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Crackling cooldowns and mana costs


Spooky
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Why Crackling has so low cooldowns and mana cost for his abilities? Can u balance him and make it more reasonable for what they do?

 

Lets examine few:

 

Zerg Rush (jumps on target):

cooldown 20/17/14/11 sec, cost 40/50/60/70 mana, physical damage 80/120/160/200

 

that one seems fine

 

Vicious Bite (heals for 150% spell damage dealt):

cooldown 20/16/12/8 sec, cost 50/60/70/80 mana, spell damage 60/80/100/120

 

8 sec on last level on ability which heals and do some damage too?

 

Acid Volley (3 globes which do spell damage and slows)

cooldown 10/9/8/7 sec, cost 40/50/60/70 mana, spell damage 70/130/190/250 (+50% INT)

 

That one is the most broken. And its damage which comes from one globe. Other 2 can do additional 30% of damage each. So its ability which cost almost nothing, has almost no cooldown and can do almost 400 spell damage without scaling. Oh, and its slow the target as well.

 

Its really stupid that crackling can jump on squishy target and almost one-shot him with the right build and 2 seconds later he is ready to another jump and has other abilities ready as well which do significant amount of damage. Pls fix this hero.

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I agree with pretty much everything, but I don't think bite needs a steep cd nerf, just a little one. E is pretty damn broken, plain and simple. It's base damage is so high that you level it first, and its slow is huge. Q is alright IMO, but it wouldn't kill ling for its cd/energy cost to be nerfed.

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crack ling is a good hero but i dont think its broken its a little strong but so are heroes like cow and boros . Its a snowball burst hero. I always see people crying about ling. But i never see them build reactive vs him.

 

Electric mantle

Life Tech

tazer...... I hardly ever see any one buy a tazer i mean is 1600 for a 5 sec silence and gives great spell resist to boot.

 

etc...

 

Black hole only procs ever 5 seconds.

 

Like today highdrater spend 30 mins building glass cannon black hole ene saber. vs u guys he had what 1200 hp ? pretty squishy if u ask me. you guys killed him plenty of times and forced him to buy a paralax before galactic

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crack ling is a good hero but i dont think its broken its a little strong but so are heroes like cow and boros . Its a snowball burst hero. I always see people crying about ling. But i never see them build reactive vs him.

 

Electric mantle

Life Tech

tazer...... I hardly ever see any one buy a tazer i mean is 1600 for a 5 sec silence and gives great spell resist to boot.

 

etc...

 

Black hole only procs ever 5 seconds.

 

Like today highdrater spend 30 mins building glass cannon black hole ene saber. vs u guys he had what 1200 hp ? pretty squishy if u ask me. you guys killed him plenty of times and forced him to buy a paralax before galactic

Yes and the paralax made the electric mantle/taser worthless.

He can run in with ulti + q press w + bhm for insane dmg. Finish it off with 400 spelldmg and run out in 1 second.

The thing we did, and the only thing you can imo, to avoid this rape is lockbox him (pre paralax) or lockbox yourself post paralax.

His w needs to heal less or have a higher cd, and his e just needs a big nerf to cd and slow or dmg

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Both Blackhole Magnum and Energy Saber has cooldown reduction, so Crackling can use his abilities even more often. That means he can heal up more frequently, deal more damage and stay in teamfights longer. I can agree that 1.2k health was pretty squishy. Maybe if we would draft Dustin and Cow instead Jakk and Garamond we would have enough instant spell damage to one-shot crackling early-mid game. But what does it change? How u suppose to deal with Crackling late game once he get fully geared and u can't one-shot him anymore with your burst? Then he will simply kill one of u healing up at the same time and he will continue killing other heroes. Carries has hard time to deal with him as well, because it isn't easy to target him during his ultimate, beside Acid Volley slows weapon speed as well as far as I know. So what left? Seems that crowd control doesn't work well against too against so fast heroes like Crackling once he get Parallax. During this short debuff immunity time he can easily take down one squishy hero and run away. Even its hard to block him, because he has jump. So pls explain me how u suppose to deal with Crackling late game? Because the fact that u can kill him early game quite easily when he builds greedy doesn't really matter. He may get Parallax just after Ocelot Revolver which would make him really effective early game and much harder to counter. If he wouldn't have his ultimate then I could say he is balanced even with so low cooldowns. But he has such a ability. His ultimate is another uncounterable part of him, because it gives fixed movement speed buff which u can't slow down.

 

I know there are few heroes which may change his engagements into nightmare, like Akasha or Null with good positioning, but they are banned usually anyway.

 

Btw. From my experience Crackling is the only hero who can deal 1v1 with Penthos before lvl 6 - mainly because of how broken Acid Volley is.

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Why Crackling has so low cooldowns and mana cost for his abilities? Can u balance him and make it more reasonable for what they do?

 

Lets examine few:

 

Zerg Rush (jumps on target):

cooldown 20/17/14/11 sec, cost 40/50/60/70 mana, physical damage 80/120/160/200

 

that one seems fine

 

Vicious Bite (heals for 150% spell damage dealt):

cooldown 20/16/12/8 sec, cost 50/60/70/80 mana, spell damage 60/80/100/120

 

8 sec on last level on ability which heals and do some damage too?

 

Acid Volley (3 globes which do spell damage and slows)

cooldown 10/9/8/7 sec, cost 40/50/60/70 mana, spell damage 70/130/190/250 (+50% INT)

 

That one is the most broken. And its damage which comes from one globe. Other 2 can do additional 30% of damage each. So its ability which cost almost nothing, has almost no cooldown and can do almost 400 spell damage without scaling. Oh, and its slow the target as well.

 

Its really stupid that crackling can jump on squishy target and almost one-shot him with the right build and 2 seconds later he is ready to another jump and has other abilities ready as well which do significant amount of damage. Pls fix this hero.

 

Someone finally said something about it. I've played a decent amount of ling and always thought it was bizarre being able to pull out Cyprus level spell damage every 8 seconds. Getting BHM and Energy Saber ensures huge amounts of damage while negating any mana problems. Every spell of ling's does so much damage at nearly all phases of the game; acid volley's slow is also very potent.

His counter is seemingly burst becuase he is just so squishy.

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k lets do what we did to bio then , nerf this hero into the ground but leave drake and micro un touched,

 

bio was constantly picked 3,4 but now its never picked at all. in any sort of game.

 

 

I would pick micro drake over ling any day, i would pick queen and null over ling any day....

 

NA has been playing with this heroes for months but when it finally crossed over into eu. Eu then auto bans it. EU auto bans everything they dont like. NA was playing with that immortal hero for like 2-3 week no problems EU played it 1-2 games then auto banned it. And that was when its ult was a 6 unit aoe stun.

 

just saying

 

 

its a snowball hero that is squishy as hell. The problem is not ling the problem is a lack of Int Items that offer good defense. Its the same reason boros dominates int casters. There are 0 int items that give spell resist. the only one that offers armor is impact dial.

 

i cant see why your mad about ling and not boros? boros clicks r does massive damage to your team. then presses q for a free paralax then impact dials out to safety.

 

And as i said Buy a tazer. If you buy the tazer early you can shut ling down. ITS a mid game snow ball hero tazer is only what 300-400 minerals more then ocelots?

 

stop crying foul every time u see something you dont like, Build reactive and learn to deal with it.

 

 

@ spooky, His ult was nerfed a month or two ago. It gives a % move speed so its effected by slows from lets say toxi or marine kings aa and ling falls off late game. just like any other burst hero does. Mayhaps EU doesn't know proper build vs burst heroes i guess.

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k lets do what we did to bio then , nerf this hero into the ground but leave drake and micro un touched,

bio was constantly picked 3,4 but now its never picked at all. in any sort of game.

But we not discussing Bio, Drake or Micro here. Besides those are different type of heroes which u can't compare to Ling. Bio still has nice utility and I would say he on the strong side. He falls late game if built over his ultimate, but still can be played as tanky burst damage hero with his insane scaling. Drake and Micro is different story. Micro shouldn't have built in blink or his toss range should be decreased. There were topic about that long time ago. Drake is pretty unkillable late game with Organic, Lifetech and DST. But its more problem with current items, not with Drake himself.

 

I would pick micro drake over ling any day, i would pick queen and null over ling any day....

I would do the same. Ling is just a damage dealing hero and can be replaced with many others. He doesn't provide any additional utility. But as for burst damage hero his sustainability and speed is just insane.

 

NA has been playing with this heroes for months but when it finally crossed over into eu. Eu then auto bans it. EU auto bans everything they dont like. NA was playing with that immortal hero for like 2-3 week no problems EU played it 1-2 games then auto banned it. And that was when its ult was a 6 unit aoe stun.

I'm not agree with everything EU decide to ban, especially if it is banned just after few games. However, as u said, Ling is online for a very long time. I saw him in EU inhouses as well. Just in worse hands. I was thinking about creating balance topic about crackling long time ago, but haven't enough motivation to do so.

 

its a snowball hero that is squishy as hell. The problem is not ling the problem is a lack of Int Items that offer good defense. Its the same reason boros dominates int casters. There are 0 int items that give spell resist. the only one that offers armor is impact dial.

i cant see why your mad about ling and not boros? boros clicks r does massive damage to your team. then presses q for a free paralax then impact dials out to safety.

Because Boros doesn't have such a mobility and can't focus single target like Ling can. And his burst damage is much, much lower. Majority of Boros damage is physical, not spell. He dominates casters only because of built in spell immunity. But still he is much easier to deal with. U can dodge his ultimate with Lockbox and he can't leap to the target as Ling can. And late game is dominated by range carries. And speaking about snowballing - its easy for ninja heroes like Ling. Its not a problem with those heroes but with jungle meta. Jungling gives too much minerals and too much experience. And every hero can jungle from level 1. Problem was addressed many times, seems that everyone agree with that but nothing was done about it.

 

And as i said Buy a tazer. If you buy the tazer early you can shut ling down. ITS a mid game snow ball hero tazer is only what 300-400 minerals more then ocelots?

stop crying foul every time u see something you dont like, Build reactive and learn to deal with it.

Taser is useless against hero with Parallax, same as Lockbox. U get Taser or Lockbox early game, enemy get Parallax faster. And before Parallax effect is over Ling already can get one kill. Before u said Electric Mantle is great against Ling too. Probably it is, but it would be stupid if every hero decide to build counter to one hero sacrificing their core items timings. And Ling not only dominates casters but other squishy carries as well.

 

@ spooky, His ult was nerfed a month or two ago. It gives a % move speed so its effected by slows from lets say toxi or marine kings aa and ling falls off late game. just like any other burst hero does. Mayhaps EU doesn't know proper build vs burst heroes i guess.

So wiki isn't updated, my bad. But good to know. Now I understand your Toxi ban. But still there is no movement speed cap for heroes. And pls, EU doesn't know build against burst heroes? We rushed Spell Buffer and Korhal and it wasn't even noticeable. Burst is just to high. INT heroes may go INT+health items first like Ihan and Nitro, but as u said there is no good items for INT heroes which gives resistance.

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my issue isn't with your opinion that ling is strong my issue is the words your using, Like Broken. In no way is ling game breaking. I said in my first post the hero is strong.

 

My issue is people are throwing around terms like broken and over powered to easily and Eco does not play this game so doesn't see first hand how well or poor a hero does, He takes the advice of players like you and i spooky to figure out balance. When you casually throw that term around it causes problems, I used bio as an example. I was not comparing bio vs ling in hero roles, It isn't worth a pick any more, Say what you will. Go ahead pick bio next time darks play vs slp see how well it does. Dark Steel 100% shuts down bio. Because the amp physical dmg is gone from bios ult. The minions literally only do 1-2 dmg each Because of dark steel pre mitigation flat wep dmg nerf then its massive stacks in armor.

 

Try buying life tech, Its pretty strong for the price it offers great health and good spell resist. If you build the tanky int items like ihan nitro seed, with a grave edge your at like 450+ int with 4k health add a life tech on to that your pretty tank dealing massive dmg still. Ling can not 1 shot you. with this build late game. You buy a tazer to shut down ling early game. If ling is not getting hero kills he is a bad jungle, He cant support lanes well. He cant kill aeon, If ling has to spend 3k+ minerals on paralax before he finishes black hole or ene saber, He is way far behind he isnt snowballing and he is almost useless. Because he will still be squish

 

Im fine if the community wants to tweak ling, to make every one happy. But i do not want to see another hero nerfed into the ground and become a useless pick. Because u wana use terms like broken or over powered.

 

@zeed i assumed it was obvious, But i was saying i would pick Micro OR Drake over ling any day, a 1 on 1 pick

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Ok, now when u clarified your issue I can agree with you. Using word like 'broken' is exaggerated, obviously Crackling isn't game breaking. Still some of his abilities are too cheap and has too low cooldowns and that is my issue I'm trying to address. I will try to use more adequate words.

 

I can agree that at very late stages of the game, when everyone has finished his build Crackling effectiveness is falling down. Any carry effectiveness would felt down, because they are not ahead anymore. But how u suppose to deal with him mid game when he has BHM and Parallax already and your team just finished Korhal and Spell Buffer. INT heroes are still very squishy and if u force on of the heroes to get Taser first he will be even more behind with some healthy items. Lockbox doesn't give u any health either. U may get Taser on some hero, but then Korhal/Spell Buffer/Ihan Crystal is delayed. And there is not only Crackling u have to deal with. Problem with Crackling is that he has a really strong timing with BHM. U may delay that timing little bit with early Taser which only force him to get Parallax just after. And he will finish that item before u can get your next core item - still can't survive against him, carrying useless Taser...

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crack ling is a assassin hero with high mobility. If your out of position you obv gona die. Every moba has assassin heroes, Do you think a raynor or a rancor should be able to 1v1 a boros? or a shadow?

 

heroes have roles. if 1 person has a tazer and you group up to take team objectives and crack ling comes in its extremely easy to focus him when he is tazed and such low health.

 

i can not fathom why you are calling tazer useless. i think its one of the strongest items in the game. Ling is squish and his dmg comes from his skills and black hole, not his aa. you taze him thats 5 seconds he is completely useless. Your bashing tazer before u even try it. As i said before if you force ling to buy a paralax right after revolver before he is able to finish black hole or ene saber, Your putting ling so far behind. Do the math. Ene saber is what 3k? parallax is 3.6k Black hole is 3k+ ling will always buy a machete so thats 750 that is 10,350 minerals easily. Lings farm is mediocre he isnt a grunty, Ling cant kill aeon, If he isnt getting hero kills / assist he cant get the money he needs. If you shut him down and force him to buy a parallax extremely early your putting him so far behind. Parallax only gives what 25 str? thats 250 health on top of machete which is 100. Ling is still squish. Its not that hard to shut down ling, But its easier to cry he is op

 

You have to build and play reactive to the enemy team play style and hero picks. This game isn't static. Look at the last game both gara and summers bought lockbox, Such a waste in a team fight with good team work u only need 1 lock box to land the skill shots and do your combo's One of you could of bought a tazer and tazed ling when he was out of the lock box. Also if your split pushing with a hero like garamond / summers etc.. Its easy to assume ling will be there shortly. As i have said if you shut ling down early his mid game is weak.

 

Ling is only good if he can do what he does. Snow Ball. He needs items, those items are expensive. you just said it your self late game ling falls off. ling is only good when he is ahead. My argument is play reactive so that way ling does not get ahead. Its not hard to do.

 

 

but i do agree with you the hero is strong. But it only needs minor tweaks

 

maybe a mana increase, Perhaps he can lose 5% move speed on his ult at all levels. etc.. But nothing major Like bio.

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Oh lol we can autoban him as he is broken.

W heals on towers still and deals spelldmg

As no other skill does spelldmg to tower its broken

 

Doesn't Cains Ulti? Doesn't Toxis passive?

 

Also, my game has not broken with Crackling yet.

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Sssst they dont know that, dont mention baneling do spelldmg as well. Just hoped it would work

 

He can cliffwalk when jumping a tank and killing it, as well. Also glitchy

 

Doesn't Cains Ulti? Doesn't Toxis passive?

 

Also, my game has not broken with Crackling yet.

Ever had an end of game lag/drop ? Crackling increases the odds by 30% !

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