WhaleTits Posted March 9, 2015 Report Share Posted March 9, 2015 Changelog v1.244 Zera - [E] Fixed Planar into unpathable terrain Changelog v1.241-1.243 Game Sys - Instead of automagically kicking players for AFK, the game now opens a text-based vote for the team with the AFK (unless the afk player is the only player left on the team, in which case it kicks automatically) - Most Talents now work on an Upgrade based system instead of behavior. This means there is more headroom for other behaviors, and also that certain mechanics are now possible (see Tass). - Base Exp from Hero Kill 18 + 37*[Hero Level] -> 36 + 36*[Hero Level] - Decreased occurance of Lifesteal/Spellvamp Particle Animation - Fixed Armor and Spell Armor not working on non-heroes - Heal tags only pop up for heals >= 10 -> >= 20 - Atom Smasher Slow 80% -> 66%. Powerstrike 3 Damage 200 -> 80 + 10*Lvl - Galactic Defender Spell Armor 20 -> 25 - Frozen Cuirass Spell Armor 24 -> 25 - Kura'd Death Mask Spell Armor 24 -> 25. Unique reworked slightly (Caster v Caster item) - Added Tenderizer (2250) (AA v AA item) - Cauterizer now builds from Tenderizer. Stats and unique reworked slightly. (AA v AA item) - Added Smoldering Incisor (2000) (Pyre Precursor) - Isomorphic Pyre stats and pricing reworked slightly (More slot efficient, less cost efficient) - Ocelot's Revolver Unique +75% Wpn Dmg as Spell -> 50 + 60% Wpn Dmg as Physical, capped at 200. Wpn Dmg +16 -> +20 - BHM Unique +110% Wpn Dmg as Spell -> 100 + 90% Wpn Dmg as Physical, capped at 400. Wpn Dmg 48 -> 55, Energy 225 -> 300. - StarsFury now builds from [Ocelot's Revolver + Psionic Ravager + Storm Pauldron]. Psionic Lasher has been removed. - Flare Gun 10 Int -> 15 Int. Cost 1100 -> 1300. Active deals 150 + 5% Energy -> 200 Damage. - Sunflare Gun Reworked, building from [Flare Gun + Runic Gavel + Bloodletter]. Active reworked. Is now Hybrid Leech item (grants both Lifesteal and Spellvamp). - Added Khalis Relic [Kinetic Cell + Storm Pauldrons + Neosteel Vestments]. Active consumes energy to shield self. Armor Defensive Caster Item. - Energy Saber Reworked. Now has toggled active to consume energy to deal bonus damage on attack. - Psionic Ravager now builds from 2x Fusion Blades - Cybernetic Implants now builds from 2x Metabolic Booster - T2 and T3 Bosses AA now deals less base damage, but has a % Current Hp scaling damage (Boss should be less potent at killing heroes, but good at weakening them so that they are easy to contest). - Fixed Feedback Active not working - Artifact Temple Dmg 300 -> 250 Darpa - [R] Desperado Jump no longer grants mvspd after landing. Pyro - [W] Mana Cost 100/90/80/70 -> 100 all levels Zeratul - [E] Planar Void now has .5s delay. Updated Tooltip. CD 50/40/30/20 -> 41/34/27/20s Erekul - [Heroic Passive] Dying Soil 1% -> .85% Boros - [R] Salsaslash Range 7 -> 8. Req Radius 3.5 -> 4 Maar - [WWW] Meteor Range 24 -> 16 Greelus - W Energy Scaling 8% Target Max -> 10% Target Max - R Drop Time .75s -> .65s. R Damage Base 140/200/260 per sec -> 130/190/250 per sec Tassadar - Fixed Clone not having resistances - Fixed Clone not having talents - [Heroic Passive] Dmg Cut -30% -> -35%. Hp 75 + 45*Lvl + 150% Int -> 70 + 30*Lvl + 100% Int Crackling - [W] Viscious Bite Energy Cost 70/80/90/100 -> 50/55/60/65. Cd 12/11/10/9 -> 10/9.5/9/8.5 Anthrax - [R] Amp 15% -> 20% LZ - [Q] Overdrive CD does not start counting until after the buff runs out. - [R] Sacrifice 18/21/24% Max Hp (cannot exceed Current Hp), 125% For Allies, 175% For Self -> Sacrifice 25% Current Hp. Shields allies for 100/200/300 + 90% Sacrificed Amount. Shields self for 1.5x. Jim - [W] Marauders Damage 12 + 6*Lvl + 15% Int -> 10 + 5*Lvl + 15% Int Quote Link to comment Share on other sites More sharing options...
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