EKCO Posted October 1, 2013 Report Share Posted October 1, 2013 Changelog 1.143 I.V. 257 =============== Ultralisk/Archon - HP reduced to 2500 from 3000. - Damage reduced to 90 from 100. Carrier/Swarm Host - Spell Damage reduced to 110 from 125. Darksteel Titan - STR Stat reduced to 46 from 55. Starscream Flight Mode - Duration increased to 6/10/14/18 seconds from 6/9/12/15. - Cooldown increased to 35 seconds from 35/30/25/20. Changelog 1.142 I.V. 256 =============== Towers - Slightly adjusted Tier 3 Towers' Positions. Ranged Suppressors - Added New Unit: Encampment Carrier and Overmind Swarm Host Siege Creeps - Changed to Massive from Heroic. Imperius - Movement Speed Bonus on Creep reduced to 25% from 30. MAAR Mass Teleport - Reduced Max Distance to 120 units. - Reduced Cast Time to 4 seconds from 5. Garamond - Turrets can no longer kill/deny Allies. Time, ginosaji, ANARCHY and 2 others 5 Link to comment Share on other sites More sharing options...
ChoJo Posted October 1, 2013 Report Share Posted October 1, 2013 Does MK can now take siege creep since they arent heroic anymore? e: just tested it, not working e2: just destroyed ranged suppressor, still more hydras? Link to comment Share on other sites More sharing options...
Adamantium Posted October 1, 2013 Report Share Posted October 1, 2013 I would say, yes. Unless aeon is considered massive, then no. O.o Link to comment Share on other sites More sharing options...
RedHydra Posted October 1, 2013 Report Share Posted October 1, 2013 I would say, yes. Unless aeon is considered massive, then no. O.o Aeon and Levi are Massive-type. ;) Also, here's the Carrier/Swarm Host's Stats: HP: 1000 DMG: 125 Spell AoE (2-units) Gains 35 HP per scale level (35 x 25 max) Gains 3 Spell DMG per scale level. (3 x 20 max) 25% Armor Resist 35% Spell Resist Compare to Super Melee: HP: 3000 DMG: 100 Melee DMG Gains 50 HP per scale level. Gains 3 Melee DMG per scale level. 25% AR 35% SR Ironsights and SayMyName 2 Link to comment Share on other sites More sharing options...
Adamantium Posted October 1, 2013 Report Share Posted October 1, 2013 Super melee down to 2k ftw? Link to comment Share on other sites More sharing options...
ginosaji Posted October 1, 2013 Report Share Posted October 1, 2013 Maar tele distance.... yes Link to comment Share on other sites More sharing options...
MOTHER Posted October 1, 2013 Report Share Posted October 1, 2013 Why the nerf on Queen Why?! WHY?!?! SayMyName 1 Link to comment Share on other sites More sharing options...
SayMyName Posted October 1, 2013 Report Share Posted October 1, 2013 Aeon and Levi are Massive-type. ;) Also, here's the Carrier/Swarm Host's Stats: HP: 1000 DMG: 125 Spell AoE (2-units) Gains 35 HP per scale level (35 x 25 max) Gains 3 Spell DMG per scale level. (3 x 20 max) 25% Armor Resist 35% Spell Resist Compare to Super Melee: HP: 3000 DMG: 100 Melee DMG Gains 50 HP per scale level. Gains 3 Melee DMG per scale level. 25% AR 35% SR WAY BETTER! Still propably need slight balancing till perfect Why the nerf on Queen Why?! WHY?!?! I dont know if its good or bad, but... faq... this is so super cute! :D Link to comment Share on other sites More sharing options...
Adamantium Posted October 1, 2013 Report Share Posted October 1, 2013 Why the nerf on Queen Why?! WHY?!?! Lol. I'm sure it will be fine cutie :) Link to comment Share on other sites More sharing options...
Jaysi Posted October 1, 2013 Report Share Posted October 1, 2013 So would anyone like to explain the strategic significance of choosing to destroy Ranged over Melee Suppressors or vice versa? Link to comment Share on other sites More sharing options...
MOTHER Posted October 1, 2013 Report Share Posted October 1, 2013 Just tried it. The change on Queen is barely noticeable and thankfully does not affect banelings (only queen and ultralisk). The Ranged creeps from what I can tell are better at clearing creep waves and pushing harder and if I'm not mistaken do more damage to structures. They also look flobing cool. I would recommend you buff their HP to 1500 at least. Or increase their spell resistance dramatically. I think the biggest change here is actually the position of the T3 towers. No more bottleneck, which is disappointing because I always imagined a game of AoS as 3 distinct phases: Laning, Roaming/ganking, and then Siege. By removing the bottleneck, the siege of an enemy base and defending against a siege is much less prominent. The importance of pushers in this aspect of the game also is lessened and pullers are now much more effective during Siege. Basically, it's much easier to break into the enemy base. Link to comment Share on other sites More sharing options...
Adamantium Posted October 1, 2013 Report Share Posted October 1, 2013 Basically, it's much easier to break into the enemy base. I believe many people have wanted this. Link to comment Share on other sites More sharing options...
MOTHER Posted October 1, 2013 Report Share Posted October 1, 2013 This is true. But with the reduction of Tower HP and the introduction of Massive melee creeps, the repositioning of the T3 towers might be overkill. Time will tell. Link to comment Share on other sites More sharing options...
MarXX Posted October 1, 2013 Report Share Posted October 1, 2013 vorpals surge does not reposition the archons and ultralisks...... bola does not pick them up.... Link to comment Share on other sites More sharing options...
Ablomeke Posted October 1, 2013 Report Share Posted October 1, 2013 Good god, finally! Queenie needed to be nerfed a while ago. You get rid of all of tass's benefits you better nerf the Queen. Now to get rid of sentry altogether :-) Link to comment Share on other sites More sharing options...
MOTHER Posted October 1, 2013 Report Share Posted October 1, 2013 Good god, finally! Queenie needed to be nerfed a while ago. You get rid of all of tass's benefits you better nerf the Queen. Link to comment Share on other sites More sharing options...
Moo Posted October 1, 2013 Report Share Posted October 1, 2013 Thank you for fixing the siege creeps, Garamond bullshap, and for making game easier to end, I am super excited to play on this patch, Ty so much. :D Link to comment Share on other sites More sharing options...
AfricanPride Posted October 1, 2013 Report Share Posted October 1, 2013 Finally this patch made me smile! Good job guess its time for me to come play again! Btw, the guy above me, post, is really bad hopefully some justice is served! SayMyName 1 Link to comment Share on other sites More sharing options...
SayMyName Posted October 1, 2013 Report Share Posted October 1, 2013 Same here, agreed in on this ^^^^ strongly. UNLEASH THE JUSTICE! UNLEASH THE ADMINS! LET THE JUSTICE BEGIN ITS JUSTICE TIME! P.S for not being too-over-serious u can emagine sheep dealing justice with rainbows. Have a good day! P.S edit 2 Stop liking me each-other! I start feeling gay! :( AfricanPride, ChoJo and MOTHER 3 Link to comment Share on other sites More sharing options...
Moo Posted October 1, 2013 Report Share Posted October 1, 2013 Moo, for the benefit of everyone here, do not post the obvious, for this forum is not catered towards those with special needs, rather to just discuss the game and how the change will affect gameplay. Please go elsewhere to do your idiotic shap. I am just letting the people patching game know that appreciate what they are doing, please go elsewhere to do your hating-for-no-reason shap. John and SayMyName 2 Link to comment Share on other sites More sharing options...
SayMyName Posted October 1, 2013 Report Share Posted October 1, 2013 Someone had a bad day... Link to comment Share on other sites More sharing options...
Moo Posted October 1, 2013 Report Share Posted October 1, 2013 There is a like button moron I am on my iPod, so no there is not, so quit yo hatin' hater. Link to comment Share on other sites More sharing options...
Jaysi Posted October 1, 2013 Report Share Posted October 1, 2013 I am on my iPod, so no there is not, so quit yo hatin' hater. Actually there is... It's the check mark in the top right of a post. Once liked, it becomes an x, which if hit, will remove your like. Link to comment Share on other sites More sharing options...
Adamantium Posted October 1, 2013 Report Share Posted October 1, 2013 vorpals surge does not reposition the archons and ultralisks...... bola does not pick them up.... That's because they are massive, which is the same unit type as aeon and levi. Link to comment Share on other sites More sharing options...
Hogwarts Posted October 1, 2013 Report Share Posted October 1, 2013 the arcon ultra gona be reverted back to siege tanks from what i understand after talking to eco last night Link to comment Share on other sites More sharing options...
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