Overkill Posted January 4, 2014 Report Share Posted January 4, 2014 Why was it made to stun the enemy? was perfectly fine the way it was. Just wondering Quote Link to comment Share on other sites More sharing options...
TaxHaven Posted January 4, 2014 Report Share Posted January 4, 2014 Idk but it was fun as flob when I got to jungle with unix when it first got changed. Quote Link to comment Share on other sites More sharing options...
Overkill Posted January 4, 2014 Author Report Share Posted January 4, 2014 just kinda feels its OP, that long ass stun Quote Link to comment Share on other sites More sharing options...
Figgonson Posted January 4, 2014 Report Share Posted January 4, 2014 And debuff immunity doesnt get rid of it. Even boros with SS on cant get away Quote Link to comment Share on other sites More sharing options...
Indo Posted January 4, 2014 Report Share Posted January 4, 2014 And debuff immunity doesnt get rid of it. Even boros with SS on cant get away Its becaus it get reaplyied due tot he channel Quote Link to comment Share on other sites More sharing options...
residente Posted January 4, 2014 Report Share Posted January 4, 2014 And debuff immunity doesnt get rid of it. Even boros with SS on cant get away It's a copy from Bane's (DotA hero) Ultimate (but Bane doesn't regen hp). And Bane's ultimate also goes throught spell immunity like BKB. Quote Link to comment Share on other sites More sharing options...
ginosaji Posted January 4, 2014 Report Share Posted January 4, 2014 It was changed because unix used to be a pubstar cheese hero and not all that viable IH except in some push comps. Making it a stun with far less damage makes him a CC/support/pusher rather than an assassin/push hero. I think the way it is now is better than the way it used to be. Quote Link to comment Share on other sites More sharing options...
Indo Posted January 4, 2014 Report Share Posted January 4, 2014 It was changed because unix used to be a pubstar cheese hero and not all that viable IH except in some push comps. Making it a stun with far less damage makes him a CC/support/pusher rather than an assassin/push hero. I think the way it is now is better than the way it used to be. well that he is shap now and that he just made people rage before isn't a proper reason for why we had to get such a stun.... Why not just making it a slow for ms and ws+ silence? so people have atleast a tiny chance of getting away, or canceling it via stunknife hit before if you are dps... this way it would be viable for teamfights becaus this one guy needs tobackup but currently.. you have 0 chances to counter it Quote Link to comment Share on other sites More sharing options...
ginosaji Posted January 4, 2014 Report Share Posted January 4, 2014 well that he is shap now and that he just made people rage before isn't a proper reason for why we had to get such a stun.... Why not just making it a slow for ms and ws+ silence? so people have atleast a tiny chance of getting away, or canceling it via stunknife hit before if you are dps... this way it would be viable for teamfights becaus this one guy needs tobackup but currently.. you have 0 chances to counter it I agree it's exceptionally strong. I don't know how they would fix it though... maybe not make it a channel but keep the animation the same? Quote Link to comment Share on other sites More sharing options...
zeeeend Posted January 4, 2014 Report Share Posted January 4, 2014 well that he is shap now and that he just made people rage before isn't a proper reason for why we had to get such a stun.... Why not just making it a slow for ms and ws+ silence? so people have atleast a tiny chance of getting away, or canceling it via stunknife hit before if you are dps... this way it would be viable for teamfights becaus this one guy needs tobackup but currently.. you have 0 chances to counter it 0 ? you to lazy to buy a taser or lockbox.The channel takes forever to hit a target and the range is so short. Any hero not fungaled can run away if he uses it at max range -1 and fast heroes (shadow leo crackling grunty) can avoid max range -2 in most cases Quote Link to comment Share on other sites More sharing options...
Indo Posted January 4, 2014 Report Share Posted January 4, 2014 0 ? you to lazy to buy a taser or lockbox. The channel takes forever to hit a target and the range is so short. Any hero not fungaled can run away if he uses it at max range -1 and fast heroes (shadow leo crackling grunty) can avoid max range -2 in most cases you expect that unix has no taser himself... and heroes not fungaled? fungal is a pretty wide aoe and pretty long root, if you want to escape from a good unix you need to jump directly on sight ( so only jump heroes or you need to buy warpshard) taser has a range of ,....,11? unsure of the changes but well when he got it, he would simply taser the guy with the taser and aim for the biggest treat ( kittey, shadow, boros, jackson, whatever) and lock it down... now the hero you rely on to either initiate or do the dmg is locked and what you do? he himself can't do shap Just saying that a 5 second non skillshot stun (with a rather small delay once he got yamato) may not have been the way to fix the issure we had with unix Moo 1 Quote Link to comment Share on other sites More sharing options...
Moo Posted January 4, 2014 Report Share Posted January 4, 2014 you expect that unix has no taser himself... and heroes not fungaled? fungal is a pretty wide aoe and pretty long root, if you want to escape from a good unix you need to jump directly on sight ( so only jump heroes or you need to buy warpshard) taser has a range of ,....,11? unsure of the changes but well when he got it, he would simply taser the guy with the taser and aim for the biggest treat ( kittey, shadow, boros, jackson, whatever) and lock it down... now the hero you rely on to either initiate or do the dmg is locked and what you do? he himself can't do shap Just saying that a 5 second non skillshot stun (with a rather small delay once he got yamato) may not have been the way to fix the issure we had with unix I agree. Why isn't unix used more in inhouses by the way? He seems like a strong pick to me. Strong cc, great solo long, pusher, and he can counter push to some extent with fungal. Is it that he is so squishy and scanners counter him too hard? Quote Link to comment Share on other sites More sharing options...
Indo Posted January 4, 2014 Report Share Posted January 4, 2014 I agree. Why isn't unix used more in inhouses by the way? He seems like a strong pick to me. Strong cc, great solo long, pusher, and he can counter push to some extent with fungal. Is it that he is so squishy and scanners counter him too hard? sometimes ban.. sometimes no one wants to play.. some stopped playing him when he lost his old role as assasin and some just rage everytime a unix gets picked and locks them down hardcore Quote Link to comment Share on other sites More sharing options...
MOTHER Posted January 4, 2014 Report Share Posted January 4, 2014 Unix is in a very good place right now I feel. He is pretty powerful especially because his marines are invulnerable before they hatch which can trap 'fungaled' targets for a brain sap. If there is one thing I would change it is removing the invulnerability of the marines, change it to either 100% physical or 100% spell resistance but not both. Quote Link to comment Share on other sites More sharing options...
Spooky Posted January 5, 2014 Report Share Posted January 5, 2014 Since when debuff immunity doesn't work against Unix ultimate? I missed sth in changelog? Quote Link to comment Share on other sites More sharing options...
Yaldi Posted January 5, 2014 Report Share Posted January 5, 2014 It's a copy from Bane's (DotA hero) Ultimate (but Bane doesn't regen hp). And Bane's ultimate also goes throught spell immunity like BKB. Its more like pugna ulti :) Quote Link to comment Share on other sites More sharing options...
Destroyer Posted January 5, 2014 Report Share Posted January 5, 2014 Its more like banes ulti, but with pugna's drain :D. Quote Link to comment Share on other sites More sharing options...
pchacker Posted January 5, 2014 Report Share Posted January 5, 2014 I personally miss being able to use unix ult and then impact dialing as they try to run away. Quote Link to comment Share on other sites More sharing options...
TaxHaven Posted January 5, 2014 Report Share Posted January 5, 2014 I just miss the old unix Quote Link to comment Share on other sites More sharing options...
Ironsights Posted January 5, 2014 Report Share Posted January 5, 2014 unix is definitely fine. there are strong counters to him (taser, spell resist, true sight, parallax) but he is still a strong push/support hero. strong counters against strong skills spells balance. Quote Link to comment Share on other sites More sharing options...
TaxHaven Posted January 5, 2014 Report Share Posted January 5, 2014 Since when debuff immunity doesn't work against Unix ultimate? I missed sth in changelog? I think its always been like that ever since new ulti which stuns/roots Quote Link to comment Share on other sites More sharing options...
ginosaji Posted January 5, 2014 Report Share Posted January 5, 2014 I think its always been like that ever since new ulti which stuns/roots Yea, it's been like that since his ult was changed. Quote Link to comment Share on other sites More sharing options...
Indo Posted January 5, 2014 Report Share Posted January 5, 2014 unix is definitely fine. there are strong counters to him (taser, spell resist, true sight, parallax) but he is still a strong push/support hero. strong counters against strong skills spells balance. spellresist ain't helping vs stun, its not the dmg that bothers. Also paralax doesn't help, only heal but that ain't canceling the stun either once he fungaled you, he is likely to taser you to at the same time as he ulties... thats pretty much a 8 second shutdown for any hero Quote Link to comment Share on other sites More sharing options...
John Posted January 5, 2014 Report Share Posted January 5, 2014 spellresist ain't helping vs stun, its not the dmg that bothers. Also paralax doesn't help, only heal but that ain't canceling the stun either once he fungaled you, he is likely to taser you to at the same time as he ulties... thats pretty much a 8 second shutdown for any hero This is a team game, 5 vs 5, if you got caught off guard alone vs unix, zera or whatever you deserve to die, ward up and get some map awareness. Quote Link to comment Share on other sites More sharing options...
Indo Posted January 5, 2014 Report Share Posted January 5, 2014 (edited) This is a team game, 5 vs 5, if you got caught off guard alone vs unix, zera or whatever you deserve to die, ward up and get some map awareness. he won't kill you in most cases anyways, I wasn't talking about 1n1 situations. But also in teamfights, not everysingle guy will buy a taser and whoever wants to taser unix gets inrange of unix "tasering" him to. Then warding the entie map isn't really cheap and when he gets 1-2 wards himself ah whatever, without a rancor complete warding is hard. But thats not what has been discussed, its just that such a complete 5 seconds lockdown seems a bit op Edited January 5, 2014 by Indo Quote Link to comment Share on other sites More sharing options...
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