Straighter Posted November 29, 2013 Report Share Posted November 29, 2013 (edited) everytime i play vs any zeratul pub player he gets fedand most of them just use q and r and dont even need to ever use e in public .... so i try to get electric mantle and parallax to counter his stun and bubble, and that would also mean i have to spend 7000 minerals only to counter one specific hero ... but the thing is parallax doesnt even counter his stuns, everytime i use parallax enemies just stun me and nothing happens? i mean what is the reason to ever get parallax then ? and how are u supposed to counter pub zeratul? he ruined so many games .... i mean even if he wouldnt be a problem IH cause hes melee and ppl would counter his cloak, its like 2 clicks for any new players to kill an enemy .... Edited November 29, 2013 by Straighter Quote Link to comment Share on other sites More sharing options...
SayMyName Posted November 29, 2013 Report Share Posted November 29, 2013 (edited) Another Zeratul topic <facepalm> now trying to be incognito behind "parallax" words. How to "counter" ? Search and read previous topics, there are answers there. If not enough or something is not clear, go mumble and ask experienced palyers how to play a game. Some of them will be cool enough and patient enough to share. To be clear this answer is nothing personal, just a situation is.... making a hands down. Constantly repeating itself, the problem, not handled properly. To answer this straightly, problem is not zera but lack of knowledge between players. Mostly, the majority. Edited November 29, 2013 by SayMyName Quote Link to comment Share on other sites More sharing options...
Indo Posted November 29, 2013 Report Share Posted November 29, 2013 paralax toggles on debuffs that don't disappear in almost an instant ( like marauder slow, egon poison, silence , LB) and removes such effects for 3 seconds.. which means that they still get applied to you ( a stun/silence will still interupt casts during this time) even if its just for a short period untill paralax removes debuffs again. In my opinion this should be changed back to " debuff immunity". This item was a counter to such things, now its way less powerfull. Its just not worth getting it with burst/cast heroes anymore... it doesn't do anything vs the new imba stun knife thats less then half of its cost iatebambi and ANARCHY 2 Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted November 29, 2013 Report Share Posted November 29, 2013 have to agree with indo, seems really unfair this still does not counter stun knife, its basically only useful vs rory, raynor & brine Quote Link to comment Share on other sites More sharing options...
Jaysi Posted November 29, 2013 Report Share Posted November 29, 2013 I also agree with Anarchy and Indo. To expand on what they're saying for those of you who don't know. Debuff Immunity use to not allow debuffs applied to you(well, enemies could still waste spells, but the debuff wouldn't be applied). Currently, debuff immunity just removes debuffs every like .1 or .2 seconds. So when someone uses a stun knife with like a .35 second stun or whatever it is, the majority of that stun is still applied. Quote Link to comment Share on other sites More sharing options...
ginosaji Posted November 29, 2013 Report Share Posted November 29, 2013 I entirely agree as well, stuns shouldn't interrupt channels if you have a parallax. Quote Link to comment Share on other sites More sharing options...
Adamantium Posted November 29, 2013 Report Share Posted November 29, 2013 (edited) So you guys want debuff immunity to be reworked so that it prevents debuffs from being applied instead of removing them every .1 seconds. Its possible I believe, but takes a lot more work than the current system. Edited November 29, 2013 by Adamantium Quote Link to comment Share on other sites More sharing options...
atomheartman Posted November 29, 2013 Report Share Posted November 29, 2013 I entirely agree as well, stuns shouldn't interrupt channels if you have a parallax. I agree But How you will deal with derpfestor then? He will just disarm hero, kill him, and his teammate have no chance to help him in 2vs1 situation - looks like another buff for him. Quote Link to comment Share on other sites More sharing options...
Indo Posted November 29, 2013 Report Share Posted November 29, 2013 (edited) lol about derpfestor... isnt stun a debuff to? and could someone tell me why his ulti still stuns boros with his ss on? Edit: To counter his ulti:silence him, wait 3 seconds then use lb on him or just lockbox the target. Also pull/throw drag away either him or his target( micro throw and boros bola seem to be the best counter if you ask me) Edited November 29, 2013 by Indo Quote Link to comment Share on other sites More sharing options...
Adamantium Posted November 29, 2013 Report Share Posted November 29, 2013 Unix ult is a channeled stun, so it is constantly applying this stun as long as unix continues channeling. "Debuff immunity" removes this stun for a very small window and then it is reapplied. Either that or Unix's ult is designed so that it is not affected by debuff immunity. Quote Link to comment Share on other sites More sharing options...
Allstar Posted November 29, 2013 Report Share Posted November 29, 2013 (edited) Literally just played and ownd a pub zera. I don't know the problem. He's fine, in fact, I'd say he's weak if you know how to play against him. Also- let me include that I don't play squishy heroes. I play real heroes in pubs, so I can survive zera, and ruin his game. Behind Shadow, I think Zera is the hero I love owning the most. OMg how I love flobing up shadow players. Want to play a nub hero? I'll be there to end you. GG WP. Shad and Zera are basically the anti noob hero, just picking on the nubs. Once you're decent at this game, they're laughably ineffective and regarded as free kills. I like to think of myself as a vigilante defending the nubs and wrecking the shad/zera's of the AoS community. Edited November 29, 2013 by Allstar WhitetrasH 1 Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted November 30, 2013 Report Share Posted November 30, 2013 So you guys want debuff immunity to be reworked so that it prevents debuffs from being applied instead of removing them every .1 seconds. Its possible I believe, but takes a lot more work than the current system. its actually very easy to do this Quote Link to comment Share on other sites More sharing options...
FinalEnd Posted November 30, 2013 Report Share Posted November 30, 2013 Woah a whaletits sighting!!!!! Im ready for some AOS Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted November 30, 2013 Report Share Posted November 30, 2013 sorry I'm not working with ekco anymore. if you want more information about why, you can go ahead and ask pretty much any1 on ecko's mumble, as talking about it here would just lead to a ban. But rest assured, there are things to look forward to. Quote Link to comment Share on other sites More sharing options...
FinalEnd Posted November 30, 2013 Report Share Posted November 30, 2013 sorry I'm not working with ekco anymore. if you want more information about why, you can go ahead and ask pretty much any1 on ecko's mumble, as talking about it here would just lead to a ban. But rest assured, there are things to look forward to. Are you still playing in in house games on mumble? I don't know because i haven't been on mumble in months.... Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted November 30, 2013 Report Share Posted November 30, 2013 nope, i stopped playing early summer, then got perma banned a few months later. but again, get more info from others on mumble if you want. otherwise, lets not derail this thread further Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted November 30, 2013 Report Share Posted November 30, 2013 nope, i stopped playing early summer, then got perma banned a few months later. but again, get more info from others on mumble if you want. otherwise, lets not derail this thread further i miss you joining random games and carrying while we sit in the pool :( Quote Link to comment Share on other sites More sharing options...
Adamantium Posted December 1, 2013 Report Share Posted December 1, 2013 its actually very easy to do this I thought you would have to add a validator to each effect. Care to enlighten me? Quote Link to comment Share on other sites More sharing options...
Straighter Posted December 1, 2013 Author Report Share Posted December 1, 2013 actually i wanted to change the headline to: "does parallax work" but forgot about it later .... i know that zeratul is like a bit up IH but he ruins pub play and that is what counts, if he gets fed he can always 1o1, thats not the problem he is a 1o1 hero BUT the problem is that u cant do anything vs the bubble and the stun afterwards, u CANT escape an average pub zeratul player as long as u dont play a tank, thats the issue i wanna discuss about ^^ i mean it seems pretty senseless to me to ever buy a parallax then Quote Link to comment Share on other sites More sharing options...
Mus Posted December 1, 2013 Report Share Posted December 1, 2013 Lol yet another thread about pub zeratul being OP. Please go read the previous 10 threads on this topic, your answer should be in there somewhere. Quote Link to comment Share on other sites More sharing options...
Straighter Posted December 1, 2013 Author Report Share Posted December 1, 2013 the problem isnt that u cant counter zeratul, the problem is that u cant do anything vs stuns, and that is why u cant escape zeratul in pubs, if parallax would work vs stuns i wouldnt see a prob Quote Link to comment Share on other sites More sharing options...
WhaleTits Posted December 1, 2013 Report Share Posted December 1, 2013 you are aware that zeratul's ult is not a stun, right? Quote Link to comment Share on other sites More sharing options...
Adamantium Posted December 2, 2013 Report Share Posted December 2, 2013 the problem isnt that u cant counter zeratul, the problem is that u cant do anything vs stuns, and that is why u cant escape zeratul in pubs, if parallax would work vs stuns i wouldnt see a prob So everyone picks up a parallax and makes zera useless? K. Quote Link to comment Share on other sites More sharing options...
Spooky Posted December 3, 2013 Report Share Posted December 3, 2013 (edited) If u are in bubble u can't do anything about that, only your teammates may help u (Bola, Pluck, Sword Breaker, Lockbox, stun Zeratul). The best counter is well-positioned invisible Rancor ready to Snipe Zeratul after his initiation. So there are the ways to counter Zeratul. However even if Parallax really would work as debuff immunity (which should instead as debuff removal tool) it wouldn't help u. Because Void still would re-position u and Bubble would slow the Time. The only thing it would give u is a chance to blink away or Taser Zeratul, etc. before his ultimate. But it would require a really good reflex to do that. EDIT: I just realized that Bubble is silencing u too which is standard debuff. That should be countered by Parallax. But I guess it doesn't work because debuff is constantly reapplied. In the same way Garamond Oil going through Parallax, LZ Override, Balrog Screetch. At least I've noticed that many times that even with debuff immunity slow was constantly reapplied to me while I was under it. This and problem with channeling abilities is another example why debuff immunity should work as real debuff immunity instead debuff removal tool. Edited December 3, 2013 by Spooky Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted December 3, 2013 Report Share Posted December 3, 2013 So everyone picks up a parallax and makes zera useless? K. rory Quote Link to comment Share on other sites More sharing options...
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