Darkr Posted January 1, 2015 Report Share Posted January 1, 2015 (edited) Hero Name=Aevroxx.Disruptor Portrait=Disruptor Unit Base=Disruptor Role=Caster,Disabler,Support Alignment=Lawful Neutra lLore="After years and years of training in Aiur, Disruptor has gained power and glory above all of the other protoss. But when Aiur was lost, the exhausted Disputor went searching for an enemy worth his power - thus he landed on the battlefield, where he faced five heroes to maintain his title as the Psionic Broodlord of Aiur. As he roamed one battlefield to another, every planet in his way was disintergrated. Nothing could match his Psi Aura as it containes the exact power hidden in the core of his planet Aiur. No hero, no mortal, nobody could stop Disruptor without destroying the entire universe. His power never weakened, or weakens as Disruptor is the only one that can stand in his own way." Stats Health - 250 Health Regeneration - .4 Movement speed - 2.95 Attack Range - 5.5 Attack Speed - 1.9 Base Weapon Damage - 50 Starting Weapon Damage - 65 Attack Animation Name - [something that looks like greelus' or summers' energy rifle] Base Armor - 2 Energy - 180 Energy Regeneration - .3 Strength 17 (+3/lvl) Agility 20 (+4/lvl) Intelligence 42 (+9/lvl) Famous Quote= "Aiur shall be revived!" Abilities Heroic Passive Power Aura Enemy heroes within a 7u radius of Disruptor are silenced for (2.4) + (.10xlvl) seconds every (9.5) - (.10xlvl) seconds. This is counted as a debuff. Q Energy Freeze Target Area - 3.5u Disruptor Channels for .5 seconds and fires a projectile, which freezes up to 4 units in a small area for a sort duration, stunning them and dealing spell damage over time. Prioritizes heroes. Stun/Damage Duration= .9/1.5/1.9/2.6 Spell damage= 60/100/155/205 (+28% int) Cooldown= 20sec/17sec/14sec/11sec Cost= 80/120/160/200 W Mobilator Target Place After a 2 second delay, Disruptor casts a pylon into the air, sucking units in and rooting them that are within 2.90 units of it for 2 seconds and reducing movement speed for enemy units in a 7 unit radius. The pylon is destroyed after a period of time. Pylons have 200 + ((ability lvl x 8) x lvl) Cast Time= 4sec/8sec/12sec/18sec Cast Range= 4u/7u/12u/15u Movement Speed Reduce= 13%/19%/22%/27% Cooldown= 30sec/27sec/25sec/22sec Cost= 60/100/160/200 E Area Control Passive Enemy heroic units that cast spells in an area are stunned and take spell damage. Stun= .3sec/.5sec/.7sec/1.0sec Spell Damage= 10/20/35/55 (+45%int) R Psionic Aura Self-Cast Disruptor channels the energy that created him and his ancestors, turning himself into a ball of fused psi, and giving him a movement speed boost and creating a 3-unit radius aura around him that deals massive spell damage per second to enemies in the aura for a duration. During this time, he is has debuff immunity and can move through units. If Disruptor dies during this effect, this ability's CD temperately increases by 3%/8%/15% Movement Speed Boost= 13%/24%/35% Spell Damage= 60/100/140 (+25%int) Duration= 4sec/5.5sec/7sec Cooldown= 150sec/120sec/60sec Cost=170/230/360 Hero Playstyle Disruptor, based on the future coming hero Disruptor in the Legacy of the Void trailer, is a hero that I decided to create maybe not unique, but a different kind of hero. It is designed to counter/disable heroes like Zeratul, Penthos, or Greelus that can jump around lanes with multiple abilities, or come close to the tower, deal massive amounts of damage, and teleport back safe and sound.Disruptor is a hero, that can fill many roles, such as support or caster, works well with ally carry, letting the carry deal the damage, and Disruptor just stuns and finishes off the doomed hero who tries to escape. He is best played Mid lane if alone, where there is little room to run or hide for the enemy.You can engage the enemy by stunning them with Q, when your carry swoops in to lower their health to about 20%, where you wait for them to cast their ability that they use to get away, and then you cast a pylon in front of them, which slows them from moving and sucks them in. Right after you cast that pylon, you use your ulti to swoop in and (if you have a tazer) taze them, dealing damage to the enemy with your carry, which is basically a massacre for the enemy. You can also buy a Flare/Sunflare gun, to finish them off.Like every other hero, this hero has counters, which are mainly tanks. Hero Items Disruptor has int scalings, so go full int with items, maybe adding in a few support ones. If you want to slow the enemy even more, and then deal some burst damage, go with this build=Feel free to add as many health items as you like, just make sure that you have his base items;He won't go anywhere lategame without 'em! Here is how to start-finish items!First, buy and last hit some creeps.After, buy . This is to support you early-midgame, when your allies will be needing the last hits more than you.As soon as you can, get to give you that extra boost of int and health through the game. The active is free, so use it!Now, get (no small image..............) to taze your enemies so that they cant run away so easy.If everything goes as planned, get followed by .Now, sell your ihan crystal () and get if everything's going smoothly, if they have tankies, go with instead to counter them.Now finish off with , selling pendant (). At this time, you should be relying on kills and assists on your minerals.Finish off your items with and then You can always replace items like with something like into the item that it is a component of (lol i forgot xD) to power your aura leech, making you harder to kill when you're hunting for enemies near their tower. Skill Order Skill order varies on the enemy your up against, so if you have to run more, max out W before anything else, but if you're good mid, hunting out heroes that like to move a lot, max out your W and Q evenly, but don't forget to get one in your E as fast as possible, since the stun grants you a big advantage.Here is the build that I would go with= >STATS<>STATS<>STATS< Make sure that you use your skills when an ally needs them; remember! It's always better to save an ally, than to get a kill! Talents Here are the talents that Disruptor is best with= CUNNING FITNESS PRODIGY SWIFTNESS OVERLORD BRILLIANCE TRANSPORT *I apoligise if the talents format did not work out. Do not spam your Transport!! Use it only when there are ganks and more heroes are needed on that lane - quickly!!Bottom line is;I created this hero out of boredom,and I excpected it to work out horrible - a troll maybe. But in my opinion, it worked out great. Now there would finally be a hero that counters all that moving, blinking and troll - a hero to get ludas!!! I know the scalings are a little off, but bare with me; this is my first hero creation. I really hope he will make it into the game.ANY and I mean ANY constructive critisism is tolerated! PLEASE TELL ME WHAT I DID WRONG!!! :D-@tldr; READ IT!!!! Changelog 31/12/2014 - Created Hero Concept 01/01/2015 - Modified Scalings/Descriptions 01/01/2015 - Added Gif 01/01/2015 - Changed Title 01/01/2015 - Reworked Layout Edited January 4, 2015 by Darkr Alex and HawKeYe 2 Quote Link to comment Share on other sites More sharing options...
Alex Posted January 1, 2015 Report Share Posted January 1, 2015 (edited) I like your hero. Disruptor is a bit like the int equivalent to casters what akasha is to dps heroes. Disruptor offers stuns, silences, aoe damage and a debuff immunity while casting his ulti. As a fan of support heroes in general I like the idea of a full support hero. My concerns are that players will consider this hero too strong as it fulfills many roles (initiator, aoe damage, excellent stuns). Does his "W" has the same effect like lockbox, placing the enemy hero out of the game? Edited January 1, 2015 by Alex Quote Link to comment Share on other sites More sharing options...
Darkr Posted January 1, 2015 Author Report Share Posted January 1, 2015 (edited) I like your hero. Disruptor is a bit like the int equivalent to casters what akasha is to dps heroes. Disruptor offers stuns, silences, aoe damage and a debuff immunity while casting his ulti. As a fan of support heroes in general I like the idea of a full support hero. My concerns are that players will consider this hero too strong as it fulfills many roles (initiator, aoe damage, excellent stuns). Does his "W" has the same effect like lockbox, placing the enemy hero out of the game? It does not. It just sucks the player(s) in, so the player just can't move anywhere for 2 seconds. Disruptor can cast spells on him, and he can cast spells. It is simply something like rooting for 2 seconds. Yes, I understand how you felt that he is op. My original idea was much different, more detailed and better. I just had to drop it down quickly enough because I did not have the time. Also, ty for reading it =) PS happy new year ^_^ Edited January 1, 2015 by Darkr Quote Link to comment Share on other sites More sharing options...
taznkid Posted January 3, 2015 Report Share Posted January 3, 2015 4 levels of ultimate tooo op!!!!! Quote Link to comment Share on other sites More sharing options...
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