Zime Posted March 14, 2014 Report Share Posted March 14, 2014 There haven't been updated guild for null lately, and I don't know a good build for him. please put builds from early to late game. Thanks :) Quote Link to comment Share on other sites More sharing options...
TaxHaven Posted March 14, 2014 Report Share Posted March 14, 2014 1.2.3 or 1.1.4 transport Start goggles and potions. Build lightning rod. Then gravity Nitrogen Perhaps a seed here or yamato or dial Ihan if you are ahead. Stars fury Quote Link to comment Share on other sites More sharing options...
Indo Posted March 14, 2014 Report Share Posted March 14, 2014 Pendant Googles Rod Ihan/nitrogen Gravity/fury Nitrogen/ihan Fury/gravity You can also take bhm+energysaber If you have problems with your mobility dial /twin reactor-> yamato Quote Link to comment Share on other sites More sharing options...
ginosaji Posted March 14, 2014 Report Share Posted March 14, 2014 http://www.aeonofstorms.com/index.php?/topic/4691-nulldisruptor-v-1144-cc-machine-spell-damage-out/page__hl__null.disruptor Still pretty up to date. Usually I go Goggles>Gravity Edge>lightning Rod now since you can't get treasure off the start. It can still be good right after goggles if you need lane sustain. Lightning Rod before Gravity can be good as well, as the base damage is pretty high for early game. Quote Link to comment Share on other sites More sharing options...
HYLY Posted January 18, 2015 Report Share Posted January 18, 2015 3-0-4 pendant treasure (goggles/buckler) ihan gravity argus yamato stars fury cerebro _______ maybe seems pretty standard Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted January 18, 2015 Report Share Posted January 18, 2015 i would never go that build in my life ZERATUL 1 Quote Link to comment Share on other sites More sharing options...
Sphynx Posted May 2, 2015 Report Share Posted May 2, 2015 (edited) 3-0-4 <----------------------------****** pendant treasure (goggles/buckler) ihan gravity argus yamato stars fury cerebro _______ maybe seems pretty standard dont plan on anyone shooting you ever? :P Edited May 2, 2015 by Sphynx Quote Link to comment Share on other sites More sharing options...
Skydie Posted May 2, 2015 Report Share Posted May 2, 2015 And my old school INT Toxi build got me banned. Whaddafek is dis shap by HYLY above. #LastpickFirstblood Quote Link to comment Share on other sites More sharing options...
OPReN Posted May 3, 2015 Report Share Posted May 3, 2015 NECRO BAN EVERYONE ABOVE PLS Quote Link to comment Share on other sites More sharing options...
Sphynx Posted May 4, 2015 Report Share Posted May 4, 2015 Warp Shard is a key item for me now on many INT characters to survive whenever you are poorly positioned. I suggest it for Null as 3rd or 4th item LucKiesT 1 Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted May 4, 2015 Report Share Posted May 4, 2015 Warp Shard is a key item for me now on many INT characters to survive whenever you are poorly positioned. I suggest it for Null as 3rd or 4th item It also counters immortals ult Quote Link to comment Share on other sites More sharing options...
Adamantium Posted May 5, 2015 Report Share Posted May 5, 2015 Stop it quist. Immortal must be considered broken, so don't suggest counter play! Quote Link to comment Share on other sites More sharing options...
taznkid Posted May 5, 2015 Report Share Posted May 5, 2015 Stop it quist. Immortal must be considered broken, so don't suggest counter play! People play squishy Agility carries without any Spell Resist then call it broken because it cuts off half their non-existent health protected by their non-existent Spell Resist. -_-; I soloed a Immortal with a Narud (and did pretty well methinks considering Mandrake and Micro kept getting in the way) so I don't wanna hear that shap Adamantium 1 Quote Link to comment Share on other sites More sharing options...
LucKiesT Posted May 5, 2015 Report Share Posted May 5, 2015 Rushing warp shard is a viable option when they have certain initiators and focus you, agree with sphinx. Quote Link to comment Share on other sites More sharing options...
John Posted May 5, 2015 Report Share Posted May 5, 2015 Clearly immortal and psi needs a buff... Now someone report Quistmann me and Atomik for attempting to turn "Null builds" into a "please don't nerf my broken hero" topic? Quote Link to comment Share on other sites More sharing options...
SayMyName Posted May 5, 2015 Report Share Posted May 5, 2015 GreenSkittles 1 Quote Link to comment Share on other sites More sharing options...
GreenSkittles Posted May 5, 2015 Report Share Posted May 5, 2015 Clearly immortal and psi needs a buff... Now someone report Quistmann me and Atomik for attempting to turn "Null builds" into a "please don't nerf my broken hero" topic? seriously though this will never happen as quist is friendly to devs and adam is admin for some reason ri-p Quote Link to comment Share on other sites More sharing options...
Adamantium Posted May 5, 2015 Report Share Posted May 5, 2015 Has nothing to do with that. If Whale doesn't think the hero needs a nerf he won't nerf it. Quote Link to comment Share on other sites More sharing options...
Rayek Posted June 15, 2015 Report Share Posted June 15, 2015 I build based on the composition of the team, who I am laning with and against. That being said, recently null has been a pretty big bore early game with his whirling swords of death doing little or nothing to an enemy team, and easily avoidable. So I've tried to focus on their failure, which ends up with me working toward a perpetual engine early, and often a space battery, sometimes at the same time. This is primarily due to the mana cost issue, and keeping damage output up/mineral gain. Once you have perpetual up, its basically 45 minerals everytime you Q an enemy hero. With this baseline, I often tend to go CD-R as a support to the team, as I've had the best luck playing null in primarily a support role. Blocks/Stuns, some AOE....rinse repeat. I tend to build Asura's eventually, now with the leech Sunflare together, they are a good combo. I go tank if we need some decent aura/support(Coat/chilling/korhal/buffer), or DPS/support as necessary(anything with int/CDR[Asura/Sunflare/Rebro/Coat]). With the stun knife I'm tempted to build to more of a carry type role, but that is to be seen. BL: I build based on friendly/enemy composition and gear mostly. IE: I buy a warp shard when the enemy has stuns/slows/teleports that make escape even under one or multiple towers difficult or impossible. Quote Link to comment Share on other sites More sharing options...
taznkid Posted June 15, 2015 Report Share Posted June 15, 2015 OP Necro? Quote Link to comment Share on other sites More sharing options...
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