ZERATUL Posted January 7, 2015 Report Share Posted January 7, 2015 (edited) I think its preaty clear why in inhouses everyone will always prefer protoss side. Area around aeon is, atleast for me, completely unbalanced and protoss have WAY bigger advantage there. So first bad thing is that there is so much highground around aeon, basicly if ur zerg and dont have 2-3 wards to cower that highground area ur most likely doomed. Second thing is there is still range that some heroes can attack it from highground which is a complete joke, and u just cant force ppl to autoban it, cuz lets be honest it would be preaty stupid. For example there was a game it was mb 40minutes in, and started so called "aeon dance" for mb a minute, then they just remembered "hey lets just put ward there and nova can kill it fast from highground!" Also not to mention how easier it is to ward as toss aeon area. Anyway I cant rly suggest how would i make it, but first thing i would make is that u rework it so no hero has the range to AA it. Whale u reworked nicely mid lane, hope ull do same with aeon. And before people ask no it isnt OP for zerg around levi area because u cant get it so early and if enemy gets all aeons they are much ahead. But yes mb extremely fed nova can take levi from highground, but thats more imbalance with levi dieing 1v1. Edited January 7, 2015 by ZERATUL Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted January 7, 2015 Report Share Posted January 7, 2015 (edited) pratice rps np Edited January 7, 2015 by GreenSkittles Adamantium and OPReN 2 Quote Link to comment Share on other sites More sharing options...
EterNity Posted January 7, 2015 Report Share Posted January 7, 2015 if its not fixed, it's a feature. Adamantium 1 Quote Link to comment Share on other sites More sharing options...
Jaysi Posted January 7, 2015 Report Share Posted January 7, 2015 pratice rps np What if second pick is better for players though? 3 T1 players and the rest are the same I go second pick and lose Toss side. Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted January 7, 2015 Report Share Posted January 7, 2015 What if second pick is better for players though? 3 T1 players and the rest are the same I go second pick and lose Toss side. Ward highground pick Boros and win or (tass if u want ez pull) Quote Link to comment Share on other sites More sharing options...
Adversary Posted January 7, 2015 Report Share Posted January 7, 2015 u act like whoever has high ground to aeon wins the game, no its not like this. u could fool the team thats on the high ground into thinkin whole team is there but go top and take their tower. or have your team wrap around the enemy team on high ground and flank them. strategy wins not stupidity Quote Link to comment Share on other sites More sharing options...
Darkr Posted January 7, 2015 Report Share Posted January 7, 2015 I completely agree. Because late game, when they can take levi, thr protoss already have enough map control that they can take him much easier than zerg could take aeon. Quote Link to comment Share on other sites More sharing options...
ZERATUL Posted January 7, 2015 Author Report Share Posted January 7, 2015 (edited) No adversary i never said its auto win, but u cant denie toss have way bigger advantage. Edited January 7, 2015 by ZERATUL Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted January 7, 2015 Report Share Posted January 7, 2015 move aeon and levi to middle of river rotate their "lair" 90 degrees and make river split around it ZERATUL 1 Quote Link to comment Share on other sites More sharing options...
Adversary Posted January 7, 2015 Report Share Posted January 7, 2015 move aeon and levi to middle of river rotate their "lair" 90 degrees and make river split around it i actually like that idea, split river into 2 to go around both aeon and levi, would make for interesting ganks Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted January 7, 2015 Report Share Posted January 7, 2015 Remove aeon levi make a ship in middle atk towers Quote Link to comment Share on other sites More sharing options...
Jaysi Posted January 8, 2015 Report Share Posted January 8, 2015 Whales already been thinking of changing the bosses and the locations. Quote Link to comment Share on other sites More sharing options...
FlixxFail Posted January 8, 2015 Report Share Posted January 8, 2015 move aeon and levi to middle of river rotate their "lair" 90 degrees and make river split around it I agree with that. Therefore the two tankcamps at the river ends have to be moved, but that way both teams have equal chances to kill/block the bosses. Which maybe leads to an interesting dynamic between the junglers btw because one could think of a scenario which locates the two tankcamps in the spots where the bosses are right now. Regards, FlixxFail Quote Link to comment Share on other sites More sharing options...
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