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HotS Hero Contest Submission Thread


EKCO
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http://www.aeonofsto...orn/#entry54413

 

Alexei is a tank initiator that can run into any battle, and flob shap up. He is a noob friendly hero that masters will have fun playing as well. Alexei is a hero where dying is fun for the whole family.

 

http://www.aeonofsto...ier/#entry71993

 

The carrier is a new take on the AA hero. He's a more difficult hero to use than Alexei because his heroic passive changes his tactics so drastically, but that's what makes him fun and interesting. I wanted to make a carrier hero that launched interceptors instead of a regular AA.

 

(Note, the excel sheets for whatever reason are coming out very small. Any suggestions on fixing it?) Adamantium's Proposed Fix

 

EDIT:Thanks Adam!

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http://www.aeonofsto...ro-defconprime/

 

Defcon.Prime is a caster that specializes in ambushing foes and dealing a lot of damage relatively quickly. Unlike other assassins, he mainly deals his damage over time, giving the player time to react and make plays against him. While he is a strong duelist given the right items, the player must use Defcon's kit effectively if he wants to do well in teamfights as his primary form of AoE damage is highly dependent on positioning and timing.

 

http://www.aeonofstorms.com/index.php?/topic/4852-hots-hero-rigasearthshaker-swarm-host/

 

Rigas.Earthshaker is a bruiser with many supportive abilities that give him map control and team utility. He lacks significant hard crowd control but has the tools needed to make his unique playstyle (inspired by spanishiwa's spine crawler/queen tactics) work in both teamfights and laning.

Edited by FruitNinja
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http://www.aeonofsto...ker/#entry80189

 

Darkseeker.Eclipse

 

Darkseeker is highly unique in that he's blind. Like 0 vision radius at all times blind. Instead, he releases a Hunting Pulses that reveals all nearby units every few seconds. He is primarily a jungler, as he has very strong ganking abilities, decent neutral-clearing abilities and at best mediocre abilities in lane. His ult works similar to pentos' in that it enhances his next ability, giving him the choice between 100% spell resist for 4 seconds, a 7 second silence (very small range) or the zerg equivalent of old LZ ult.

 

Stalker.

 

http://www.aeonofstorms.com/index.php?/topic/4977-hots-hero-contest-stalker/#entry85865

 

Stalker is a mighty disabler, both for single targets and teamfights.

Edited by Doom
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Series1.Eradicator

 

http://www.aeonofsto...ies1eradicator/

 

The Series 1 Eradicator is a ranged AGI ganker/semi-carry hero that specializes in systemically finding, trapping and eradicating (pun intended) enemy heroes!

 

Viper.Krell

 

http://www.aeonofsto...est-viperkrell/

 

Viper Krell is a cunning and cruel ranged INT hero that specializes in siege, pushing, and lane control.

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Arkath: http://www.aeonofsto...ts-hero-arkath/

DPS/support. . Can provide perfect cover for your retreateing allies. His abilities are teamplay focused, however this hero is also capable to be a lone wolf. I really like this hero because it is descent in 1v1 fights, but encourrages the player to fight in a team instead of soloing the whole game. Arkath is very flexible, can deal with wide range of situations, his ultimate benefits the whole team.

 

http://www.aeonofsto...est-subject-31/

Test Subject 31 is a ranged caster. This creature prefers not to go too close to the enemy and take them out carefully with the help of the team, but thanks to it's traps and deadly sting it is also has a chance against high dps heroes or at least win enough time to escape.. He can really help out the team with ranged fire that can be used both for sieges and for forceing the enemy to turn around. Can also be useful against tanks. He is also fun to play because you can set up traps alone, and I belive he became very unique.

Both heroes are officially ready. 29.11.2013

Edited by Soundwave
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http://www.aeonofsto...her/#entry80599

 

Derais.Seher: An item-independent caster that encourages early aggression around the map. Despite lacking raw hitpoints, damage, and a hard disable, he is a master of espionage that greatly enhances his team's capabilities in small engagements. He specializes in early ganking and uphill tower sieges while providing team mobility that is only matched by MAAR.

 

http://www.aeonofsto...lon/#entry80836

 

Primordial.Eidolon: A physical damage semi-carry/initiator that depends on hit-and-run tactics to increase his strength and weaken his enemies' in between fights. His theme revolves around ambushing from the Fog of War and putting the enemy team into a paranoid, defensive state with his sight-reducing ultimate as he slowly whittles away at them.

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  • 2 weeks later...

http://www.aeonofsto...ionicturraneth/

 

Psionic.Turraneth: An Int carry, Turraneth places psinoic orbs on the field with her [Q] and then manipulates them with her other abilities. Without great defenses, high immediate burst damage, or long range Turraneth must rely on her quick movement speed and orb placement to do well throughout the game. A fun hero for players that like to move fast and constantly spamming abilities.

 

http://www.aeonofstorms.com/index.php?/topic/2255-executorartanis/

 

Executor.Artanis: Artanis is a powerful support hero, whos influence can be felt over the entire battlefield as most his skills have a global range. Artanis supports by focusing on Protecting allies with his skills and giving his team an edge in engagements with everything from shields, to defensive fighters, to a global silence/blind.

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  • 2 weeks later...

Frozen.Herdbeast

 

http://www.aeonofsto...rozenherdbeast/

 

A herd of yeti, capable of mitigating high damage attacks, and has the ability to sacrifice members of the herd for the common good. Stregth based tank/initiatior/lane control.

(PS - Also my first real in depth look at characters, so it could probably use a little help, but the idea would be fun.)

(PPS - I couldn't make the excel snapshot full size, how do I do that?)

Soundwave's answer: In excel there should be a line at the bottom right which should be on 100%. Decrease it to a lower percentage so you can make a full copy.

Edited by Adamantium
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  • 2 weeks later...

http://www.aeonofsto...vor-under-work/ (Finished)

 

-Tremor.Trevor is a Tank support with some massive area of effect spells that can be really useful to his team in the heat of the battle. His aura of just being in the battle helps his allies overtake lanes.

My hero would be fun to play because he allows for a numerous amount of playstyles and uses the earth underneath him to attack his opponents. The various effects that can be put into place for his abilites and awesome tanky caster like abilities will give Aos that team-like playstyle we all want.

Edited by DjHilby
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  • 4 weeks later...

http://www.aeonofstorms.com/index.php?/topic/4815-hots-contest-hero-nightmarelassara/

 

Finished. An anti-carry agility hero that is designed to have a massive presence in a teamfight. Includes sight reduction and isolation mechanics. Intentionally lacks any hard gap-closing ability - that what makes it fun. I didn't know the exact values of movement speed, but it is intended that NIghtmare would have fast base movement speed.

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http://www.aeonofsto...ghtmarelassara/

 

Finished. An anti-carry agility hero that is designed to have a massive presence in a teamfight. Includes sight reduction and isolation mechanics. Intentionally lacks any hard gap-closing ability - that what makes it fun. I didn't know the exact values of movement speed, but it is intended that NIghtmare would have fast base movement speed.

HotS Hero Contest (Submissions Closed)

 

You're a bit late I'm afraid.

Edited by captcpc
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