sten Posted February 23, 2013 Report Share Posted February 23, 2013 Im wondering why there isnt any more items that counter lifesteal. You have barbed plating which returns 50% and gives you +10 armor. However that usually isnt sufficient in the sense that you can stack lifestealing items. Not only gives lifestealing items more lifesteal which essentially negates the Barbed Plating totally but you also get other enhancements too - like more damage. Wouldnt it be fair to also have more damage returns items that could stack. Not necessarily stack barbed plating but lets say another item returning damage? Anyway the point is, its allowed to stack lifesteal item but not barbed damage returns item. Remove other enhancements from lifestealing items to balance out is another option. Quote Link to comment Share on other sites More sharing options...
God Posted February 23, 2013 Report Share Posted February 23, 2013 get executioners axe, lifesteal stacking wont matter Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted February 23, 2013 Report Share Posted February 23, 2013 Executioners Axe :) Quote Link to comment Share on other sites More sharing options...
sten Posted February 23, 2013 Author Report Share Posted February 23, 2013 Im aware of executioners axe. The point, as was mentioned is the difference in the stacking of lifesteal vs damage return. Quote Link to comment Share on other sites More sharing options...
residente Posted February 23, 2013 Report Share Posted February 23, 2013 Im aware of executioners axe. then buy it, damage return stacks makes no sense, a single barbed with axe its more than enough Quote Link to comment Share on other sites More sharing options...
sten Posted February 23, 2013 Author Report Share Posted February 23, 2013 Think you didnt understand the point. Quote Link to comment Share on other sites More sharing options...
Takeray Posted February 23, 2013 Report Share Posted February 23, 2013 Whatever. Stacking Leech is not a problem which can't be solved. So doesn't matter the understanding of this. Anyway damage return is just done as help vs AA carries and not a counter itself for leech. Though Barbed now affects leech since Leech is applied after mitigation since last Sc2patch. Quote Link to comment Share on other sites More sharing options...
sten Posted February 24, 2013 Author Report Share Posted February 24, 2013 Can you elaborate "applied after mitigation"? Quote Link to comment Share on other sites More sharing options...
Rem Posted February 24, 2013 Report Share Posted February 24, 2013 Instead of leaching for the attack dmg displayed on your character card, your now leaching based ont he amount of dmg you actually do to the enemy, IE less leech because of armor Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted February 24, 2013 Report Share Posted February 24, 2013 Get an axe and tell your teammates to either position themselves correctly so they're not getting leeched off of or buy armor instead of building total glass cannon/only stacking hp past 2000 health. EasyD 1 Quote Link to comment Share on other sites More sharing options...
jamescossey Posted February 24, 2013 Report Share Posted February 24, 2013 even with axe and barb. a auto attack hero like shadow, nova or drapa late game using darwin might. you have to attack the hero to get axe to proc, when creep are around and shadow is attacking u it can be hard to click as well as usally only takes 3 seconds the time darwin might's use last. and with the axe your still able to leech 15% when darwin is in use which is more then enough for an AA hero to out dps and kill that hero. Quote Link to comment Share on other sites More sharing options...
Takeray Posted February 24, 2013 Report Share Posted February 24, 2013 Tested. Physical reduction or resistance abilities or items ( Korhal Vanguard) reduce leech/crit same as armor does. Erekul E, Tychus R, Lord Passive... Quote Link to comment Share on other sites More sharing options...
pchacker Posted February 24, 2013 Report Share Posted February 24, 2013 Tested. Physical reduction or resistance abilities or items ( Korhal Vanguard) reduce leech/crit same as armor does. Erekul E, Tychus R, Lord Passive... Exactly, if anything leech is no longer really a factor, the amount you leech once people get a decent amount of physical resist is miniscule, plus physical resist is so easy to get. Oh and r.i.p to shadow being a pubstomper lol. heimdallr and FruitNinja 2 Quote Link to comment Share on other sites More sharing options...
Spooky Posted February 24, 2013 Report Share Posted February 24, 2013 it was a 'bug' because of new blizzard patch... now its 'fixed' to point how it used to be (leech going through armor) Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted February 24, 2013 Report Share Posted February 24, 2013 Leech is still great for lane sustain. It was never meant to instantly restore you to full HP in the first place. Now you actually have to sacrifice slots for more leech items to get the ridiculous survivability carries had before. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 25, 2013 Report Share Posted February 25, 2013 I personally am glad to be seeing carries scaled down some. I argue vehemently with cazicss often enough over this. He insists a team "has to have AA to win" and I say a team does not -have- to have AA to win... with these recent patches, I feel more correct. Whereas before AA was absurdly powerful, now it is feeling like one way to play instead of -the- way to play... feels good to see tanks and casters in pubs again...for so long is was only AA great changes. heimdallr and Baggins 2 Quote Link to comment Share on other sites More sharing options...
residente Posted February 25, 2013 Report Share Posted February 25, 2013 even with axe and barb. a auto attack hero like shadow, nova or drapa late game using darwin might. you have to attack the hero to get axe to proc, when creep are around and shadow is attacking u it can be hard to click as well as usally only takes 3 seconds the time darwin might's use last. and with the axe your still able to leech 15% when darwin is in use which is more then enough for an AA hero to out dps and kill that hero. No, not anymore, you should try it, buy barbed, a carapace for some raw health, and tons of armor with axe Any scrub shadow will kill himself if u hold position, and ive tested it Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted February 25, 2013 Report Share Posted February 25, 2013 I personally am glad to be seeing carries scaled down some. I argue vehemently with cazicss often enough over this. He insists a team "has to have AA to win" and I say a team does not -have- to have AA to win... with these recent patches, I feel more correct. Whereas before AA was absurdly powerful, now it is feeling like one way to play instead of -the- way to play... feels good to see tanks and casters in pubs again...for so long is was only AA great changes. While you dont need one on a team it does a team good to be well rounded. A team with only aa is easy to counter with shrapnels and E.Mantles and a team that is all caster based is ruined by someone grabbing a Korhal and spell buffer. Generally a good team comp has - hard aa hero - soft aa hero that is tanky - hard caster - tanky initiator - tanky support/tank/caster That being said, a team of casters or aa heros that gets far enough ahead early game can overwhelm their counters. Quote Link to comment Share on other sites More sharing options...
Dietdrpepper Posted February 25, 2013 Report Share Posted February 25, 2013 While technically this is off-topic, I would suggest that instead of having "damage return" items stack they should make an upgrade to executioner's axe and also provide a similar item for casters. Axe isn't that good (stat wise) late. Also, there is no equivalent for casters. In reality, there are very few caster items which counter tanks/aa (other than gravity (kinda) and shrapnel). I realize that in IHs these items (shrapnel, axe, etc) are normally bought by the support classes but it wouldnt hurt to have their effects on more higher tier items. Quote Link to comment Share on other sites More sharing options...
FruitNinja Posted February 25, 2013 Report Share Posted February 25, 2013 In reality, there are very few caster items which counter tanks/aa (other than gravity (kinda) and shrapnel). I realize that in IHs these items (shrapnel, axe, etc) are normally bought by the support classes but it wouldnt hurt to have their effects on more higher tier items. Shrink ray? Nitrofit counters melee heroes as well. Quote Link to comment Share on other sites More sharing options...
heimdallr Posted February 27, 2013 Report Share Posted February 27, 2013 Shrink ray? Nitrofit counters melee heroes as well. i believe nitro only reduces MOVEMENT speed Quote Link to comment Share on other sites More sharing options...
heimdallr Posted February 27, 2013 Report Share Posted February 27, 2013 I´d like to add to what others have said that reducing the damage via armor will reduce leeching, axe will reduce leeching....but also consider reducind enemy attack speed to reduce leeching per unit of time... that being said I wouldnt get all of this but maybe if all enemy team is aa.....axe, barbed plating, chilling artifact( reduce enemy attack speed AND gives armor + other stuff), shrink ray(added to chilling artifact and voila!!! half of enemy damage potential is gone due to attacking at a snails pace AND that means he will take double time to leech compared to no slow attack speed item builds....you could add electric mantle for the shock stun effect(damage + cant attack while stunnes therefore no leech)...if you get a dedicated anti aa build you can screw them even as an intel character.....to all this if you want to really break a glass cannon just add shadowmourne...so now your auto attack is like an anti aa carry click...though be carefull of disables cause you must be able to attack enemy to activate shrink, axe and shadowmourne (this can, like someone said, be hard with shadow killing you when creeps are around) Quote Link to comment Share on other sites More sharing options...
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