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Need Help Please


ShooterJ
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hello anyone, I am not new to AoS or its forms but I never really felt the need to post until now. With that being said i need some help i dont know if this is the place to post this topic but hey whacha going to do.

I have a big problem with int heroes that need to channel or do damage or time. For example I recently played 2 games as Cyprus and at 35 minutes in I was 20-2-6 is ulti is just so damn strong in the mid and early game, but then as we get into the late game heros like nova can kill me before his ulti can finish channeling. Is this how hero like Cyprus are meant to work, really strong early/mid game and useless late game? Or is it just my build/playstyle/skill?

also my build is

-sunflare

-lighting

-nitro

-yamato

-symphonic

-nitro

 

then i sell lighting and get grav or another nitro or cerebra depending on the game.

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I think his channel would be ok, if it wasn't so easily inturrupted. I don't think dying before channel finishes is the problem, it is how easy it is for them to just get TS or SK and you can't ulti them if they use it well. Taser also works, but it requires a lot more skill so its fine IMO.

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If you're playing a burst caster then you absolutely must get edge really early. I'm talking about like first main item... So a build for Cyp could be Lost Treasure, Miner's Goggles, Gravity Edge.

 

Continue from there.

 

 

Basically if the enemy get a Spell Buffer before your burst caster gets a Gravity Edge then your caster is behind.

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I'm curious...what kind of talents are u running? Generally you should have some resist in the form of either items or talents (ironically, I don't do this as Raynor, but IMO having the ridiculous range makes up for that). Also, are you building Ihan Crystal stacks? As suggested, Parallax is pretty good...or Warp Shard if you want to build differently. On a side note...wasn't there a topic somewhere about how Parallax doesn't stop Stun Knife/Timesplitter? Maybe I'm just hallucinating....

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IMO ... Cyprus has no need for Cerebro ... it doesn't add that much INT and late game he will have plenty of energy without it...I'm not sure if you meant to put 2 nitro's in your build or not but one of either parallax or tazer will allow you enough time to channel your Ult before you are killed. Ult channel is 1 second I think? The most damage a nova could do to you in that time would be 2 attacks ( max attack speed of around .4 ... with 3rd attack coming after the 1 second channel) at lets say 600 or so damage even 700 damage ... with the items stated above you should have much more than 1400 health ( something like 2100? not sure the exact amount). Should give you plenty of time to do what you need to do to take down the nova (especially if you are 21-2-6 as stated). Try it out and see what you think

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As a burst caster, Cyprus is actually meant to be a counter to AA carries like Nova, not the other way around. I think your issue here is your play style in the 2nd half of the game. You obviously know how to get kills early which means you should be doing plenty of damage late. Your mentality needs to change from wracking up kills to winning the game. That's a natural progression for any player - most people start out just focusing on getting a good K-D-A ratio before the understand the nuances of the game.

 

I'm guessing that what you do now is kind of hover outside the battle and as soon as you see a hero that you can finish off, you blink in, combo and exit as fast as possible. What you need to start doing is valuing kills differently. Figure out which AA on the other team is causing your team the most problems - nova in your example. Sit on the fringe as you have been, but now, don't engage unless Nova does first. You'll likely end up passing up a lot of opportunities for sure fire kills to save your spells CD for Nova - that's OK. Your primary function within your team is to make the enemy AA afraid to engage your team and kill him if he does. Follow players on your team that are likely ganking targets. Wait for Nova to burn her vanish trying to execute an e/r combo and then go in yourself. She'll be so preoccupied attacking the hero she targeted for ganking that she won't be able to react to you fast enough and without her vanish she'll have no shot at escape.

 

Basically, instead of going 1v1 vs Nova where she can instantly activate stun knife/timesplitter to take you out, you need to catch her by surprise. This should not be difficult to do with your blink ability. Also, you need to recognize that you can accomplish a lot just by staying in the fog of war. You can save your allies by doing nothing simply because the enemy AA is afraid that you're sitting there waiting to combo them if they engage.

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