HotGuyCalvin Posted February 21, 2013 Report Share Posted February 21, 2013 I have a few questions I would like to ask regarding the time scale items: -what does time splitter's passive do exactly? If you strike an opponent multiple times, does that mean they move slower, cast slower, regen slower? -If a drake has time scale reduction or cooldown reduction, does the drake's martyr tick faster and do more damage? Thank you for your time! Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted February 21, 2013 Report Share Posted February 21, 2013 I have a few questions I would like to ask regarding the time scale items: -what does time splitter's passive do exactly? If you strike an opponent multiple times, does that mean they move slower, cast slower, regen slower? -If a drake has time scale reduction or cooldown reduction, does the drake's martyr tick faster and do more damage? Thank you for your time! ib4 eliwan gives 6 paragraphs of unneeded bull shap Psyght 1 Quote Link to comment Share on other sites More sharing options...
Eliwan Posted February 22, 2013 Report Share Posted February 22, 2013 -what does time splitter's passive do exactly? If you strike an opponent multiple times, does that mean they move slower, cast slower, regen slower? It applies a debuff that reduces their T.S. by 15%-- and T.S. affects Movement, Attack, Cast, Regen etc. times. -If a drake has time scale reduction or cooldown reduction, does the drake's martyr tick faster and do more damage? CDR does not affect the tick rate of Drake; but Time Scale does. iatebambi and xNOVAxPRIMEx 2 Quote Link to comment Share on other sites More sharing options...
CheekyKunt Posted February 22, 2013 Report Share Posted February 22, 2013 ib4 eliwan gives 6 paragraphs of unneeded bull shap lulz Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 22, 2013 Report Share Posted February 22, 2013 Eliwan i has question!!!! Soooo somewhere along the lines i picked up that Rancor's Nukes are affected by time scale correct???? Does this apply to jakks remote mines or is his a cool down? Along with Judgment cuts and anyone else with idk stacking spells. How do you know if something is affected by time scale or cool down other than just having someone tell you? Quote Link to comment Share on other sites More sharing options...
Banzaiguy Posted February 22, 2013 Report Share Posted February 22, 2013 ib4 eliwan gives 6 paragraphs of unneeded bull shap Unneeded bullshap which is more useful than any of the posts by certain people. Doom, Eliwan, Phyresis and 3 others 6 Quote Link to comment Share on other sites More sharing options...
Doom Posted February 22, 2013 Report Share Posted February 22, 2013 Eliwan i has question!!!! Soooo somewhere along the lines i picked up that Rancor's Nukes are affected by time scale correct???? Does this apply to jakks remote mines or is his a cool down? Along with Judgment cuts and anyone else with idk stacking spells. How do you know if something is affected by time scale or cool down other than just having someone tell you? If you are referring to cooldown of nukes, they are affected by both (although CDR only affects it while all 3 are on cd, due to bug). If you are refering to nuke animation, they take the same amount of time to fall. If you are talking about the cooldown between nuke casts, then it is affected only by ts, I think. Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 22, 2013 Report Share Posted February 22, 2013 If you are referring to cooldown of nukes, they are affected by both (although CDR only affects it while all 3 are on cd, due to bug). If you are refering to nuke animation, they take the same amount of time to fall. If you are talking about the cooldown between nuke casts, then it is affected only by ts, I think. sorry for not being more specific i was referring to the point at which you gain another (missile,cut,etc...) so you are saying due to bug there is difference between going from 0 to 1 nuke and from 1 to 2 nukes? EDIT: ref CDR is this the same for Vergil. And i believe you are correct about time between casts being only affected by TS. Quote Link to comment Share on other sites More sharing options...
Midknight Posted February 22, 2013 Report Share Posted February 22, 2013 IIRC, because charges after 1 are controlled by an internal cooldown, neither CDR nor TS affects nuke charges after you get one full charge. Same goes for other charge-based skills. Quote Link to comment Share on other sites More sharing options...
tukeykramer Posted February 22, 2013 Report Share Posted February 22, 2013 ib4 eliwan gives 6 paragraphs of unneeded bull shap Why the hate for Eliwan? Heaven forbid someone take the time to develop a solid understanding of the mechanics of the game and then be willing to help others understand those mechanics... Sure, Eliwan has some quirks (doesn't everyone?), but he is definitely is a net positive contributor to the community. IIRC, because charges after 1 are controlled by an internal cooldown, neither CDR nor TS affects nuke charges after you get one full charge. Same goes for other charge-based skills. Regarding the question about charges and CDR, I'm pretty sure Midknight is correct. xNOVAxPRIMEx 1 Quote Link to comment Share on other sites More sharing options...
Rem Posted February 22, 2013 Report Share Posted February 22, 2013 I was under the impression time scale did affect charges, wheras the rest of it works like midnight said. Quote Link to comment Share on other sites More sharing options...
Chimera Posted February 22, 2013 Report Share Posted February 22, 2013 Not sure, but I think timescale also affects item cooldowns aswell, it'd be nice if someone could clarify that. Also is it true that internal cooldowns aren't affected by TS? Quote Link to comment Share on other sites More sharing options...
Psyght Posted February 22, 2013 Report Share Posted February 22, 2013 The best way to think of timescale, is it effects your characters internal game clock, meaning that everything goes faster. Quote Link to comment Share on other sites More sharing options...
Rem Posted February 22, 2013 Report Share Posted February 22, 2013 Not sure, but I think timescale also affects item cooldowns aswell, it'd be nice if someone could clarify that. Also is it true that internal cooldowns aren't affected by TS? red has said Timescale does affect item cds Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted February 22, 2013 Report Share Posted February 22, 2013 Why the hate for Eliwan? Heaven forbid someone take the time to develop a solid understanding of the mechanics of the game and then be willing to help others understand those mechanics... Sure, Eliwan has some quirks (doesn't everyone?), but he is definitely is a net positive contributor to the community. Regarding the question about charges and CDR, I'm pretty sure Midknight is correct. not when he rudely corrects every one on every little thing, and he is mistaken not all the time but enough and states it as a matter of fact true its just annoying, not so much on the forum but on mumble , and the whole reason of the post was because of what happened in mumble a whole 5 mins earlier when 5 people asked to stop and he didnt Quote Link to comment Share on other sites More sharing options...
Eliwan Posted February 22, 2013 Report Share Posted February 22, 2013 not when he rudely corrects every one on every little thing, and he is mistaken not all the time but enough and states it as a matter of fact true Different strokes for different folks-- I personally hate it when I find out that I've been using something wrong; so I correct others (and generally this causes others to correct me) in a thirst for knowledge. And when I'm wrong; I always admit that I'm wrong, don't I? -;- I don't try and cover up for any mistake-- because it's just that; a mistake-- or an error because I haven't read the changelog // haven't tested it out myself. its just annoying, not so much on the forum but on mumble , and the whole reason of the post was because of what happened in mumble a whole 5 mins earlier when 5 people asked to stop and he didnt Nobody asked me to stop being Pokedex today; save one time-- and it was just three people; not five-- in which I stopped immediately. -;- Quote Link to comment Share on other sites More sharing options...
Aellectris Posted February 22, 2013 Report Share Posted February 22, 2013 Hey guys....there's an explanation of timescale in the school... Quote Link to comment Share on other sites More sharing options...
Itsthatguy Posted February 22, 2013 Report Share Posted February 22, 2013 I miss Timescale back when it game Timescale but no movement speed [and lowered attack speed equal to the amount gained from timescale]. It basicly gave INT Channel heroes more options. In addition, it gave a valid counter to Silences and Stuns. [Even if Unix was op with pure timescale :P if you know what i mean. Sap every 4 seconds and still doing as much damage as if you had full INT items]. Timescale changes everyhing that is related to time [except your projectiles]. This includes: Movement Speed Attack Speed [This doesn't increase attack speed but the Rate at which you attack. Which is why it bypasses attack speed cap] Cooldown Rate Channel Duration Depending on how you make the debuff//buff will determine if Timescale effects the duration. Debuff Duration [increasing it shortens debuffs] [This includes durations of Silences and Stuns. If you have 200% Timescale, suddenly a 3 second stun only lasts 1 second. Debuffs like Desalv from egon will also proc fast. If it usually deals 500 damage over 12 seconds and you have 200% Timescale. It will do 500 damageo ver 4 seconds. Because of this, Timescale use to counter Rory's Molotov as you can make it tick about 3 times within 4 seconds making enemies not able to get the damage on you in time in most cases.] Buff Durations [increasing it shortens buffs, because of this, a 3 second buff may only lasts 1 second if you have 200% Timescale]. Proc Effects. It you have something that deals Damage per second, it will increase Cooldown Reduction only reduces your Cooldown. CDR kinda works as a 20% CDR item I believe reduces all abilities [excluding supporting ones], cooldown by 0.1 every 0.5 seconds. Because of this, if you stack pure Cooldown Reduction, you will notice your ability's cooldown suddenly and kinda jump by about 0.6 every 0.5 seconds which can look weird on low Cooldown Abilities. Because CDR jumps, it does not Stack like Timescale does. Quote Link to comment Share on other sites More sharing options...
tukeykramer Posted February 22, 2013 Report Share Posted February 22, 2013 I was under the impression time scale did affect charges, wheras the rest of it works like midnight said. Ahh--I was distracted. I only affirmed Midknight's comments about CDR. I believe that time scale does affect charged, although I'm less certain about it. Perhaps it's in Aellectris' school post, but I'm feeling too lazy to go look right now... not when he rudely corrects every one on every little thing, and he is mistaken not all the time but enough and states it as a matter of fact true its just annoying, not so much on the forum but on mumble , and the whole reason of the post was because of what happened in mumble a whole 5 mins earlier when 5 people asked to stop and he didnt If he annoys you on mumble, deal with it on mumble. As you said--on the forum, his behavior usually isn't annoying (and I would generally characterize it as helpful). Venting your frustration on the forum makes you look bad, especially since the people reading the forum likely weren't around when you got annoyed so they have no way of knowing whether or not your venom was justified. Quote Link to comment Share on other sites More sharing options...
Yaldi Posted February 22, 2013 Report Share Posted February 22, 2013 not when he rudely corrects every one on every little thing, and he is mistaken not all the time but enough and states it as a matter of fact true its just annoying, not so much on the forum but on mumble , and the whole reason of the post was because of what happened in mumble a whole 5 mins earlier when 5 people asked to stop and he didnt Since shab isnt here: "didn't you lose to a pub?" Rem 1 Quote Link to comment Share on other sites More sharing options...
Midknight Posted February 22, 2013 Report Share Posted February 22, 2013 ...Buff Durations [increasing it shortens buffs, because of this, a 3 second buff may only lasts 1 second if you have 200% Timescale]... Small correction here; the system is set so that having Timescale bonuses does not affect beneficial effects on your hero. A 3s buff will still last the full 3 seconds. Only something like regen from potions will be accelerated, but an effect like Yamato Active will last the full duration. Quote Link to comment Share on other sites More sharing options...
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