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big creeps eg carrier range


DeMolitionNR
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Many tims I have died after killing a hero then stuff like this happening. this single powerful range unit for stupid reasons like returning to help my tower by a big creep fighting mine realy close to tower enough for it to kill my low heath one then move a inch and get into range for tower to atk it but instead if I am non range even range if realy low hp it kills my creep then shoots me 3 times to die

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I'm not a huge fan, but it does have its strategic advantages. I like baiting people into attacking me near a siege creep. It is basically the equivalent of tower diving. These players just don't understand how much damage they are taking and are just too greedy to back off of me when I'm at half life. Allofasudden DOUBLE KILL!!!! Now they're raging. GG. It takes more lane awareness and lots of players don't know how to deal with it.

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