jamescossey Posted April 4, 2013 Report Share Posted April 4, 2013 someone mentioned this in mumble not all is my idea. I don't remember that players name Name: King Midas Abilities Royal taxes(Heroic Passive) When King Midas does damage to an enemy hero that hero loses 10% of minerals gained from killing creep or heroes and king Midas gains that 10% lost. Last 10 seconds.(only proced off auto attack or skills not items affects. counts towards assist that hero makes as well) Royal Ball(Active) When activated, provides Shields and health regeneration. Duration: 10 seconds Amount: max hp %/regen. (5%/1hp)/(10%/1.5hp)/(15%/2hp)/(20%/2.5hp) Cooldown: 50/45/40/35 Cost: 65/80/100/120 Mana When activated a gold colored orb appears around King Midas. Giving him shields and health regeneration for a short duration. Gold Jew (Active) King Midas over weighed by his gold drops a sack. the glisten from the light blinds the enemy. In the daze of the blindness it slows enemy by 30%. Last 2 seconds Cooldown: 45/40/40/35 Range: 7 units Cost: 50/60/70/80 Midas's Might (Active) Midas attacks deal addition spell damage for his next 5 attacks Damage: 15/30/60/90(+20% intellect) Cooldown: 45/40/40/35 Duration: 15 seconds at all levels Cost: 50/60/70/90 Hand of Midas(Passive)(Ultimate) When Midas gets a Kill or Assist he steals Minerals from the Hero that dies. Amount: Kill/Assist (50/25)/(100/50)/(150/75) minerals Stats Strength: Primary Intelligence: Secondary Agility: Tertiary Health: 300 Speed: 2.8 Weapon 1.7 Weapon Damage: 35 Range: 6 Strength: 24+7 Intellect: 22+5 Agility: 22+3 Details Strength Hero Character Model/Portrait should be Gold Immortal. Discussion King Midas is designed to be a tank that can dampen the spirits of the other team, by reducing their minerals and increasing his own. In the laning phase, King Midas would rely on Royal Ball to sustain himself. And harassing the enemy with the combination of his Jester and Might. As well as trying to get an attack in on a hero before they kill a creep. Midas should focus on getting health/strength early on which will allow him to better tank the enemy using his Royal Ball and allowing him or allies to escape using Jester. Movement speed or a warp shard will better help him towards end game. so he can better get in place to activate jester so he may attack enemies without taking damage. I thought about giving the Jester a 25% damage reflect but I thought that might be a bit to much since it already acts like a taunt. Edit: jesters has no resistance. Edit: removed Jester and replaced it with gold jew Jester (Active) King Midas calls upon his trusty jester.(has no resistance) Heath is 50% of King Midas max hp. Cooldown: 45/40/40/35 Duration: 5 seconds at all levels Cost: 70/85/100/115 Jester is a copy of King Midas and appears next to him when casted. Does not attack or move. Any enemy in 5 unit range of jester will automatically attack it. Till its dead or expires. Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted April 4, 2013 Report Share Posted April 4, 2013 i think Jester is a bit too strong. As a tank he will have a lot of health/survivability, so his jester will be semi hard to kill. This wouldnt be to much of a problem but as it is also an 5 aoe taunt, that basically lasts for 5 seconds. The closest thing i can think of is Galios ult in LoL that taunts everyone around him for 2(?) seconds. Quote Link to comment Share on other sites More sharing options...
zazzn Posted April 4, 2013 Report Share Posted April 4, 2013 Lots of good skills just too much for one hero IMO, a global taunt, which might as well be a stun (aka Jackson) but mineral steal, aa damage ability and spell damage ability and money steal. Why would anyone ever want a jackson Quote Link to comment Share on other sites More sharing options...
jamescossey Posted April 4, 2013 Author Report Share Posted April 4, 2013 @ Quitsmann with out jester having any resist. and Midas at 4k hp, jester would only have 2k hp which a hero like shadow can kill in 2 seconds alone. with a full team or creep wave there it would go down even faster. the idea was more of a distraction so he could run away or initiate. Quote Link to comment Share on other sites More sharing options...
Bigp Posted April 4, 2013 Report Share Posted April 4, 2013 seems intersting. Glad you didn't want jester to have 25% dmg reflect would be way to powerful.. I'd love to see this type of hero added to steal minerals from other team or atleast a hero like this stature. Quote Link to comment Share on other sites More sharing options...
Legomancer Posted April 4, 2013 Report Share Posted April 4, 2013 I highly suggest changing the name of the W. Quote Link to comment Share on other sites More sharing options...
VasyaKot Posted April 4, 2013 Report Share Posted April 4, 2013 it is so good just because midas has donkey ears Quote Link to comment Share on other sites More sharing options...
Nuparu Posted April 4, 2013 Report Share Posted April 4, 2013 It's Gold Jewel, not Jew. :| Quote Link to comment Share on other sites More sharing options...
Skydie Posted April 4, 2013 Report Share Posted April 4, 2013 It's Gold Jewel, not Jew. :| No it's intentional. He replaced a jester with a gold jew. Classic. Quote Link to comment Share on other sites More sharing options...
jamescossey Posted April 5, 2013 Author Report Share Posted April 5, 2013 I was going to name his gold jew as gold glisten but masterlaw(skydie) said I should make it gold jew. which works out with how I worded how it works. Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted April 5, 2013 Report Share Posted April 5, 2013 I feel this hero would be incrediable unfun to play against :( The Ulti is designed just to screw you if you fall behind. Kinda like the opposite of snowballing i guess? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.