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[Database]Justicar.Akasha [1.98]


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Name: Justicar.Akasha

Portrait: Preserver

Unit Base: Preserver

Type: Str

Alignment: Lawfull Good

Script: A preserver of ancient texts.

Akasha specializes in retaining high priority target zone superiority.

 

Starting Stats:

Base Health – 300

Movement Speed – 2.90

Attack Range – 1.25

Attack Speed – 1.8

Base Damage – 50

Base Armor – 9

Strength –35+ [6] Primary

Agility – 30 + [5]

Intelligence – 25+ [4]

[These base stats are from what Level 1 Justicar would be with no talents or items]

 

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Heroic Passive [sword of Self]

"Akasha's attacks deal an additional [ +100% Armor] True Damage to the target

 

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[Q] Justicar Strike

"Akasha slams the ground. knocking up enemies and dealing Spell Damage in a 2.5-unit radius. His next attack within 8 seconds has a 6-uniy range, deals additional Physical Damage, and Stuns the target for 1 second.

 

Level 1: Deals 60 (+50% INT) Spell Damage and 30 Physical Damage.

Level 2: Deals 100 (+50% INT) Spell Damage and 60 Physical Damage.

Level 3: Deals 140 (+50% INT) Spell Damage and 90 Physical Damage.

Level 4: Deals 180 (+50% INT) Spell Damage and 120 Physical Damage.

 

Energy Cost: 80//100//120//140

Cooldown: 22//20//18//16

Range: Self

 

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Locus of Ire [W]

"Akasha forces target enemy to attack him and reduce it's Weapon Damage by 50% for a short time"

 

Level 1: Lasts 1 second.

Level 2: Lasts 1.5 second.

Level 3: Lasts 2 second.

Level 4: Lasts 2.5 second.

 

Energy Cost: 60//70//80//90

Cooldown: 18

Range: 4.5

 

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Consecrate [E]

"Akasha creates a field of light at target area for 8 seconds. The field covers an 5-unit radius, Healing allies and dealing Spell Damage to enemies every second"

 

Level 1: Heals for 8 (+15% INT) Health and deals 16 (+15% INT) Spell Damage per second.

Level 2: Heals for 12 (+15% INT) Health and deals 24 (+15% INT) Spell Damage per second.

Level 3: Heals for 16 (+15% INT) Health and deals 32 (+15% INT) Spell Damage per second.

Level 4: Heals for 20 (+15% INT) Health and deals 40 (+15% INT) Spell Damage per second..

 

Energy Cost 80//90//100//110

Cooldown: 25//23//21//19

Range: 5

 

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Amor of Kings [R]

"Akasha gains a massive Armor boost for 6 seconds. During this time, enemies that attack him take Spell Damage based on Akasha's Armor."

 

Level 1: +10 Armor, deals 30 [+ 100% Armor] Spell Damage to enemies

Level 2: +20 Armor, deals 60 [+ 100% Armor] Spell Damage to enemies

Level 3: +30 Armor, deals 90 [+ 100% Armor] Spell Damage to enemies

 

Energy Cost: 100

Cooldown: 120/100/80

Range: Self

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