Hwoarang Posted April 11, 2013 Report Share Posted April 11, 2013 Greetings, AoS fellows! Let me introduce some of mine hero suggestions. Here is Enigma.Void - hero that can be used in any role on battlefield. Model - High templar Portrait: Voice - from Mothership (or if possible - from SC1 Dark Archon; well, honestly, i didnt think about model|voice hard lol :D, but i see Enigma as woman character :D). I see Enigma as some kind of hybrid of technology and magic. Enigma is inspired by Invoker, Rubick, Faceless Void and Morph from Dota 2 and by Tomo - Seiryu Guardian from Fushigi yuugi anime ^____^ Attack animation - plasma orb like from photon cannon but dark. or dark-green Basic parameters like STR, AGI and INT must be all equal at start. So, proceeding to abilities: Heroic passive: Energy Flux - Enigma and allies in 10 units radius gain +1 energy regen per second. Q - Replicant Enigma summons [1|2|3|4] copies with [30%|25%|20%|17.5%] of Enigma's health each (and change places with random one, copies also always follow the target with same movement speed) which effects depend on cast target: 1. Self - copies attack and slow enemies with [20|15|10|10] % of Enigmas DMG and [10|7.5|8|7.5] % movement speed each. Also makes Enigma harder to hit, because of copies - enemy can not know which Enigma is real. Copies attack either hero or creeps. 2. Ally - Gives movement speed for [5|7|9|11] seconds [+4%] per copy, copies still can slow down the enemy. Copies attack either hero or creeps. 3. Enemy - create dark copies of enemy, which attacks only enemy slowing him. Enigma does not change places with copies of course. Copies attack only hero and destroy if enemy dies. Copies duration - [10|15|20|25] seconds. (mb too much) manacost: [50|100|150|200] CD: [36|32|28|24] seconds W - Core Reconfigure (bad icon, I know) Enigma instanly changes her ability mode, gaining herself bonuces, depending on chosen mode. Manacost: NONE CD: 30 seconds. 1. W-Q - Ruby core - Gives to Enigma + [10|20|30|40] STR and [4|8|12|18] STR to allies in some radius, also affects E-ability. Red star shines (or some kind of visual aura effect) upon Enigma's head. 2. W-W - Sapphire core - all same with AGI. Blue star shines. 3. W-E - Emerald core - all same with INT. Green star shines. E - depends on activated core 1. Ruby: Force Vortex - Enigma drags all enemies in range 3 + [1 for every 75 STR] to herslef stunning them for [0.5|0.75|1|1.25] seconds after their landing. Manacost: [75|100|125|150] energy CD: [40|30|25|20] seconds 2. Sapphire: Fanatism - Enigma gains +[5%|10%|15%|20%] lifesteal, + [20] % attack speed for [1.5|2|2.5|3] seconds. Manacost: [75|100|125|150] energy CD: [40|30|25|20] seconds 3. Emerald: Wisdom mirror - Enigma blasts with circle wave throwing all enemies back, silencing them for [0.5|0.75|1|1.25] seconds and dealing [iNT * 0.25] damage. Manacost: [75|100|125|150] energy CD: [40|30|25|20] seconds R - depends on activated core 1. Ruby: Vermilion Vengeance - Enigma charges for [2] seconds and drains enemy mana from single target for [10|20|30] seconds, dealing [iNT * 0.125] damage per second. Manacost: [25|50|75] energy per second. CD: CD: [180|160|120] seconds 2. Sapphire: Azure Guardian - Enigma instanty transform herself into blue orb flying near target ally for [10] seconds or until Enigma will take up to [400|600|900| + 75% AGI] of all damage inflicted to ally or die. Manacost: [50|75|100] energy per second. CD: CD: [180|160|120] seconds 3. Emerald: Emerald Void - Enigma charges for [2] seconds and neutralize all single enemy target abilities and autoattack (like shrapnel) all the time enemy is near in [3|5|9] units radius, but non less then [2|4|6] seconds. Manacost: [50|100|200] energy per second. CD: CD: [180|160|120] seconds Well, i think it really can be universal, flexible warrior with some interesting combos and tactics. So, a lot of things like energy cost, CD and damage must be balanced and shap... Log: 11.04.2013 - first concept. 12.04.2013 - balanced, 13. 04. 2013 - changed Quote Link to comment Share on other sites More sharing options...
SayMyName Posted April 11, 2013 Report Share Posted April 11, 2013 Q too strong (its very stong carry ability, ur making illusion carry here) still u can buff in that time some ally for 40%??? move speed? I dont see any cds on any abilities anyway on ur hero skillset. W too strong (free 80 str + 20str for team or any other attribute) tankiness almost of micro. E super strong Vac into 3sec stun? Holy...... s.... sorry but its not doto. In this game u have by averge 1-1,5-2 sec aoe stuns on most initiator heroes. To be more in ability not being even ultimate. On another variation another hard carry ability for hero. In another variation no brain retreat ability for team with stupid long aoe silence R after all of the ablities i dont need to read this already... So overall in short u made stupidly hard carry (u said thats its not hard carry) with everything (movespeed) tankiniess one of best initations in game x2 (e1 + r3) , etc, etc, hero that is not good in something but have everything on op lvl. Personally i hate hero ideas that have 35758 amount of skillset - Its hard to balance, it destroy idea of hero and u could make 10 other heroes with just proper skills and ablities. I always ask myself why people cant make hero with normal and proper 4x ablities + heroic passive (that should also in my opinion not be ablity but some passive) - some mobas dont have even heroic skill/passive. In all respect ty for hard work, oracle portrait for debuff hero (if u want to go toward this) or mothership for initiator (enigma like more hero- but u need to know we already have jakson in game and tosh with rad) think would fit very nicely. Quote Link to comment Share on other sites More sharing options...
Hwoarang Posted April 11, 2013 Author Report Share Posted April 11, 2013 Ok, thanks for advices, nerf-nerf-nerf ^_^ Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted April 11, 2013 Report Share Posted April 11, 2013 It would be nice if it had a better format ): Quote Link to comment Share on other sites More sharing options...
Lucky Posted April 11, 2013 Report Share Posted April 11, 2013 +40% movement speed to allies on crackling or leo gl lol. Quote Link to comment Share on other sites More sharing options...
Hitechgunner Posted April 12, 2013 Report Share Posted April 12, 2013 The +80 strength? Micro only gets 90 for his ULT, to HIMSELF. Quote Link to comment Share on other sites More sharing options...
Hwoarang Posted April 12, 2013 Author Report Share Posted April 12, 2013 Wooh! I used all advoces, what would u tell now? Quote Link to comment Share on other sites More sharing options...
Mus Posted April 12, 2013 Report Share Posted April 12, 2013 Hwoarang from Tekken! Hwoarang OP! Zakk and Hwoarang 2 Quote Link to comment Share on other sites More sharing options...
Hwoarang Posted April 12, 2013 Author Report Share Posted April 12, 2013 Yup! %) Quote Link to comment Share on other sites More sharing options...
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