Doom Posted February 10, 2014 Report Share Posted February 10, 2014 The first time I ever had a fight with stukov, I was Boros. I just wqr killed his teammate, and then out pops stukov. I am full hp, 1600 or so. We are both level 8. I didn't even know what he hit me with, but in a second I was dead. Very many games later, I have decided to only play superbly-long ranged heroes, or ones with blink. Everything else is inviable against him. Seriously, how can a team-fight-oriented hero be able to beat assassins and light tanks in a 1v1? Quote Link to comment Share on other sites More sharing options...
EterNity Posted February 10, 2014 Report Share Posted February 10, 2014 Replay needed. Quote Link to comment Share on other sites More sharing options...
Figgonson Posted February 10, 2014 Report Share Posted February 10, 2014 Paralax heimdallr 1 Quote Link to comment Share on other sites More sharing options...
OPReN Posted February 10, 2014 Report Share Posted February 10, 2014 Generator heimdallr 1 Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 10, 2014 Report Share Posted February 10, 2014 sounds like he poisoned you then hit you with his ulti that does massive damage to poisoned enemies. Â stukov in my experience is fine. he deals moderate to decent damage on a regular basis while offering a decent support spell to his team, but physically he is fragile as they come. heimdallr 1 Quote Link to comment Share on other sites More sharing options...
jamescossey Posted February 10, 2014 Report Share Posted February 10, 2014 I do have to say his ulti is a bit strong when target is poisioned. I would rather have his ulti work like this. if you are hit by his ultimate and have one of his dots on it will spread to all nearby units in a 5 unit range and refresh the dots. both dots on it spreads both. 200% extra damage is a lot. vs a tanky hero who has another hero next to them you Q tank, cast ulti. drops tank fast with the bounce. Quote Link to comment Share on other sites More sharing options...
SourDiesel Posted February 10, 2014 Report Share Posted February 10, 2014 My first reaction to playing him was that he was OP, but I've totally reversed course on it and am now convinced that Dehaka is far stronger than Stukov for IH. Â Stukov can definitely burst with the best of them, but he requires such short range to do so and he's naturally fragile so getting in that range makes him an easy target. He's a terrible pusher/farmer and offers virtually no support (e is OK, but not great). Basically, the ONLY thing he can contribute is bursting down a hero, but getting close enough to do that makes him such an easy target for any kind of pull or silence. Â No doubt the burst is strong, but everything else about him is so weak that I actually think he is UP in IH. Personally, I'd much rather have a kitty than Stukov if your team needs short-ranged burst damage. Kitty barely needs to be closer to execute his combo, he's got better move speed so it's easier to get into the action, and his combo can wipe a whole team rather than just a single target. Quote Link to comment Share on other sites More sharing options...
jamescossey Posted February 10, 2014 Report Share Posted February 10, 2014 he is great for team fights. he can slow an enemy attack speed and movement speed with Q and auto attack. his W reduces weapon damage by 50% for 6 seconds. and his nice R at max level is 3600 damage with out the scaling or damage reduction or the poison on a target. if a target is poisoned that's an extra 800 for ever time it hits that target. Quote Link to comment Share on other sites More sharing options...
heimdallr Posted February 10, 2014 Report Share Posted February 10, 2014 (edited) I really hope they fix the parallax vs chilling aura bug(feature i guess since I don`t think they`ll fix it anytime soon). Â However until someone botjhers to get chilling on the enemy team, parallax + any hp item (or parallax by himself if you are a str hero) shuts down stukov HARDCORE. Â You just make sure you don`t stay there. So the cooldown resets. Stukov tries anything funny and since his non ulti damage spells are debuffs you TAKE AWAY the debuff and HEAL for 300(i think) hp, neglecting pretty much any damage. Also, his ultimate does bonus damage vs poisoned, but as soon as he aplies the Q parallax removes it so no more nuke combo. He could alternatively use W to wear parallax down, then while it is on cooldown he can Q+ R you but thats why I say you gtfo till it resets or until you can take the hits (spell resist). Edited February 10, 2014 by heimdallr Quote Link to comment Share on other sites More sharing options...
mynhauzen Posted February 10, 2014 Report Share Posted February 10, 2014 Stukov deals large damage once in a while. Similar to rory, cyprus etc, but he doesnt have much hp and will die fast as soon as he is left alone with cd's. Quote Link to comment Share on other sites More sharing options...
Einstein Posted February 10, 2014 Report Share Posted February 10, 2014 (edited) Ihan, Yamato, Nitrogen, Paralax, Symphonic, Gravity. 3000+hp with 550+ intel... using recover has 4 has heals (ihan, paralax hp, recover, skill) on top of base hp and energy regen. 25% cd reduction and a ton more regen/cooldown possible via items. Â Or if you realize he does enough damage and want more tanky.... Gravity, Nitrogen, Symphonic, Carapace, Lifetech, and one of korhal/galactic/buffer/darksteel. (Choosing Korhal he would only have a measily, flimsy, weak, feeble ~4400 hp and ~440 intel at max items.) YET he still has two skills that take max hp not current hp on top of the regular damage and an ultimate which any skilled player can make deal 1.2k damage with no intel items whatsoever [before mitigation]. Â Great against intel, great against AA, great against tank. Why pick another hero? EVER. Edited February 10, 2014 by Einstein AteS 1 Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 10, 2014 Report Share Posted February 10, 2014 Ihan, Yamato, Nitrogen, Paralax, Symphonic, Gravity. 3000+hp with 550+ intel... using recover has 4 has heals (ihan, paralax hp, recover, skill) on top of base hp and energy regen. 25% cd reduction and a ton more regen/cooldown possible via items. Â Or if you realize he does enough damage and want more tanky.... Gravity, Nitrogen, Symphonic, Carapace, Lifetech, and one of korhal/galactic/buffer/darksteel. (Choosing Korhal he would only have a measily, flimsy, weak, feeble ~4400 hp and ~440 intel at max items.) YET he still has two skills that take max hp not current hp on top of the regular damage and an ultimate which any skilled player can make deal 1.2k damage with no intel items whatsoever [before mitigation]. Â Great against intel, great against AA, great against tank. Why pick another hero? EVER. Â you go on and pick stukov while I play drake. You go on and tell me you will win that lane. Skydie 1 Quote Link to comment Share on other sites More sharing options...
EterNity Posted February 10, 2014 Report Share Posted February 10, 2014 If you let a Stukov farmed for all 6 items in a game and you are not a millionaire yet, you are doing something awfully wrong. Â An AGI carry can melt the 3000 HP within seconds consider you do not have any item that slow attack speed nor any considerable amount of armor. Â Â A normal game with balanced team with balanced hero pool from both team, if you go tanky, you are pretty much an useless hero that people ignore you and kill all your teammate first. Â Â If this game was in pub? Hell you can go pyre, phase cloak, BHM and still win. Quote Link to comment Share on other sites More sharing options...
SourDiesel Posted February 10, 2014 Report Share Posted February 10, 2014 Ihan, Yamato, Nitrogen, Paralax, Symphonic, Gravity. 3000+hp with 550+ intel... using recover has 4 has heals (ihan, paralax hp, recover, skill) on top of base hp and energy regen. 25% cd reduction and a ton more regen/cooldown possible via items. Â Or if you realize he does enough damage and want more tanky.... Gravity, Nitrogen, Symphonic, Carapace, Lifetech, and one of korhal/galactic/buffer/darksteel. (Choosing Korhal he would only have a measily, flimsy, weak, feeble ~4400 hp and ~440 intel at max items.) YET he still has two skills that take max hp not current hp on top of the regular damage and an ultimate which any skilled player can make deal 1.2k damage with no intel items whatsoever [before mitigation]. Â Great against intel, great against AA, great against tank. Why pick another hero? EVER. Â This still doesn't address how he's going to get close enough to the enemy team without getting stunned/silence/pulled and instantly slaughtered by five heroes at once. Â Stukhov's burst damage is incredible. The reason the hero is fine as is is because if you're playing against a decent team, it's incredibly dangerous to get close enough to actually use that burst damage. Every other hero in the game that requires that kind of range to do damage is either extremely tanky (cain), has a team disable (Zera/Jackson), or a speed bonus and targeting impairement (shadow/ling). Ironsights 1 Quote Link to comment Share on other sites More sharing options...
Einstein Posted February 10, 2014 Report Share Posted February 10, 2014 (edited) This still doesn't address how he's going to get close enough to the enemy team without getting stunned/silence/pulled and instantly slaughtered by five heroes at once. Â Stukhov's burst damage is incredible. The reason the hero is fine as is is because if you're playing against a decent team, it's incredibly dangerous to get close enough to actually use that burst damage. Every other hero in the game that requires that kind of range to do damage is either extremely tanky (cain), has a team disable (Zera/Jackson), or a speed bonus and targeting impairement (shadow/ling). Â I laugh at this, you are talking about a team stunning him before he gets there. Why can't your team just pull them to you? Edited February 10, 2014 by Einstein Quote Link to comment Share on other sites More sharing options...
Apocalyptic Posted February 10, 2014 Report Share Posted February 10, 2014 He's been out for like one day. Give it some time. Quote Link to comment Share on other sites More sharing options...
SmittyGFunk Posted February 10, 2014 Report Share Posted February 10, 2014 So far seems pretty balanced, dehaka is far stronger than grav which is far mor concerning. Initiate with a never miss molten lance with the mobility of micro. Quote Link to comment Share on other sites More sharing options...
SourDiesel Posted February 10, 2014 Report Share Posted February 10, 2014 I laugh at this, you are talking about a team stunning him before he gets there. Why can't your team just pull them to you? Â I mean they can, but what value are you adding then? KSing your team and blowing your ult? If you want a list of heroes that can be part of a 5 on 1 gang rape after a successful pull that list would include every hero in the game. Â The measure of a hero's value is what he can bring to the team WITHOUT the help of a pull. The reality is that Stukhov can't push, deals minimal AoE damage (though his ult does offer potential if everything falls just right), and offers limited support and CC (his slowing effect can only be used at short range, his AoE damage reduction and armor/heatlh are situationally useful). What he does have is a solid laning phase, perhaps the best poker in the game, and an incredible amount of short range, single target, burst damage. I already pointed out the survivability issue on the short range burst damage, so I won't rehash it. Â Without having much experience with him in IH yet, my bet is that he's going to settle out as situational last pick against comps that are too heavy on AA damage and that his most valuable skill is going to be the AoE damage reduction. Maybe someone out there will get extremely good at using him with impact dial or warp shard and find a way to play him in a manner similary to cyprus, but the reality is that cyprus is already a rare pick in IH precisely because it is too easy to stun/silence him when he comes in to combo. Moo 1 Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 10, 2014 Report Share Posted February 10, 2014 Â Â I laugh at this, you are talking about a team stunning him before he gets there. Why can't your team just pull them to you? because his most powerful burst, his R requires enemies to bounce off of and casting it on a single pulled target is a massive waste? heimdallr 1 Quote Link to comment Share on other sites More sharing options...
Spooky Posted February 11, 2014 Report Share Posted February 11, 2014 (edited) I love Stukov, played 2 pubs with him so far to get familiar with his skillset. Great hero concept, very fun to play. I wouldn't say he is OP, his damage output seems balanced. He has very strong early-mid game, especially at level 11 timing. Mainly because of his Q and E, which should be max out first. However I'm pretty sure about one thing - he should be played as support. Most of his abilities scales with enemy max health, he doesn't need so much INT to do serious damage. INT items which he should consider is Impact Dial for escape/initiation, Nitro for additional slow and Gravity Edge for true damage. But in my opinion he suppose to focus on support mainly. He is great with Eternal Drive early on and max out E. +22 armor and around +40/+60 health regen makes any hero almost unkillable at that point of the game. There just better burst damage heroes with better range. Can't wait to play him in inhouse. Â PS Don't get Ancient Rune on him, its really bad item. Damage from it is almost unnoticeable. Edited February 11, 2014 by Spooky Quote Link to comment Share on other sites More sharing options...
Indo Posted February 11, 2014 Report Share Posted February 11, 2014 When i tried stukov on NA with delays and co, I went 16-3 without any problems, The problem isn't directly his burst which can be avoided easily ( 1 sec cast on burn and dodging ulti isn't really a hard thing), that his q deals 20%hp spelldmg (+4%truedmg with gravity) and is rather spammable sure is a factor that mainly gives you lane advantage  But what I think really needs to be rethought is his e, on lvl 1 he can heal 240hp and give 6 ( or 8) armor for 40 energy  Take a pendant and you have almost twice as much hp heal as you have with treasure ( ofc you could get treasure to and heal for 14hp/sec)  Also trying him dps went pretty nice due to the % based dmg on poison and burn while having e as "tankyness" and ulti to finish ( or heal once you got eternity by simply sending it on a random targetgroup that can't jump)  With pendant and stunbatton ( + ihan) i had 40 something % resist, taking in e i had 64% on lvl 10 lol   I don't think its his burst that needs a nerf, he mostly gets the finishers due to the 32% ( 26% with low SR on enemie) that finishs them off. Quote Link to comment Share on other sites More sharing options...
Spooky Posted February 12, 2014 Report Share Posted February 12, 2014 Hard to not agree that his E is very strong ability early game. But don't forget about one thing - its become almost useless late game, at least its regen part. Additional armor is always nice thing, but it is countered by Contamination Shard anyway. So in one hand u have very strong ability early-mid game, and almost completely useless late game. In my opinion its fine. Different heroes have different timings. heimdallr 1 Quote Link to comment Share on other sites More sharing options...
Anax Posted February 12, 2014 Report Share Posted February 12, 2014 (no offense to others intended) first good post int his thread was Spookys as this hero indeed does not need tons of intelligence. In my opinion, why would you go stack loads of in when most of his dmg is HP dependant (DOT - poison, burn), while int scaling is 20-30% only for initial (on-cast) damage. IMHO he needs only 2 int core items - GE (which also buffs his DOT dmg) and nitrogen (more for DOT+slow then the extra int) other items should be pure tank/ support like korhal, buffer, chilling, parallax... Ihan can be nice too as it also provides more HP and some int... combine his E with a korhal / buffer / chilling and voila - should be the winning formula. And as talents go - 0-4-2 or 0-3-3 should do the trick. Â I don't think W is useless it can be used as a nice tactical tool as it has a big cast range and short CD and.. you need nitrogen for synergy of course. Quote Link to comment Share on other sites More sharing options...
Indo Posted February 12, 2014 Report Share Posted February 12, 2014  I don't think W is useless it can be used as a nice tactical tool as it has a big cast range and short CD and.. you need nitrogen for synergy of course.  I think w is one of his best skills but whatever  What I didn't really get is his ulti thou  Does i to 200% additional dmg when the target is poisioned or +100%? Quote Link to comment Share on other sites More sharing options...
TaxHaven Posted February 13, 2014 Report Share Posted February 13, 2014 Reading tooltip it says additional 200% so it deals total of 300% of base damage? Quote Link to comment Share on other sites More sharing options...
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