EKCO Posted October 25, 2013 Report Share Posted October 25, 2013 You can still register for the BROKENTIER tournament! The gameplay changes may significantly affect your performance. And while we regret to update it much sooner, we hope that you will be able to quickly adapt to the changes before the event. Please always keep in mind that the BROKENTIER tournament is a community-driven event. We apologize for any inconvenience. --- Changelog 1.144 I.V. 258 =============== Gameplay - Melee Barracks now spawn Creep with a non-Heroic 40% Phys Resist Aura - Ranged Barracks now spawn Creep with a non-Heroic 80% Spell Resist Aura - Artifact Temple now has 5000 Shields, up from 3000. - Siege Creep replaced with ranged siege unit that does 110 Physical Damage and 55 Bonus Damage against structures. Moo and Jaysi 2 Link to comment Share on other sites More sharing options...
Rim Posted October 25, 2013 Report Share Posted October 25, 2013 The gameplay changes may significantly affect your performance. And while we regret to update it much sooner, we hope that you will be able to quickly adapt to the changes before the event. Please always keep in mind that the BROKENTIER tournament is a community-driven event. We apologize for any inconvenience. --- Changelog 1.144 I.V. 258 =============== Gameplay - Melee Barracks now spawn Creep with a non-Heroic 40% Phys Resist Aura - Ranged Barracks now spawn Creep with a non-Heroic 80% Spell Resist Aura - Artifact Temple now has 5000 Shields, up from 3000. - Siege Creep replaced with ranged siege unit that does 110 Physical Damage and 55 Bonus Damage against structures. Good Artifact up Link to comment Share on other sites More sharing options...
ginosaji Posted October 25, 2013 Report Share Posted October 25, 2013 Yes!!!!!!!!!!!!! Now I can finally last hit properly. Also, glad the Artifact was buffed some, backdooring was too strong. It'll be very interesting to see how the creep buffs effect the game. It sounds like a pretty good way to accelerate the game if one team is winning, while nerfing Backdooring with artifact buff. Link to comment Share on other sites More sharing options...
hbogyt Posted October 25, 2013 Report Share Posted October 25, 2013 I thought you were going to nerf DST. When is that nerf cumming? Link to comment Share on other sites More sharing options...
ScrubHaven Posted October 25, 2013 Report Share Posted October 25, 2013 Now that's gonna be confusing as to which rax to kill... But I hope the mechanics are easy to adapt to otherwise I give up on this tournament... Update like 24hours before the start... Link to comment Share on other sites More sharing options...
Hogwarts Posted October 25, 2013 Report Share Posted October 25, 2013 From the games i have played the only real difference is if there is a dps hero in your base for 10 seconds alone. You dont auto lose. Also you dont have this tank of a monster charging at you in lane turning a 1v1 into a 2v1 Link to comment Share on other sites More sharing options...
Moo Posted October 25, 2013 Report Share Posted October 25, 2013 I liked the changes when I was playing the beta, especially since you have to actually think about which barracks to kill. Link to comment Share on other sites More sharing options...
zeeeend Posted October 25, 2013 Report Share Posted October 25, 2013 One day before tournament Link to comment Share on other sites More sharing options...
Mus Posted October 25, 2013 Report Share Posted October 25, 2013 One day before tournament It's a conspiracy to allow a certain team to win, a certain team which has extensively beta tested this new patch. Can't turn down the dollars amirite? Huehuehue. Link to comment Share on other sites More sharing options...
Hogwarts Posted October 25, 2013 Report Share Posted October 25, 2013 One day before tournament im sorry this beta was not available in eu and an NA only patch. But this beta is leaps and years ahead of the previous version. Link to comment Share on other sites More sharing options...
Doom Posted October 25, 2013 Report Share Posted October 25, 2013 The gameplay changes may significantly affect your performance. Does that mean your computer will lag more/less, or simply that you may experience a huge change in wlr? Link to comment Share on other sites More sharing options...
barwick Posted October 25, 2013 Report Share Posted October 25, 2013 Is it just me, or does it seem like these siege creeps do absurd damage? Making them ranged, PLUS 110 damage, just a bit much IMHO Link to comment Share on other sites More sharing options...
pchacker Posted October 26, 2013 Report Share Posted October 26, 2013 Is it just me or did we skip about 300 or so patches? we went from 1.143 to 1.444 Link to comment Share on other sites More sharing options...
Hogwarts Posted October 26, 2013 Report Share Posted October 26, 2013 Is it just me, or does it seem like these siege creeps do absurd damage? Making them ranged, PLUS 110 damage, just a bit much IMHO there almost identical to the tanks.... Tanks had like 1500 hp and did 100 dmg im pretty sure. These have what 1k health and 110 dmg? Link to comment Share on other sites More sharing options...
barwick Posted October 26, 2013 Report Share Posted October 26, 2013 there almost identical to the tanks.... Tanks had like 1500 hp and did 100 dmg im pretty sure. These have what 1k health and 110 dmg? I dunno, I just don't remember tanks hurting so much. Did tanks used to auto-target a hero when they attacked their team's hero? Link to comment Share on other sites More sharing options...
Fenrir Posted October 26, 2013 Report Share Posted October 26, 2013 Don't care for carriers having the same visual as silver soul. Link to comment Share on other sites More sharing options...
Overkill Posted October 26, 2013 Report Share Posted October 26, 2013 I find that the game ends so quickly after this patch, I think it was 20 mins in and we destroyed all their T1&T2 towers Link to comment Share on other sites More sharing options...
EterNity Posted October 26, 2013 Report Share Posted October 26, 2013 NA team has to win since this is a NA tournament you know. John 1 Link to comment Share on other sites More sharing options...
zeeeend Posted October 26, 2013 Report Share Posted October 26, 2013 End game lag increased with new ultra model ? Link to comment Share on other sites More sharing options...
ANARCHY Posted October 26, 2013 Report Share Posted October 26, 2013 yeah ive played 3 games with the new patch and each had end game freeze / lag where as before it was around 1 in 50 games had some end game freeze / lag Link to comment Share on other sites More sharing options...
MOTHER Posted October 26, 2013 Report Share Posted October 26, 2013 80% spell resistance aura is a lot. Link to comment Share on other sites More sharing options...
Indo Posted October 26, 2013 Report Share Posted October 26, 2013 I like the changes but the ranged siege creeps are pretty hardcore if you attack a hero close to them, its actually more like fighting 2 heroes and you have to be way more carefull then before Link to comment Share on other sites More sharing options...
ginosaji Posted October 26, 2013 Report Share Posted October 26, 2013 I like the changes but the ranged siege creeps are pretty hardcore if you attack a hero close to them, its actually more like fighting 2 heroes and you have to be way more carefull then before Yea, basically a free wave to farm and the other hero really can't poke you much. Still much better than the crappy siege creeps. With those, you couldn't poke or last hit properly because everything clumped underneath them. When you have like a 1 second window to last hit something, it was really frustrating misclicking because they were just too huge 80% of the time. Link to comment Share on other sites More sharing options...
Indo Posted October 26, 2013 Report Share Posted October 26, 2013 you know, the first game after the patch i saw 7 people dieing to a creepwave by walking by with low hp.... Link to comment Share on other sites More sharing options...
Hanedog Posted October 26, 2013 Report Share Posted October 26, 2013 So far I like the patch. I'm not really sure why we rev'd up the patch .301 but the changes are good. The ranged seige creep damage update does seem to favor ranged heroes quite a bit as melee harass is now a bit more difficult. I'll keep trying it out and see how melee hold up under heavy offense and defense harass. Too early to tell as laning tactics have to change a bit. Link to comment Share on other sites More sharing options...
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