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Solution(?) to Skill Loss


Nuparu
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Why not have an indicator check if there's 100 behaviors of +1 strength/agi/int and then condense them all into one behavior?

 

Bang, that's 99 less behaviors. :p That should solve the problem, alone.

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Why not have an indicator check if there's 100 behaviors of +1 strength/agi/int and then condense them all into one behavior?

 

Bang, that's 99 less behaviors. :p That should solve the problem, alone.

 

The stack count of attributes isn't an issue. Remember back when STR, AGI, and INT used to stack into the thousands?

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