Hunter Posted September 15, 2013 Report Share Posted September 15, 2013 Hi All, Can some1 please explain me the mechanics that stand behind the shields? Are they just some added HP or more than that? Does they take armor point into account or maybe something else? A couple of days ago, in one of the games, me and other 2 of my teammates managed to stalk a stray enemy Immortal, now he was good, beeter than any of us for sure (we were lvl 7-10 he was lvl 13), but still. 3 of us (gravitus, vergil and that bolas guy) focused on him, he turned on his shields, stood his ground and a couple of second later one of us dies and 2 of the other had to run away with very little health. Now I know, you will probably say "noobs" and "leave" and all the rest of the things I see while playing, but the real questions is... how the heck could he stay with almost full health and his shields still on after taking a 3x attacks? Do I miss somethign about the shields? Quote Link to comment Share on other sites More sharing options...
zeeeend Posted September 15, 2013 Report Share Posted September 15, 2013 Yes he is overpowered, if he has energy he can become an insane tank. And when i say insane i mean insane he reaches 2k shields with 200 regening every tick without even trying. So unless you were able to do more then 200 dps you couldn't kill him. And with the heroes you were doing that you couldn't at those lvl's. Besides that, just wondering if anyone knows the mechanics. Does pyre take shields into account ? Does raynor's ulti take shields into account ? Does leo passive take shields into account ? Does armor/spellresist work on shields as well ? I knew they were no/no/no/no at some time when galatic defender just came out but i'm not sure if they changed anything to it Quote Link to comment Share on other sites More sharing options...
Adamantium Posted September 15, 2013 Report Share Posted September 15, 2013 Anything that does damage based on a unit's health(missing, maximum, current, etc) will do the same amount of damage whether there are shields or not. Shields are not taken into account when the damage is calculated, but instead serve as a buffer to tank incoming all incoming damage until depleted, thus "shielding" your health. Quote Link to comment Share on other sites More sharing options...
Hunter Posted September 15, 2013 Author Report Share Posted September 15, 2013 Yes he is overpowered, if he has energy he can become an insane tank. And when i say insane i mean insane he reaches 2k shields with 200 regening every tick without even trying. So unless you were able to do more then 200 dps you couldn't kill him. And with the heroes you were doing that you couldn't at those lvl's. So ho do you kill it? Or is it like the way it is with shadow, when you see him and unless you are sure you can 1-shoot him - just run away? Quote Link to comment Share on other sites More sharing options...
smorgishborg Posted September 15, 2013 Report Share Posted September 15, 2013 Do shields have any sort of resist? Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted September 15, 2013 Report Share Posted September 15, 2013 Do shields have any sort of resist? Shields work like health where they take damage after your physical and spell resist has been calculated, They are effect health. But effects that deal dmg to health only wont affect shields, Like a pyre. Quote Link to comment Share on other sites More sharing options...
ANARCHY Posted September 15, 2013 Report Share Posted September 15, 2013 does this also mean that organic carapace will technically then heal above 1% as your health is temporarily boosted? Hitechgunner 1 Quote Link to comment Share on other sites More sharing options...
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