MOTHER Posted October 6, 2013 Report Share Posted October 6, 2013 Passive - Degenerative Toxin Corruptor's attacks are imbued with degenerative properties, that completely halt a target's base health and energy regeneration for 2 seconds. Further attacks reset and maintain the degenerative effect. Also affects the regeneration of structures. Does not apply to regeneration from active skills. Q - Aerial Pathogen (or Pathogen Swarm) Corruptor unleashes a swarm of pathogens that infect all enemies in their wake. The virulent swarm (2-units wide) moves fast in a straight line (10 units distance) in front of Corruptor, all enemies caught in their path will receive an initial 50/75/100/125 damage followed by (5% INT) damage per second for 10 seconds. Multiple pathogens stack up to 4 times. CD = 15/12/9/6. Cast Range = 10. Energy Cost = 150. W - Sedative Spores Corruptor infects his enemies with sedative spores, a contagion that renders its host asleep for 3/4/5/6 seconds. Sedated targets cannot move, cannot attack, and cannot cast spells. If the sedated target is attacked, they will wake up instantly but their attacker will be infected by the spores and rendered asleep. Sedated targets hit with spells with instantly wake up, be damaged but will not infect the caster. CD = 15. Cast Range =10. Energy Cost = 150. E - Pestilence (or Pestilent Fog) Corruptor secretes a red hued poison cloud that slowly atrophies the strength of its enemies. All enemy units caught in the 3-unit radius cloud will gain a 20/40/60/80% critical chance of doing no damage and receive 10 + (10% INT) damage per second. The effects of the cloud remain as long as the targets are inside the cloud and for 2 seconds after leaving the cloud. Pestilence clouds lasts 10 seconds. The effects of multiple clouds do not stack. CD = 15. Cast Range = 8. Energy Cost = 150/175/200/225. R - Corruption Corruptor compromises the immune system of his enemies, making them exponentially more susceptible to his array of plagues and diseases. A single target skill that amplifies physical and spell damage by 40/50/60% and removes all positive buffs. Lasts 10 seconds. CD = 100/80/60. Cast Range = 10. Energy Cost = 250/300/350. Explanation Corruptor is an aggressive INT support hero that specializes in disabling and crippling the enemy, ideal for setting the stage for ganks. Sedative Spores can be used to escape or set up kills. Stacking Aerial Pathogens on 'Corrupted' targets, using Pestilence Clouds to control lanes, Corruptor can indeed be terrifying to deal with on the battlefield. With such a varied selection of diseases, Corruptor's combos yield deadly results, sometimes on epidemic proportions! However Corruptor is not without weakness, his skills all have high energy costs and while Corrupter has a very high damage potential thanks to stacking Q and R, it is very vulnerable without a strong front line of heroes that allow it to cast its plagues undisturbed. Suggestions and questions welcome. Quote Link to comment Share on other sites More sharing options...
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