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GameThread. Counter Team Composition.


Takeray
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Based on Best team Composition

 

About coordinated game.

 

User posts the composition team to counter the one from Above.

 

It is based on strategy game counter so not only Grunty > X Unix> Y . is a valid argument If you get game advantage for winning by any use not only fighting is valued.

 

Beside this, you have to point the counter from player before (3rd Post and so on)

 

Example: 2nd Post: Vergil, Rory, Shadow, Micro, Brine.

 

3rd Post:: ^3/5

 

Drake, Vergil, Boros, Gara, Cyprus.

 

You can post anything about other counters but try continue the thread.

 

You can post Role of every hero or whatever you want.

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MK, Darpa, Drake, Kerrigan, Jackson.

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Queen is there to counterpush the mk and to ultiblock jackson/drake ulti with her ulti

ere tanks and counters mk pushing also owns the dmg from darpa which is their main dmg output

rory eats the drake if he ulti's with stewie and molo. Should be like queen and not get caught in the jackson initiation

balrog because you can always use a tank and screech is nice, also offers some degree of initation

tosh the main dmg source. Can stunlock the rampaging darpa, only downside is kerrigan and not that tanky was thinking of lz but i think ranged dps was better

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queen ere rory tosh balrog

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Micro, Cyprus, Darpa, Zeratul, Rory.

 

Initiation, burst damage, cc, AA damage, tanking, escape abilities etc, etc.

 

Now if you forget that Boros counters all 5, you got yourself a superb team comp.

 

Tassadar counters micro's initiation by using his clone to swap the tossed hero back into his team.

Boros lol.

Cain can lock down cyprus, zera, or derpa and allow his team to reposition, while also instagibbing rory.

Egon with taser for screwing with derpa, cyprus, and rory. This is important so that Jakk can set up his mines and Cain can land his ult.

Jakk for turtling, disengaging, and disruption. Your team has a lot of escapes, but Egon's silences + Jakk

 

 

The biggest thing I'm concerned with is Rory's rebounder bouncing between Tassadar and his clone, but I think this team has a lot more CC to pin down Derpa and Zeratul with. Plus this team has strong disengages, good initiation from Tassadar (especially if Tass also gets a taser) and a ton of burst if someone gets tased while out of position.

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Jackson, Akasha, Balrog, Kerrigan, Geneva

 

Jackson with initiation, Akasha providing even more CC, Jackson shutting down casters, Balrog to undebuff any potential counters as well as secondary tank/carry, Kerrigan for carry and Geneva for keeping all of them alive in case anybody gets initiated against.

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Jackson, Akasha, Balrog, Kerrigan, Geneva

 

Jackson with initiation, Akasha providing even more CC, Jackson shutting down casters, Balrog to undebuff any potential counters as well as secondary tank/carry, Kerrigan for carry and Geneva for keeping all of them alive in case anybody gets initiated against.

 

Roach can easily bring any of your tanky characters down to size with SFG and his acid, then super speed Kerry or Geneva away from your team while Egon keeps him healed. Cyprus can snipe off one of them, and LZ can just yoink Jackson when he initiates, then fight toe-to-toe with Balrog while his team kill the rest. Now, Akasha... maybe Garry the Mule to stun-lock her and blow her up.

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