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Bribe


hbogyt
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Don't worry, alarmed citizens of aeonofstorms.com. This was the entire goal of the original status of the siege creeps as "heroic," therefore, un-bribeable. They were reclassified as "massive" units bcause the heroic classification caused issues, the details of which I'll refrain from going into at the moment.

 

So long as the siege creep is stronger than the strongest neutral creep, MK will never be able to bribe it.

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I second Indo's suggestion.

 

Also, counter-Bribing an already counter-Bribed unit kills it. This is so unnecessary. Gradual, infinite health and damage scaling should be allowed.

 

Merc Marines should be made non-heroic so they can benefit from Overlord and more from Korhal.

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Another thing that needs a change is the inbalance between what kind of creep you convert, currently you can basicaly choose between

1) tank ( high range)

2) thor ( medium range, can cast a spellwithout dmg .__. )

3) firebat ( low range, aoe + dmg amp)

 

I yet think their dmg isn't really different from each other, but currently firebat owns due to the dmp amp, its just to strong/ the other ones are to weak

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I wish you could bribe towers and make them grow legs and follow and if your artifact was dying you could bribe it and run it around the map to escape

That is such a great idea! I really loved it. I would bribe artifact and move it to the pool or after brief thinking I would bribe pool tower and march to enemy oblivion and ultimate salvation with that one.

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That is such a great idea! I really loved it. I would bribe artifact and move it to the pool or after brief thinking I would bribe pool tower and march to enemy oblivion and ultimate salvation with that one.

 

you'd need a tassadar in your team to swap it down though ( like with old walls when we had no porting back and had to use -unstuck, jumping over walls and beeing able to walk onto them, I still do this sometimes for the troll) otherwise it won't be able to go far away :/

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