herman Posted January 17, 2014 Report Share Posted January 17, 2014 (edited) I have personally never played DOTA or LOL or any other MOBA games, so if adding some situation consumables might be a fun game mechanic to toy around with. 1.) Stim pack - 1x use short term weapon speed increase ( could make it like the campaign and it drain your health by a small amount when you use it) 2.) Shrapnel rounds - 1x use short term aoe damage (essentially explosive retro, but no where near as powerful) 3.) "Haste" - 1x use short term movement speed boost 4.) Gaurdian Shield- 1x use short term aoe damage reduction or shield/armor enhancement There are quite a few others I can think of ... but I just wanted to see what everyone else thought about this idea. These would be very short last 10% buffs ... maybe? not sure on the time or how big a buff, but I think it could make for some pretty cool engagements. Thoughts? Edited January 17, 2014 by herman Quote Link to comment Share on other sites More sharing options...
Straighter Posted January 17, 2014 Report Share Posted January 17, 2014 i dont like the idea, it would be really hard to balance things like a movement speed bonus ... because it would either have to be very expensive or everyone would just spam it ... i like the consumeables right now ... i dont think they need a change Quote Link to comment Share on other sites More sharing options...
herman Posted January 17, 2014 Author Report Share Posted January 17, 2014 i dont like the idea, it would be really hard to balance things like a movement speed bonus ... because it would either have to be very expensive or everyone would just spam it ... i like the consumeables right now ... i dont think they need a change How can you "spam" something that lasts like 5-10 seconds... besides if they were the same price as say and adrenaline or blinkmoth ... it would be a very situational use. Much like smoke bomb ... if you "spammed" it no one could attack you with scanners and you (theoretically could get a lot of easy kills) My suggestions wasn't to add massive buffs but just small ones that could add some cool team fight interactions Quote Link to comment Share on other sites More sharing options...
ginosaji Posted January 17, 2014 Report Share Posted January 17, 2014 I like the idea. I also like your idea about a trap like grunty's that reduced weapon speed in an aoe for a short period. herman 1 Quote Link to comment Share on other sites More sharing options...
herman Posted January 20, 2014 Author Report Share Posted January 20, 2014 I like the idea. I also like your idea about a trap like grunty's that reduced weapon speed in an aoe for a short period. @ Gino I'm glad you saw that.... I don't think anyone else did. I think it would be a cool idea to at least toy around with in a beta. It could really help balance the game a little against push comp's, backdooring, and splits. Would allow to have more variety of character usage without having to be so reliant on anti push. Quote Link to comment Share on other sites More sharing options...
Moo Posted January 22, 2014 Report Share Posted January 22, 2014 @ Gino I'm glad you saw that.... I don't think anyone else did. I think it would be a cool idea to at least toy around with in a beta. It could really help balance the game a little against push comp's, backdooring, and splits. Would allow to have more variety of character usage without having to be so reliant on anti push. I saw it, and all the other ideas you posted. :) Quote Link to comment Share on other sites More sharing options...
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