thomulf Posted January 14, 2014 Report Share Posted January 14, 2014 (edited) Just wanted to clarify… What does "ability damage" mean? Does eternity allow you to leech off of any damage dealt by an ability, even abils that deal physical damage? Such as balrog Q+ulti or murloc Q Edited January 14, 2014 by thomulf Quote Link to comment Share on other sites More sharing options...
EterNity Posted January 14, 2014 Report Share Posted January 14, 2014 I think I am the best person to answer your question. You leech off all damage dealt with your passives, skills according to item's "Unique" effect. You leech off 15% on auto attack as the stats stats. Yes, it leeches off Balrog's Q and even his passive as well. MOTHER and JustBooomBina 2 Quote Link to comment Share on other sites More sharing options...
Grantypoo Posted January 14, 2014 Report Share Posted January 14, 2014 You get a flat 15% lifesteal based off any AA. You get 20% off any ability that does damage to the target. Items that proc seem to be considered an "ability" by Eternity, so for instance if you proc Cerebro on a target and you see the chain lighting zap to three other targets, you'll see a red hazy mist thing that indicates lifesteal happened coming back to your hero from all the targets hit. I believe that is the full 20% coming back, not the 15% you get on AA. Someone correct me if I'm wrong. Quote Link to comment Share on other sites More sharing options...
herman Posted January 14, 2014 Report Share Posted January 14, 2014 (edited) You are correct that's why it is very popular for people to use explosive + eternity ... as stated in several prior threads Edit: or at least the bit about cerebro's damage procs eternity Edited January 14, 2014 by herman Quote Link to comment Share on other sites More sharing options...
Grantypoo Posted January 14, 2014 Report Share Posted January 14, 2014 You are correct that's why it is very popular for people to use explosive + eternity ... as stated in several prior threads Edit: or at least the bit about cerebro's damage procs eternity I wonder if anyone has tested to prove that it's 20% being returned, not 15% off regular damage. Maybe it's just counting that as regular damage, so returning 15%, rather than counting it as an ability and returning 20%? Quote Link to comment Share on other sites More sharing options...
Jaysi Posted January 15, 2014 Report Share Posted January 15, 2014 I wonder if anyone has tested to prove that it's 20% being returned, not 15% off regular damage. Maybe it's just counting that as regular damage, so returning 15%, rather than counting it as an ability and returning 20%? It is spell damage. No spell damage should cause physical Leech to happen. Therefore, the 15% is only applied to the physical damage dealt by AA's, but I would not be surprised if it is applied to spells that deal physical damage such as Balrog's ultimate due to glitches. Quote Link to comment Share on other sites More sharing options...
EterNity Posted January 15, 2014 Report Share Posted January 15, 2014 Any physical damage will cause a leech and it is not a glitch. Please confirm your information with a developer or knowledgeable player before making a misleading post. Quote Link to comment Share on other sites More sharing options...
smorgishborg Posted January 15, 2014 Report Share Posted January 15, 2014 He means that balrog's Q and R are abilities yet they deal physical damage to your target. So yes you will get your standard leech from the damage but with eternity you should also get the 20%. The theory is that they don't count the physical damage as ability damage and just call is an AA attack for the 15%. Quote Link to comment Share on other sites More sharing options...
Jaysi Posted January 15, 2014 Report Share Posted January 15, 2014 (edited) Any physical damage will cause a leech and it is not a glitch. Please confirm your information with a developer or knowledgeable player before making a misleading post. You're right. If something is at first a glitch and they can't fix it, it becomes a feature as you like to say. Edited January 15, 2014 by Jaysi Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted January 15, 2014 Report Share Posted January 15, 2014 ok im going to clear this up for everybody eternity says ability leech, but what it actually means is spell leech (and they should really change that tooltip) it has absolutely nothing to do with abilities hence why items that do spell dmg give you leech from it re balrog his abilities are physical dmg hence no spell leech Quote Link to comment Share on other sites More sharing options...
Midknight Posted January 15, 2014 Report Share Posted January 15, 2014 (edited) Last I heard, Eternity was originally meant to only work on heroic abilities. So Hero abilities that dealt any kind of damage (physical, spell, or true) would leach, but other sources of the same damage (AA, SHM, etc) would not. However, it was changed to just a straight spell leech but the tooltip was never changed to reflect that change. Of course, I'm speaking of its [unique] ability and not the normal physical leech on the item. Edited January 15, 2014 by Midknight EterNity 1 Quote Link to comment Share on other sites More sharing options...
EterNity Posted January 15, 2014 Report Share Posted January 15, 2014 I buy Eternity every game on every hero because the item is named after me! To sum up, the Unique on Eternity works on abilities plus heroic passive. It works on your Q, W, E, and R. (There should be no confusion there) However, the item active once bought are treated the same way of your abilities. (This has something to do with Galaxy Editor) They are all intended and was never a glitch. The only thing it does not leech is "true damage" such as Grunty's Heroic passive and Erekul's Ult. Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted January 16, 2014 Report Share Posted January 16, 2014 I buy Eternity every game on every hero because the item is named after me! To sum up, the Unique on Eternity works on abilities plus heroic passive. It works on your Q, W, E, and R. (There should be no confusion there) However, the item active once bought are treated the same way of your abilities. (This has something to do with Galaxy Editor) They are all intended and was never a glitch. The only thing it does not leech is "true damage" such as Grunty's Heroic passive and Erekul's Ult. stop confusing people it doesnt work on alot of abilities (dustin Q, greelus Q, erekul R, balrog Q & R, tosh R, vorpal W, grunty Q, im sure there is more) it works on spell dmg you deal Quote Link to comment Share on other sites More sharing options...
heimdallr Posted January 16, 2014 Report Share Posted January 16, 2014 stop confusing people it doesnt work on alot of abilities (dustin Q, greelus Q, erekul R, balrog Q & R, tosh R, vorpal W, grunty Q, im sure there is more) it works on spell dmg you deal if you read what he said....he did say it does NOT work on true damage....dustin q is true, greelus q was changed from spell to true damage, erekul.... balrog is a tricky case imo...at least dont make it sound like everything you say was not implied on the answer given Quote Link to comment Share on other sites More sharing options...
thomulf Posted January 28, 2014 Author Report Share Posted January 28, 2014 So my dream of a non-crit aa-int hybrid balrog shall never come true. Oh well. Quote Link to comment Share on other sites More sharing options...
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