RealPHANTOM Posted March 19, 2014 Report Share Posted March 19, 2014 nova's mark prevents other heroes to go cloak needs to be nerf. it should disappear when other heroes go cloak or shorten the time on a mark too op for a passive. nova is already easy to use and she doesn't even need a scan or ts if she gets first strike. (my first post) Quote Link to comment Share on other sites More sharing options...
CoolNoob Posted March 19, 2014 Report Share Posted March 19, 2014 pretty sure its intended.. and we haven't had any problems since today.. just deal with it ? Quote Link to comment Share on other sites More sharing options...
OPReN Posted March 19, 2014 Report Share Posted March 19, 2014 ye i hate that it flobs up my smoke screen :C Quote Link to comment Share on other sites More sharing options...
iatebambi Posted March 19, 2014 Report Share Posted March 19, 2014 Yeah I don't see why she should get free detection. Agree it should be looked at. :3 Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted March 19, 2014 Report Share Posted March 19, 2014 novas Q needs a long targeting time to be effective, its also relatively useless late game & is only half decent early game for farm & to provide poke think of her passive and Q as 1 spell its easier to justify it that way Quote Link to comment Share on other sites More sharing options...
MOTHER Posted March 19, 2014 Report Share Posted March 19, 2014 (edited) Bio's ult dispels once a unit cloaks/burrows, I see no reason why Nova, one of the strongest heroes in the game, should get a pass on this. It should dispel 1-2 seconds after a unit cloaks/burrows. Edited March 19, 2014 by Jessika RealPHANTOM 1 Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted March 19, 2014 Report Share Posted March 19, 2014 Bio's ult dispels once a unit cloaks/burrows, I see no reason why Nova, one of the strongest heroes in the game, should get a pass on this. It should dispel 1-2 seconds after a unit cloaks/burrows. LOL Bio's ult doesn't dispel when a hero cloaks or burrows, it stays active for the duration of the ulti & will re-target (do you really think comparing novas passive which does 0 dmg vs an ulti that has 0 risk and can kill most squishy heroes makes any sense?) cain ulti does nothing when a hero blinks or cloaks starscreams ulti does nothing when a hero cloaks raynor ulti does nothing when a hero blinks cyprus ulti does nothing when a hero blinks flare gun does nothing when a hero blinks & can be used without revealing yourself while cloaked shall we just remove all utility based spells and items from the game? No. atomheartman 1 Quote Link to comment Share on other sites More sharing options...
MOTHER Posted March 19, 2014 Report Share Posted March 19, 2014 The issue isn't with the utility of the spell, which I like, it is with the fact that someone like Nova should not possess it. Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted March 19, 2014 Report Share Posted March 19, 2014 you would have to change novas Q as well then on the same token rancor and zera are about positioning & the only 2 that have a natural cloak you really shouldn't have much of an issue with novas passive unless you are way out on your own in deep enemy territory rancor and zera need to maintain somewhat of a skill cap, its just silly to think they should get away with free roaming as they please Quote Link to comment Share on other sites More sharing options...
RealPHANTOM Posted March 19, 2014 Author Report Share Posted March 19, 2014 you would have to change novas Q as well then on the same token rancor and zera are about positioning & the only 2 that have a natural cloak you really shouldn't have much of an issue with novas passive unless you are way out on your own in deep enemy territory rancor and zera need to maintain somewhat of a skill cap, its just silly to think they should get away with free roaming as they please that's what ts and scans are for novas Q is okay passive mark should be disappear after cloak and nova has E also how do u deal with that? TS Quote Link to comment Share on other sites More sharing options...
jamescossey Posted March 19, 2014 Report Share Posted March 19, 2014 nova' passive is 66% weaker then raynors Q. but it cost no mana, has no cool down. and its not weak. when you think of just nova early game its 10 more damage from auto attacks. late game its around 40 per hit, about 2-3 hits a sec. that's just for nova, don't forget if you have 4 other team mates hitting the same target. then you combine raynor and nova that's 50% damage boost to the target. lets throw darpa and Garamond in there for the fun of it. what 30% for darpa and 10% from Garamond. so 90% damage boost. toss tanky balrog in there too for the team leech. op game over. Quote Link to comment Share on other sites More sharing options...
iatebambi Posted March 19, 2014 Report Share Posted March 19, 2014 No no no my only problem with it is that it grants vision of them after they cloak if they had the mark beforehand. I don't mind the damage amp. Quote Link to comment Share on other sites More sharing options...
RealPHANTOM Posted March 19, 2014 Author Report Share Posted March 19, 2014 pretty sure its intended.. and we haven't had any problems since today.. just deal with it ? i just signed up first post and i thought this was op for long time now Quote Link to comment Share on other sites More sharing options...
ShadowFlame Posted March 19, 2014 Report Share Posted March 19, 2014 I don't really think nova's Q synergizes with her hero. I'm not saying buff it, a change would be good. Perhaps tie her scope time to scale with hero Q. .5, 1, 1.5, 2, 2.5 (first level being no level). Then again perhaps it could be tied to her W, that is her passive. Quote Link to comment Share on other sites More sharing options...
Straighter Posted March 19, 2014 Report Share Posted March 19, 2014 I think it's intended and I don't see a problem with that, it synergizes well with her design, just because nova is too strong atm doesn't mean u have to change REAL features. Quote Link to comment Share on other sites More sharing options...
atomheartman Posted March 19, 2014 Report Share Posted March 19, 2014 (edited) Chasing heroes like Unix and Zera with Nova makes this game fun. Edited March 19, 2014 by atomheartman Quote Link to comment Share on other sites More sharing options...
Ancientmagicks Posted March 19, 2014 Report Share Posted March 19, 2014 Keep the dmg amp remove the reveal or make it work like vendetta stacks. MOTHER 1 Quote Link to comment Share on other sites More sharing options...
MOTHER Posted March 19, 2014 Report Share Posted March 19, 2014 Chasing heroes like Unix and Zera with Nova makes this game fun. I'm all for this game being fun, I think making a hero design fun to play should be paramount, but when there is a conflict between fun and fair, fair must win. Quote Link to comment Share on other sites More sharing options...
king Posted March 19, 2014 Report Share Posted March 19, 2014 I like the passive it as is. It is a nice counter to the burrowing/cloaked heros, without forcing you to buy scans. It seems to me that it makes her a good hunter / assassin. When I play Nova I look for that unix pushing a lane, and he has to avoid me, which I think makes the game more fun / interesting for everyone. She keeps cloaked units 'on their toes'. It also makes Nova a good part of the team, even if she is low on health she can mark someone and let the team kill them, instead of letting them cloak and escape. I think if you want to say 'just buys scans' and no free reveals, then you should also take a way the 'free' cloaking ability of many heros, and make it charge them some low cost every time they cloak. That would make things 'even' and less fun all around. Quote Link to comment Share on other sites More sharing options...
Ancientmagicks Posted March 19, 2014 Report Share Posted March 19, 2014 I like the passive it as is. It is a nice counter to the burrowing/cloaked heros, without forcing you to buy scans. It seems to me that it makes her a good hunter / assassin. When I play Nova I look for that unix pushing a lane, and he has to avoid me, which I think makes the game more fun / interesting for everyone. She keeps cloaked units 'on their toes'. It also makes Nova a good part of the team, even if she is low on health she can mark someone and let the team kill them, instead of letting them cloak and escape. I think if you want to say 'just buys scans' and no free reveals, then you should also take a way the 'free' cloaking ability of many heros, and make it charge them some low cost every time they cloak. That would make things 'even' and less fun all around. No cost no cd reveal is OP poo. Nova is what I would call a hyper carry, she is good with or with out a team. Nova is generally strong all around. Unlike zera or rancor who have massive weak points I.e squishy week aa. Removing the reveal doesn't really weaken nova either. She will still be mobile and right click things to death. ShadowFlame and RealPHANTOM 2 Quote Link to comment Share on other sites More sharing options...
RealPHANTOM Posted March 19, 2014 Author Report Share Posted March 19, 2014 nova is strong early game dominate mid game and hyper carry late game if good players play nova other team cannot catch up.. iatebambi and MOTHER 2 Quote Link to comment Share on other sites More sharing options...
Ancientmagicks Posted March 19, 2014 Report Share Posted March 19, 2014 With or with out the reveal. iatebambi, MOTHER and RealPHANTOM 3 Quote Link to comment Share on other sites More sharing options...
Moo Posted March 20, 2014 Report Share Posted March 20, 2014 @Anarchy They don't want to lower the duration of her scope, they want to remove the feature of it revealing the scoped units, which means it is free detection upon aa. Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted March 20, 2014 Report Share Posted March 20, 2014 @Anarchy They don't want to lower the duration of her scope, they want to remove the feature of it revealing the scoped units, which means it is free detection upon aa. if you remove its ability to reveal upon aa... you lower the duration of the scope... IMO scans are waaay to cheap & yes if combo'd with nova its a little OP on the other hand having zeratul float as he pleases with no repercussions for using Q then waiting for it to CD over and over is BS the same goes for rancor Quote Link to comment Share on other sites More sharing options...
Moo Posted March 21, 2014 Report Share Posted March 21, 2014 if you remove its ability to reveal upon aa... you lower the duration of the scope... IMO scans are waaay to cheap & yes if combo'd with nova its a little OP on the other hand having zeratul float as he pleases with no repercussions for using Q then waiting for it to CD over and over is BS the same goes for rancor Removing the ability to reveal the target who is scoped does not in any way, shape, or form lower the duration of the scoping. I have no idea what you are talking about... MOTHER 1 Quote Link to comment Share on other sites More sharing options...
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