ginosaji Posted December 20, 2013 Report Share Posted December 20, 2013 I would test it, but I don't know exactly how I would do so... Does anyone know the effective radius of cow's echo matrix (E)? Also, how exactly does proccing work, can it proc itself? For example: say the effective range of echo matrix is 2 and there is a straight line of creeps, each 1.5 units away. Will the echo matrix on the first creep proc it on the second, then on the third? Or will the the matrix only effect the first creep? Quote Link to comment Share on other sites More sharing options...
thomulf Posted December 20, 2013 Report Share Posted December 20, 2013 (edited) I'm presuming that's not the case, but on the upside it can probably proc more times on s ingle unit meaning if you hit tightly packed creeps with a Q each one could be hit by echo matrix 4+ times with that one cast. I still think it should have at least a little int scaling, right now it's a nice farming assist early on but I don't really notice any difference in damage when hitting tightly packed enemies, it feels pretty insignificant lategame. Edited December 20, 2013 by thomulf Hitechgunner 1 Quote Link to comment Share on other sites More sharing options...
Indo Posted December 20, 2013 Report Share Posted December 20, 2013 I still think it should have at least a little int scaling, right now it's a nice farming assist early on but I don't really notice any difference in damage when hitting tightly packed enemies, it feels pretty insignificant lategame. atm it adds dmg for creeps close ( hit in a wave) to all surrounding enemie creeps and heroes ... what would this scale be? 5%? it would add up to +30% int as aoe additional when you hit a small creep wave.... imagine toilet hiting you in a wave of 6 units would mean +30% int dmg... that sure is some buff and when he then or before added a q the same dmg again so +60% int on that combo... gogo 1hit with yamato and gravity GG NO RE Quote Link to comment Share on other sites More sharing options...
thomulf Posted December 21, 2013 Report Share Posted December 21, 2013 It could even be 2%. But it should be something. Quote Link to comment Share on other sites More sharing options...
OPReN Posted December 21, 2013 Report Share Posted December 21, 2013 how to post image from my computer lol. i tested the range and too much english's here Quote Link to comment Share on other sites More sharing options...
jamescossey Posted December 21, 2013 Report Share Posted December 21, 2013 Matrix I believe is about a 3 unit radius. it can not proc off it self but. if you use wall and hit 4 targets stacked up, each target will proc matrix. it does not need scaling. I believe rank 4 is 60 damage. with gravity edge and yamato and talent for 5% that 60 becomes 78 spell damage and 15.6 true damage. now if u hit 4 targets with wall that are stacked up that is 234 spell damage and 46.8 true damage to each target or 934 spell damage and 187.2 true damage in all. this of course is before mitigation but either way for a passive ability that procs off of the wall, the burst, the charge and toilet it adds up to a lot. rank 4 burst with echo can pretty much kill a creep wave. Quote Link to comment Share on other sites More sharing options...
thomulf Posted December 22, 2013 Report Share Posted December 22, 2013 It's 50. 5% is not worth getting. buffing it to 60 is actually an interesting concept now that you bring it up Quote Link to comment Share on other sites More sharing options...
Moo Posted December 23, 2013 Report Share Posted December 23, 2013 It's 50. 5% is not worth getting. buffing it to 60 is actually an interesting concept now that you bring it up He didn't say buff it, he said that echo matrix's damage at lvl 4 was 60 already. Quote Link to comment Share on other sites More sharing options...
Revision Posted December 23, 2013 Report Share Posted December 23, 2013 (edited) if it had int scaling u could just toilet creeps all game... promoting backdooring even more Edited December 23, 2013 by Revision Quote Link to comment Share on other sites More sharing options...
atomheartman Posted December 23, 2013 Report Share Posted December 23, 2013 I have the same problems of understanding this kind of skills. Dunno how it works but blindly follow guides and max E 1st. Cains W works +10+20+30+40+50+60+70+80 after 8 attacks? Quote Link to comment Share on other sites More sharing options...
thomulf Posted December 23, 2013 Report Share Posted December 23, 2013 He didn't say buff it, he said that echo matrix's damage at lvl 4 was 60 already. yes but it occurred to me then that it could be buffed to 60. Alternatively, it could deal 50 to creeps and 75 to heroes or something. Quote Link to comment Share on other sites More sharing options...
ginosaji Posted December 23, 2013 Author Report Share Posted December 23, 2013 I have the same problems of understanding this kind of skills. Dunno how it works but blindly follow guides and max E 1st. Cains W works +10+20+30+40+50+60+70+80 after 8 attacks? People max E first for counter push. It gives free damage from all your skills if you're close to the creeps. It can also be decent for damage on an enemy hero, but then you have rely on them being stupid and standing in the middle of a wave during your combo. Think about it, if Echo matrix procs once for each creep, that's around an extra 300 damage for free if you max it first. So the overall damage out when your Q is placed on a creep wave is higher than the base damage increase if you were to max Q first. Q scales with INT and does 250 base damage at level 4, so even if you only proc echo matrix 5 times in a wave, it's better than leveling Q. I'd be willing to bet you could proc echo matrix 7-10 times reliably considering that hitting the melee creeps in the middle will proc it on the creep on either side of them. That means leveling E will add 420-600 damage per Q as opposed to leveling Q, which will only get you an extra 190 damage per Q. Quote Link to comment Share on other sites More sharing options...
Indo Posted December 24, 2013 Report Share Posted December 24, 2013 if it had int scaling u could just toilet creeps all game... promoting backdooring even more you can do this already lol, midgame toillets 1hit a creepwave once you have gravity Quote Link to comment Share on other sites More sharing options...
smorgishborg Posted December 26, 2013 Report Share Posted December 26, 2013 Don't forget that your capacitive clip will proc the echo too Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted December 27, 2013 Report Share Posted December 27, 2013 (edited) I think it should have a scaling (10-20% INT) when it procs off of a hero. That way you don't need creeps in a teamfight for it to rack up some serious damage, although creeps still help. Edited December 27, 2013 by FruitNinja Quote Link to comment Share on other sites More sharing options...
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