PureCheese Posted December 17, 2014 Report Share Posted December 17, 2014 Whale u know that i watch and play and know a decent amount about this game. And you need to take a look at maar. My idea for one shorten the range on wave and completely get rid of the sight reduction because no other hero increases sight range. k just some thoughts and this is drunk chz so he knows all k thanks GreenSkittles 1 Quote Link to comment Share on other sites More sharing options...
Adamantium Posted December 17, 2014 Report Share Posted December 17, 2014 (edited) I believe if Whale touches MAAR he may become a completely different hero. But I do like the reduced range on frost wave. Edited December 17, 2014 by AtomiK Quote Link to comment Share on other sites More sharing options...
PureCheese Posted December 17, 2014 Author Report Share Posted December 17, 2014 (edited) The concept of the hero is pretty far out there having 9 casting abilities, but i like how he has this much ability to "support." in doing so he should be supporting his team, not being the int carry on the team. He literally can clear a wave in 3 secs or less, provide timescale/movements, heal, tele, slow. Just missing a stun because he can buy taser and thats op. This is me just saying 1 character that does everything except for stun is consider in the game as a int carry needs to be looked at and im at the stage where i say im sober k Edited December 17, 2014 by PureCheese Quote Link to comment Share on other sites More sharing options...
OPReN Posted December 17, 2014 Report Share Posted December 17, 2014 We need a item like Elixir that makes you immune to sight reduction so players can deal with maar's sight reduction, shadow's blind, medic's blind GreenSkittles 1 Quote Link to comment Share on other sites More sharing options...
fatman Posted December 17, 2014 Report Share Posted December 17, 2014 Maar balanced, don't nerf please. Quote Link to comment Share on other sites More sharing options...
taznkid Posted December 18, 2014 Report Share Posted December 18, 2014 Well yes, Maar is powerful, but there are some factors that I believe "balance" him out: 1. Has a relatively higher skill cap than the average hero 2. Sure, he is easy to learn, but is difficult to master and truly bring out full potential 3. If you mess up your orbs even ONCE during a team fight, you are kinda screwed for around 2-3 seconds, which is long enough to decide a fight 4. Sap got nerfed 5. Since taznkid learned this hero, it is one of his favorites; stahp nerfing his favorite heroes. 6. Frost Wave has a cast time, giving some reaction time to dodge, and frankly, if you have decent spell resist and health, it doesn't really do much besides slow you, and the slow isn't really that bad in pubs where people don't really know to capitalize Having said that, I do agree with the sight reduction thing. I think the skill itself should be changed. Add another orb, and make even moar skills :D Quote Link to comment Share on other sites More sharing options...
Jaysi Posted December 18, 2014 Report Share Posted December 18, 2014 #5 seems biased LameDude 1 Quote Link to comment Share on other sites More sharing options...
Adamantium Posted December 18, 2014 Report Share Posted December 18, 2014 I understand that he has a high skill cap and I like that but the problem is you don't need to be anywhere near that cap to use his OPness Quote Link to comment Share on other sites More sharing options...
PureCheese Posted December 18, 2014 Author Report Share Posted December 18, 2014 cant say it better than adam if u disagree with adam um like brute from BSL says rush dial and fap ur momma6 Quote Link to comment Share on other sites More sharing options...
OPReN Posted December 18, 2014 Report Share Posted December 18, 2014 You guy's are wrong it's sight reduction that makes him op Same reason why shadow is op GreenSkittles 1 Quote Link to comment Share on other sites More sharing options...
Adamantium Posted December 18, 2014 Report Share Posted December 18, 2014 (edited) I agree that sight reduction is op, but apart from that MAAR still offers a lot for his team. He's a long range support burst sustain caster carry. Edited December 18, 2014 by AtomiK Quote Link to comment Share on other sites More sharing options...
LameDude Posted December 18, 2014 Report Share Posted December 18, 2014 You guy's are wrong it's sight reduction that makes him op Same reason why shadow is op The real power of Shadow lies in the (AoE) lifestealing capabilities that come from the changes to physical damage and the addition of armour penetration (and having the single best (combo-)initiate in the game). The vision reduction helps, but it's not where his 'op-ness' comes from. Back to topic: Maar isn't that OP, else he would be selected every inh and win every midfight/game (which he most definitely is not and does not). Or, of course, he would be auto'd, which he also is not. Please excuse the poor quality of my arguments, it's finals week.. T_T Quote Link to comment Share on other sites More sharing options...
OPReN Posted December 19, 2014 Report Share Posted December 19, 2014 The real power of Shadow lies in the (AoE) lifestealing capabilities that come from the changes to physical damage and the addition of armour penetration (and having the single best (combo-)initiate in the game). The vision reduction helps, but it's not where his 'op-ness' comes from. Back to topic: Maar isn't that OP, else he would be selected every inh and win every midfight/game (which he most definitely is not and does not). Or, of course, he would be auto'd, which he also is not. Please excuse the poor quality of my arguments, it's finals week.. T_T That's possible because your team can't CC him caused by his sight reduction effect without that, he won't do much in teamfight I agree that sight reduction is op, but apart from that MAAR still offers a lot for his team. He's a long range support burst sustain caster carry. All his power comes from his sight reduction like you get frost wave'd when you can't even see him. or miss CCs against him because of sight reduction. Heal aura seems a little op but i don't think he will be that much strong without his Q Ryuuk and GreenSkittles 2 Quote Link to comment Share on other sites More sharing options...
EterNity Posted December 20, 2014 Report Share Posted December 20, 2014 Just make him invoked of dots 2. Requires more skill to play, can be built aa, caster, or support, and is actually enjoyable to play. Quote Link to comment Share on other sites More sharing options...
SourDiesel Posted December 21, 2014 Report Share Posted December 21, 2014 You guy's are wrong it's sight reduction that makes him op Same reason why shadow is op Agree with this. People always focus on his damage abilities, which are strong, but can be dealt with if you know what you're doing. Maar is more easily countered than most people realize. Penthos can get in and out and kill him really fast for one. But, the vision reduction makes it very difficult to target maar while he can sit at range and blast away. Quote Link to comment Share on other sites More sharing options...
FrankTheTankie Posted December 21, 2014 Report Share Posted December 21, 2014 I swear this community loves going full circle. Still waiting for another 'OP Boros' thread (with that guy with the "Boros I will kill you" sig). Quote Link to comment Share on other sites More sharing options...
Yaldi Posted December 21, 2014 Report Share Posted December 21, 2014 Just make him invoked of dots 2. Requires more skill to play, can be built aa, caster, or support, and is actually enjoyable to play. Support invoker ftw Quote Link to comment Share on other sites More sharing options...
OPReN Posted December 22, 2014 Report Share Posted December 22, 2014 Early/Mid game, when you fight vs maar, Get just one scanner Then you will counter him amazingly well but late game, everyone maxxing out item, it's really broken Quote Link to comment Share on other sites More sharing options...
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