EKCO Posted March 1, 2014 Report Share Posted March 1, 2014 The SLP MASTERS CUP will be held on Saturday March 22: Link: http://www.aeonofsto...cup/page__st__0 --- Changelog v1.171 ================ Maar Mass Teleport - Now requires Vision. - Changed Teleport Indicator. Changelog v1.170 ================ Shadow - Stepping Strikes now procs on first hit or every other attack. - Reduced MS from Stepping Strikes to 2/4/6/8% from 3/6/9/12. Darpa - Reduced Cyanide Clip Damage to 60/50/40/30 from 80/65/50/35 Weapon damage. - Increased ULT CD to 60s from 30. - EN Cost increased to 100 from 60. Greelus Updated Tooltips Irradiation - True Damage increased from 20/30/40/50 to 50/70/90/110. - CD increased to 12 from 10. Energy Soaker - Gain 100% Shield and Energy, from 50. - Duration reduced to 4s from 6. - CD increased to 22/20/18/16 from 14/12/10/8 Silencer Drone - Last 4 seconds from 5. - Each Drone deals 20 Spell Damage from 30. - Now Cloaks. Mass Contimination - Search Area increased to 8 from 3. - Range increased to 15 from 12. - Removed Charges. - CD increased to 110/100/90 from 14/12/10. - Spell Damage increased to 70/130/190 from 40/70/100. -- Changelog 1.169 =============== Fortify - Reduced Fortify to 30% Damage Resist from 50%. Daggoth - Lowered Base Damage to 400 from 500. Shadow - Remodified Ability Effects. - Updated Tooltips. Nova - Reduced Vanish's Bonus Speed to 75% from 100. - Reduced Duration to 1/1.5/2/2.5 from 1.5/2/2.5/3 - Updated Tooltips. King Supression Fire - Reduced MS Reduction to 10% from 15. Darpa - Updated Tooltip Cyanide Clip - Changed Slow Effect (50%) - Duration lasts for 1 seconds from 2. Desparado Jump - Increased Range to 10/15/20 - Increased Bonus Speed to 20/25/30% - Cooldown increased to 30 from 21/14/7. - Duration changed to 4/6/8 seconds from 4. --- Changelog 1.168 =============== - Updated Loading Screen. - Fixed EXP issue with Swarm Hosts. - Updated tooltip on Unix. - Slightly adjusted Firebat's position at Top-Left/Bottom-Right Corner. - Repositioned Kill Tower Text to Directive Area. - Fixed Darpa's Freeze Issue at End-Game. (For real!) Shadowmourne - Reduced Duration to 2 seconds from 3 Marine King - Merc Marine HP reduced to 50+15*LVL Health from 80+20*LVL. - Added Timed Life (30 seconds) on Merc Marine. - Mob Mentality now only affects Heroic units. GuZ, Hanedog, OPReN and 8 others 11 Link to comment Share on other sites More sharing options...
HarryHootie Posted March 1, 2014 Report Share Posted March 1, 2014 (edited) poor marine king i think the shadowmourne was for gara and grunty? Edited March 1, 2014 by donttouchmypill Link to comment Share on other sites More sharing options...
ZERATUL Posted March 1, 2014 Report Share Posted March 1, 2014 Finaly mk nerf gj guys Link to comment Share on other sites More sharing options...
Hogwarts Posted March 1, 2014 Report Share Posted March 1, 2014 I like the marine king nerfs. Link to comment Share on other sites More sharing options...
zeeeend Posted March 1, 2014 Report Share Posted March 1, 2014 Fixed Darpa's Freeze Issue at End-Game. (For real!) I have to confirm this oddly enough, gj!Smart to disable additional waves from spawning, would create massive lags if you afked 1h after game was over. But allowing the game to go on creates new ways to exploit the -tm system: you can now play in a slowed version of the map which can be useful in testing this that are hard to time. But this exploit is of no concern as i can't harm normal gameplay. poor marine king i think the shadowmourne was for gara and grunty? Grunty(all carries for that matter) yes, gara no!gara problems lay in the 2 scv spawning on new aa, not the 1 scv from prolonged aa Link to comment Share on other sites More sharing options...
MrGrim Posted March 2, 2014 Report Share Posted March 2, 2014 The announcement for creep spawning and towers dying etc is sexy as fudge. Nice patch guys Moo 1 Link to comment Share on other sites More sharing options...
Moo Posted March 2, 2014 Report Share Posted March 2, 2014 I love the new text announcements!!!! Link to comment Share on other sites More sharing options...
heimdallr Posted March 2, 2014 Report Share Posted March 2, 2014 Why are they still being called swarm hosts....aren`t those swarm guardians anyways?....swarm hosts are another model of unit and the actual unit attacks spawning lesser units to do damage other than that good patch OPReN 1 Link to comment Share on other sites More sharing options...
sportsman Posted March 2, 2014 Report Share Posted March 2, 2014 darpa lag still not fixed as far as i could see it Link to comment Share on other sites More sharing options...
EterNity Posted March 2, 2014 Report Share Posted March 2, 2014 Really appreciate that you guys take on the nerf on MK fully without any less. Thank you very much and Red, I can seriously kiss you now! Link to comment Share on other sites More sharing options...
Figgonson Posted March 2, 2014 Report Share Posted March 2, 2014 Really appreciate that you guys take on the nerf on MK fully without any less. Thank you very much and Red, I can seriously kiss you now! i sense some sarcasm in this post... Link to comment Share on other sites More sharing options...
GuZ Posted March 2, 2014 Report Share Posted March 2, 2014 I can kill heroes at the end of the game now! :D.. since you can still move and attack around when you see score screen at the end! :Dheheheheh Link to comment Share on other sites More sharing options...
EterNity Posted March 2, 2014 Report Share Posted March 2, 2014 i sense some sarcasm in this post... It is not. We advised the developers to nerf MK to only effect Heroic units a while ago and that's what they did. It is not sarcasm. I only say that I am going to kiss Red when he makes good changes. I have my rules man! Link to comment Share on other sites More sharing options...
solrflare Posted March 2, 2014 Report Share Posted March 2, 2014 Very impressed with the changes. Thanks! Link to comment Share on other sites More sharing options...
Ironsights Posted March 2, 2014 Report Share Posted March 2, 2014 feel like mk might be overnerfed. time will tell. all around good changes. Link to comment Share on other sites More sharing options...
OPReN Posted March 2, 2014 Report Share Posted March 2, 2014 (edited) ITS NOT SWARM HOST ITS SWARM GARDIAN LOL + i finally got my title thxxxxx Edited March 2, 2014 by OPReN heimdallr 1 Link to comment Share on other sites More sharing options...
Surama Posted March 3, 2014 Report Share Posted March 3, 2014 Amazing changes; really enjoying them right off the bat Link to comment Share on other sites More sharing options...
Hanedog Posted March 3, 2014 Report Share Posted March 3, 2014 GREAT HERO CHANGES!!! All the 1.169 changes are spot on... well done. Only one I'm a little leary of is the jump distance modification. 20 seems pretty darn far but I'm not sure I oppose it. Will have to try! Thanks dev(s)! Link to comment Share on other sites More sharing options...
Hogwarts Posted March 3, 2014 Report Share Posted March 3, 2014 Other then the shadow change. Which is more or less a buff i like the changes I feel the nova change is spot on. Im glad u buffed it from the 50% move speed. And that .5 second nerf is great also. Good compromise Link to comment Share on other sites More sharing options...
pchacker Posted March 3, 2014 Report Share Posted March 3, 2014 I guess people felt the ranged carries mobility was too high. Link to comment Share on other sites More sharing options...
SayMyName Posted March 3, 2014 Report Share Posted March 3, 2014 Is it a plane? Is it a bird? A superman? NO! ITS A DARPA! atomheartman, NmExCrUiSeRz, Indo and 2 others 5 Link to comment Share on other sites More sharing options...
Grantypoo Posted March 3, 2014 Report Share Posted March 3, 2014 I havent been able to be in game yet and wont for a while to test the 20 unit DARPA leap of faith but I suspect I'm going to really enjoy it. Link to comment Share on other sites More sharing options...
MrGrim Posted March 4, 2014 Report Share Posted March 4, 2014 Is it better to max out his silence before his cyanide clip now? Link to comment Share on other sites More sharing options...
EterNity Posted March 4, 2014 Report Share Posted March 4, 2014 Not the three charges I was wanting but it improves his game-play. Love you Red! Link to comment Share on other sites More sharing options...
Phailer Posted March 4, 2014 Report Share Posted March 4, 2014 Fnally, that shadow buff we've been asking for! MrGrim, EterNity, Hogwarts and 2 others 5 Link to comment Share on other sites More sharing options...
Recommended Posts