OPReN Posted November 8, 2014 Report Share Posted November 8, 2014 Hero name: Nighthawk.46(jk name doesn't rly matter) Hero model: Revan Heroic Passive-Lorentz Force :Every airbone targets lose 30% of their spell armor, 20% for stunned targets, 15% for movement speed slowed targets, and they also take 100/50/20(+10/8/6% int) spell damage in whole map. This damage doesn't count as Nighthawk's damage(Meaning no kill or assist with this passive) This passive can only effect once in 28 - (Level) second each target and each component(airborne, stunned, ms slowed) Electronic Field(Q) -3 second channel, 40/35/30/25 second cooldown -Nighthawk become immobile while channeling, dealing spell damage after channel or after releasing. He can release the channel by moving -0~1.5 second channel: 5 unit range around Nigthawk and PDD takes 140/160/180/200(+40% int) spell damage -1.5~3 second channel: 6 unit range around Nighthawk and PDD takes 170/190/210/230(+50% int) spell damage, also marked by Electric Shock.for 5 seconds -full channel(Not releasing): 7 unit range around Nighthawk and PDD takes 200/220/240/260(+60% int) spell damage, also marked by Electric Shock for 5 secondsand target is stunned for 1 second -Electric Shock slows the target's movement by 10% -if target gets hit by this ability more than once in 10 seconds, next wave of damage will be reduced by 80% Point Defense Drone(PDD)(W) -target location, 60/55/50/45 second cooldown, max 3/4/5/6 ammo, 3 second internal cooldown, 10 range. -place a invulnerable cloaked PDD at the target location. On hit, deal 100(+30% int) spell damage, PDD reduces enemy's spell, physical armor by 7 in 10 unit radius PDD has 45 seconds life, 5 seconds life if there is tower in 10 unit radius. PDD doesn't provide any vision and doesn't block path. Armor reduction cannot stack Magnetic Field(E) -target location, global range, 16/14/12/10 seconds cooldown, 1X14 linear spell damage -every PDDs and Nighthawk shots a Magnetic force to target location. Magnetic force travels 14 unit for 2 seconds and deal 100/130/160/190(+70% int) spell damage. if target gets hit by this ability more than once in 10 seconds, next wave of damage will be reduced by 80%. if target is marked by Electric Shock, target will be airborne for 3 seconds and takes 50% increased damage. Electron Absorb® -instant cast, 120/90/60 seconds cooldown after 2 seconds, every airborne enemy heroic unit will take 150/200/250(+100% int) spell damage Nighthawk gains 10X(number of damaged enemy hero) timescale, health regen, energy regen for 10 seconds open for feedbacks Quote Link to comment Share on other sites More sharing options...
Moo Posted November 8, 2014 Report Share Posted November 8, 2014 The drone seems similar to Dustin's drone, and the E and how it interacts with drone feels like narud, who I believe they are going to implement. The Q seems similar to Dustin E with drone. I know it sounds nit picky, but those aspects are very similar, and it feels like they would play similarly. And they aren't heroes from other games either. Quote Link to comment Share on other sites More sharing options...
jamescossey Posted November 8, 2014 Report Share Posted November 8, 2014 over all. the hero doesn't seem, I guess viable is the best word. this has to be the first hero I cant even think of how to improve or change an ability mechanics with out totally changing it all. On a side note I do like the heroic passive reduce spell armor. not the damage. though if you want it to be global the % needs to be reduced Quote Link to comment Share on other sites More sharing options...
Moo Posted November 8, 2014 Report Share Posted November 8, 2014 over all. the hero doesn't seem, I guess viable is the best word. this has to be the first hero I cant even think of how to improve or change an ability mechanics with out totally changing it all. On a side note I do like the heroic passive reduce spell armor. not the damage. though if you want it to be global the % needs to be reduced Actually the hero seems very strong if you land skills, you could oneshot people and the cc is pretty good. Quote Link to comment Share on other sites More sharing options...
OPReN Posted November 9, 2014 Author Report Share Posted November 9, 2014 The drone seems similar to Dustin's drone, and the E and how it interacts with drone feels like narud, who I believe they are going to implement. The Q seems similar to Dustin E with drone. I know it sounds nit picky, but those aspects are very similar, and it feels like they would play similarly. And they aren't heroes from other games either. Q only deals damage in first wave also needs at least half channel to mark 'electric shock' E interacts with 'electric shock' not with drone Quote Link to comment Share on other sites More sharing options...
Moo Posted November 9, 2014 Report Share Posted November 9, 2014 Q only deals damage in first wave also needs at least half channel to mark 'electric shock' E interacts with 'electric shock' not with drone The E of this hero shoots a skill shot from the hero and drone, this is similar to how narud's q and w work. The Q of this hero deals AoE damage around the drone while it channels, similar to Dustin except that this hero also channels while drone is channeling, still very similar though. Quote Link to comment Share on other sites More sharing options...
OPReN Posted November 9, 2014 Author Report Share Posted November 9, 2014 The E of this hero shoots a skill shot from the hero and drone, this is similar to how narud's q and w work. The Q of this hero deals AoE damage around the drone while it channels, similar to Dustin except that this hero also channels while drone is channeling, still very similar though. Every hero has attack is it simular too Quote Link to comment Share on other sites More sharing options...
Moo Posted November 9, 2014 Report Share Posted November 9, 2014 Every hero has attack is it simular too This is a hero from the same game though, so its different. Quote Link to comment Share on other sites More sharing options...
jamescossey Posted November 12, 2014 Report Share Posted November 12, 2014 moo you need to read the abilities. if a hero gets hit by the same attack more then once its reduced by 80%. u would have to build this hero tanky to get their abilities off with out dying. when playing right. and building tanky means they wont do much damage but just cc Quote Link to comment Share on other sites More sharing options...
Moo Posted November 12, 2014 Report Share Posted November 12, 2014 moo you need to read the abilities. if a hero gets hit by the same attack more then once its reduced by 80%. u would have to build this hero tanky to get their abilities off with out dying. when playing right. and building tanky means they wont do much damage but just cc I read the abilities already, and I don't know what you are referring to, I never said that they aren't reduced by 80%, and I don't get why this hero would have to build tank either... His drone allows him to use abilities from afar. Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted December 22, 2014 Report Share Posted December 22, 2014 (edited) why wasnt this hero added!?!?!?!? its by opren Edited December 22, 2014 by GreenSkittles Quote Link to comment Share on other sites More sharing options...
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