesn't get one long per level instead of every other level, after all it doesn't add much to his dps and his passive is up there in terms of least worthwhile passive, his ling's even with w active do very little damage.

 

Edit: autocorrect be trolling

Edited by Johannes
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Speaking of ling armies, I still don't get why ling doesn't get one long per level instead of every other level, after all it doesn't add much to his dps and his passive is up there in terms of least worthwhile passive, his ling's even with w active do very little damage.

 

Edit: autocorrect be trolling

As if he isn't hard enough to click on already with his entourage of lings.
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Whale, several things about yig, first he is listed as strength yet is int, second he is supposed to be a tank but has low hp even with stacking hp items, abduct only hits targets sometimes and on the way out, his ulti does weird stuff sometimes it seems to be a channel, and his q cancels if you try to fire it while running. Yig deals no damage has no survivability and his pull isn't half as good as Boros 0/10 would not play again

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Whale, several things about yig, first he is listed as strength yet is int, second he is supposed to be a tank but has low hp even with stacking hp items, abduct only hits targets sometimes and on the way out, his ulti does weird stuff sometimes it seems to be a channel, and his q cancels if you try to fire it while running. Yig deals no damage has no survivability and his pull isn't half as good as Boros 0/10 would not play again

 

10 range pull on level 1 is better than bola...

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Oh ten range bola lvl 2 and beyond has longer range then that, it also has two chances to pull and an a larger hitbox. His pull is very unreliable because it's semi instant and has to hit its targets hitbox dead center instead of just brushing them the way bola has to.

Edited by Johannes
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Harder to click on then shadow, I think not, and the devs have never made shadow less absurdly unclickable

 

Yes they have... they changed his passive to every other(or every 4th or whatever) AA attack that it pushes forward as opposed to flipping to the opposite side.

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Given that I don't lag while playing special forces, I think it's safe to say it's not my comp, i wouldn't be surprised if some people are playing this on computers that barely meet sc2 minimum requirements, which means that this game is more cpu intensive then regular sc2 which can have huge armies running around relatively lag free, do you see the problem here?

Edited by Johannes
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