WhaleTits Posted January 12, 2015 Report Share Posted January 12, 2015 Changelog v1.235 Game Sys -Disabled -fct (causing too much lag) - Fixed error in creep kill system that caused KDA Modifier to count incorrectly Anthrax - Fixed E always apply block to self instead of target - R dmg lowered 175/300/425 -> 150/250/350. Now shows an aoe indicator to allies and self telling teammates where you are going Warfield - Weapon Range 5.5 -> 5.25 - E Energy Cost 60/55/50/45 -> 55/51/47/43 Pyro - Heroic Passive Dmg vs non heroic x2 -> x1 - W Duration 8s -> 7s. CD 14s -> 15s - E CD 18/17/16/15 -> 22/20/18/16 Savage - Fixed Q killing missiles @__@ Darpa - Reworked R, fixing abusable lag issues with it. Now has 3 charges. Narud - Q Cost 50/45/40/35 -> 44/40/38/34 Changelog v1.233-1.234 Heroes - Added Emil.Narud - Added General.Warfield - Added Anthrax. Game Sys - Shard of Ruin/C-48/Xenomorph ArPen 15% -> 18%. Arpen Cap 30% -> 36% - Gravity Edge Spell Pen 30% -> 36% Darpa - Updated Model Nova - Updated Model Vergil - Heroic Passive Internal CD 5s -> 3s. Now deals bonus spell damage equal to the amount of energy regained. - Q Mana Cost 75/90/105/120 -> 70/80/90/100 Jim - Marauder Hp 70 + 34*Lvl -> 70 + 30*Lvl. Dmg 14 + 6* Lvl + 20% INT -> 12 + 6*Lvl + 17% INT - R Missile Radius 1u -> 1.5u Alexei - Q range 8u -> 9u Null - Fixed E sometimes doing double dmg. - E Dmg at most 2x per second -> 1x per second - R CD 80/60/40 -> 100/75/50. Cost 100/120/140 -> 130/150/170 Drake - Q Cd 18/17/16/15 -> 26/25/24/23. CD is reduced by 10s if you pull atleast one hero. - R Dmg 300/450/600 -> 250/375/500 Kerrigan - Heroic Passive Heal 3% Target's Max Hp -> 2% Target's Max Hp - W Damage Reduction Per Bounce -25% -> -33% - E Damage Per Mark +10% -> + 15% Darpa - AA Range 5.5 -> 5.75 Gara - Turrets CD 15s -> 20s. Turrets Energy Cost 80/110/140/170 -> 100/120/140/160. Turrets Dmg 20/30/40/50 + 10% Int -> 20/30/40/50 + 12% Int. Bounty 24 Minerals -> 32 Minerals. - R CD 60/45/30 -> 75/60/45. R Cost 150/300/450 -> 150/200/250 Cow - Q Base Dmg 70/130/190/250 + 50% Int -> 90/150/210/270 + 60% Int - Echo Matrix Dmg 8/12/16/20 + 6% Int -> 10/15/20/25 + 8% Int. Heroes echo 3x -> 2x dmg Vorpal - Now respawns with all 7 orbs. Passive Orb CD 20s -> 18s - R Cost 3 Orbs -> 2 Orbs Cyprus - Pillars pushed by W will last for 5 seconds after push -> last 10 more seconds ontop of whatever their previous duration. Erekul - Masochist CDR now has internal cd of .33s (can proc at most 3x per second) - Parasitic Infusion Range 6 -> 5. Leash Range 8 -> 6 - AA Range 5 -> 4.5 Toxi - AA Range 6 -> 5.75 Cain - E Max Attacks 3/4/5/6 -> 4/5/6/7 Tass - Clone has 50 + 40*Lvl + 100% Int -> 50 + 45*Lvl + 100% Int Hp - Units being Soul Drained take +50% Weapon Damage from Tassadar's AA's - Max Soul Drain duration 5s -> 7s Maar (temporary fixes) - Creator Aura 15/30/45/60 + 10% Int -> 10/15/20/25 + 5% Int - Destroyer Aura now deals Half Damage vs Non-Heroic - Sap Dmg 125% -> 100% Int - Frost Wave 2.25s Slow -> 1.5s Slow EterNity, OPReN and GuZ 3 Quote Link to comment Share on other sites More sharing options...
Head Posted January 12, 2015 Report Share Posted January 12, 2015 infinite patches WhaleTits 1 Quote Link to comment Share on other sites More sharing options...
Darkr Posted January 12, 2015 Report Share Posted January 12, 2015 infinite patches I know right+its gonna get updatedd Quote Link to comment Share on other sites More sharing options...
eaden Posted January 12, 2015 Report Share Posted January 12, 2015 Serious question, what does it mean maar temporary changes? Are they going to be more of the same changes or different changes (i.e. vision reduction changes)? Thanks. Btw, love the infinite patches! Edit: also, for Emil, the tooltip says that the Locus of Power orbs can't be destroyed by anything except towers. I was trying in single player mode and I've noticed that towers don't attack them. Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted January 12, 2015 Report Share Posted January 12, 2015 ehhh when you turn off emils green orb ability he cant aa..... Quote Link to comment Share on other sites More sharing options...
SayMyName Posted January 12, 2015 Report Share Posted January 12, 2015 MOTHER, WhaleTits and OPReN 3 Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted January 12, 2015 Author Report Share Posted January 12, 2015 3 whales for 3 heroes. nice HawKeYe 1 Quote Link to comment Share on other sites More sharing options...
HawKeYe Posted January 12, 2015 Report Share Posted January 12, 2015 3 whales for 3 heroes. nice Whale, good sayings! Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2015 Report Share Posted January 12, 2015 (edited) I don't understand why Anthrax's main attribute is Agility but it has one of the worst agility stats in the game. I also don't understand at all the purpose of the hero, I don't see it fitting too much in competitive games. In the other hand Narud has interesting mechanics and Warfield looks like a decent carry. Edited January 12, 2015 by residente GreenSkittles 1 Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted January 12, 2015 Author Report Share Posted January 12, 2015 Oh tits did i forget to switch his primary attribute lol. Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted January 12, 2015 Report Share Posted January 12, 2015 Yp, idk if he was changed but yesterday when I played him in beta he had like no dmg.. Second thing is I dont see who can acctualy stand long enought in q or w lol.. Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted January 12, 2015 Author Report Share Posted January 12, 2015 the q was sped up a bit, and the w is very strong when used with another cc hotfixing the issue, along with one other on a side note, we are now at changelog v1.234. The next op changelog will be in like, 2111 patches. Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted January 12, 2015 Report Share Posted January 12, 2015 on a side note, we are now at changelog v1.234. The next op changelog will be in like, 2111 patches. What?? Quote Link to comment Share on other sites More sharing options...
LucKiesT Posted January 12, 2015 Report Share Posted January 12, 2015 agree on all except cow. Lategame cow is dealing so an incredible amount of dmg Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted January 12, 2015 Report Share Posted January 12, 2015 (edited) Cow is fine now, its not my problem if someone is picking dustin in cow on mid Edited January 12, 2015 by ZERATUL Maxwell 1 Quote Link to comment Share on other sites More sharing options...
LucKiesT Posted January 12, 2015 Report Share Posted January 12, 2015 It is true you played cow vs a dustin someone first picked in an ih yesterday haha. Even so, a cow with 4 final items was dealing over 1500 dmg to me 2 days ago with only 1 toilet at full distance. Luckilly I had over 2k hp. I believe that a hero that can, with 4 final build items (and no yamato) deal over 1500 should be checked, any non-tankish hero would have been killed I had spell buffer + taser on me too! Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted January 12, 2015 Report Share Posted January 12, 2015 no lol as u said its full distance so its fine Quote Link to comment Share on other sites More sharing options...
ycallaF Posted January 12, 2015 Report Share Posted January 12, 2015 Is the zeratul W passive supposed to be nullified completely if you are silenced? I was playing zera and AAing a kerrigan got her to the 6x W stack, low enough to end her, and darpa comes in with a silence. I die and my W stacks on kerrigan were wiped off clean for the kerrigan. I mean I can understand additional W's not applying during the silence but previously applied W stacks should still apply don't you think? Please advise. Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted January 12, 2015 Report Share Posted January 12, 2015 Does this mean that Turraneth is next? MOTHER 1 Quote Link to comment Share on other sites More sharing options...
residente Posted January 12, 2015 Report Share Posted January 12, 2015 Oh tits did i forget to switch his primary attribute lol. I thought it was intended to compensate his other "strengths" but since the hero didn't have many (Imo) I found it strange. Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted January 12, 2015 Report Share Posted January 12, 2015 Is the zeratul W passive supposed to be nullified completely if you are silenced? I was playing zera and AAing a kerrigan got her to the 6x W stack, low enough to end her, and darpa comes in with a silence. I die and my W stacks on kerrigan were wiped off clean for the kerrigan. I mean I can understand additional W's not applying during the silence but previously applied W stacks should still apply don't you think? Please advise. STACKING SILENCE? OR DO YOU MEAN ONLY WITH DIFFERENT UNIQUE? Quote Link to comment Share on other sites More sharing options...
fatman Posted January 13, 2015 Report Share Posted January 13, 2015 Maar (temporary fixes) - Creator Aura 15/30/45/60 + 10% Int -> 10/15/20/25 + 5% Int - Destroyer Aura now deals Half Damage vs Non-Heroic - Sap Dmg 125% -> 100% Int - Frost Wave 2.25s Slow -> 1.5s Slow Well now Maar is no longer a viable mid lane hero. Seems he can't heal now also. Sap is probably useless now. The main reason for using frost wave is also nerfed. Great job, Devs. You really hit the nail on the head with this one. Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted January 13, 2015 Author Report Share Posted January 13, 2015 Well now Maar is no longer a viable mid lane hero. Seems he can't heal now also. Sap is probably useless now. The main reason for using frost wave is also nerfed. Great job, Devs. You really hit the nail on the head with this one. which is why he is still autobanned in ih :) EterNity 1 Quote Link to comment Share on other sites More sharing options...
Darkr Posted January 13, 2015 Report Share Posted January 13, 2015 Do not change cow. I repeat DO NOT CHANGE COW. I <3 HIM!!! On a side note, Anthanax ulti says different things when you go into upgrade and when you cast it..... Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted January 13, 2015 Author Report Share Posted January 13, 2015 yeah the tooltip on the ability is wrong (the dmg is 175/300/425, not 150/250/350). Quote Link to comment Share on other sites More sharing options...
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