EKCO Posted February 20, 2013 Report Share Posted February 20, 2013 If you find bugs that are new to AoS as the result of patch 2.0.4, list them here and we will fix them as soon as we can. Quote Link to comment Share on other sites More sharing options...
akanna Posted February 20, 2013 Report Share Posted February 20, 2013 A thread was started in bug reports already that lists many of the UI related bugs that have appeared. http://www.aeonofsto...2933-new-patch/ Pretty much the patch has screwed up the current AOS UI by adding things that were not there before and obscuring areas of the screen with various new stuff. In addition all portraits are no longer visible when choosing heros, you have to go by name There is a lot more lag, and for some people pressing the menu button insta crashes game making flip UI impossible (although that is not specific to AOS). Certain animations and unit sounds seem to be behaving strange. you cannot click to open shop anymore, have to use "b" Also the icons for return (D) and whatever talent skill you have (F) are missing now Blizzard has compiled a list of about 100+ known issues since the patch already on their own bug reporting. Will update this with more if I notice anything else in game. Quote Link to comment Share on other sites More sharing options...
Muto Posted February 20, 2013 Report Share Posted February 20, 2013 I've only noticed the shop issue and the missing skills. That, and the ludicrous amount of lag (although that's a BNET wide issue.) Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 20, 2013 Report Share Posted February 20, 2013 Zeratul's planar double swaps. Quote Link to comment Share on other sites More sharing options...
LucKiesT Posted February 20, 2013 Report Share Posted February 20, 2013 fine.brine dosent do the attack movement anymore (actually attacks but dosent move the jaws) Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 20, 2013 Report Share Posted February 20, 2013 fine.brine dosent do the attack movement anymore (actually attacks but dosent move the jaws) A few heros are lacking animations. Quote Link to comment Share on other sites More sharing options...
SPIRITCHILDD Posted February 20, 2013 Report Share Posted February 20, 2013 so far a lot of things glitchy and thanks guys for all the corrections when we asked and was left in shock zera- planar double pulls, end up in same spot. his jump unlocks hero lock sometimes or just stands there stunned. darpa jump is delayed or doesnt work at all. after jump he stalls as well Forgot its name but the flying ship dude. He is immune to cannon fire while in fly mode. basically all projectiles dont hurt him including daggoth. sides of map have spaces now. top right back tower has a space to run all over side not meant to be. Of course lag from hell pause, menu, and other buttons stop or crash game. Just plain losing control of the toon happens a lot now. Ill keep up with what others tell me but this patch. wow. rocked every game. Goodluck and thanks for the fixes so far that youve done. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 20, 2013 Report Share Posted February 20, 2013 The missing D&F thing might be settings related. My friend was telling me about it but I could see my D&F skills. I'm not sure if its about hardware (running a rather new gaming tower) or settings or if I just won the lottery, but I thought I would mention that it appears circumstantial and not across the board. Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 20, 2013 Report Share Posted February 20, 2013 The missing D&F thing might be settings related. My friend was telling me about it but I could see my D&F skills. I'm not sure if its about hardware (running a rather new gaming tower) or settings or if I just won the lottery, but I thought I would mention that it appears circumstantial and not across the board. i was under the impression this was do to the player card although i havent had a chance to look into it. I think Wrath descibed it in a post about changing some options for a temporary fix and in an upcoming patch these setting will be made default. Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 20, 2013 Report Share Posted February 20, 2013 could be. I turned off the simplified card immediately, as it RUINED ladder. As did not being able to select enemy units... jesus blizzard, wtf? Quote Link to comment Share on other sites More sharing options...
Wrath Posted February 20, 2013 Report Share Posted February 20, 2013 The missing D&F thing might be settings related. My friend was telling me about it but I could see my D&F skills. I'm not sure if its about hardware (running a rather new gaming tower) or settings or if I just won the lottery, but I thought I would mention that it appears circumstantial and not across the board. This should have been fixed as of our last patch. Have you played since then? Quote Link to comment Share on other sites More sharing options...
Ironsights Posted February 21, 2013 Report Share Posted February 21, 2013 not yet. he will be on shortly so ill ask him then if its any better or not. It appears that the UI is back to normal. Settings need tweaked but once thats done its all good. Quote Link to comment Share on other sites More sharing options...
KinGofDaBerG Posted February 21, 2013 Report Share Posted February 21, 2013 Will many of the bugs associated with hero animation be fixed by Saturday? Also hero portraits when selecting heroes aren't visible. If the bugs can't be resolved by Saturday please contact me, so I can postpone the tournament! Quote Link to comment Share on other sites More sharing options...
zeeeend Posted February 21, 2013 Report Share Posted February 21, 2013 If cyprus uses a ulti that 1 shots a creep (not tank or neutral) the remainder of the pillars go to pool until they timeout. Only tested it solo so dont know if the pillars go to own pool or protoss pool Quote Link to comment Share on other sites More sharing options...
Hogwarts Posted February 21, 2013 Report Share Posted February 21, 2013 Will many of the bugs associated with hero animation be fixed by Saturday? Also hero portraits when selecting heroes aren't visible. If the bugs can't be resolved by Saturday please contact me, so I can postpone the tournament! nooooo!! we dont need to delay for portraits, and the lag is from people playing with out fully downloading the path the only real animation bugs iv noticed are lz and zera Quote Link to comment Share on other sites More sharing options...
NoWaterJustIce Posted February 21, 2013 Report Share Posted February 21, 2013 Not sure if it has been mentioned but i cant read what any of my skills do when you hover your mouse over the button. I dont need to read them but it would make the game impossible for a new player to start playing. Quote Link to comment Share on other sites More sharing options...
EKCO Posted February 21, 2013 Author Report Share Posted February 21, 2013 The skill tooltips work for me. Can you show me a screen shot or elaborate on your setup? Quote Link to comment Share on other sites More sharing options...
TunaLite Posted February 21, 2013 Report Share Posted February 21, 2013 Vergil's ulti dmg seemed very low for me. IDK if it was the lagg so I didn't hit them as much as I thought I did though. xNOVAxPRIMEx 1 Quote Link to comment Share on other sites More sharing options...
akanna Posted February 21, 2013 Report Share Posted February 21, 2013 Vergil's ulti dmg seemed very low for me. IDK if it was the lagg so I didn't hit them as much as I thought I did though. Actually now that you mention it I kinda shrugged off an ult or two the other day, not sure if theres something to this. At the time I just assumed I dodged most of it since i was playing around with a speed brine. Id have to check the replays to see exactly where i was as it passed over. It def didn't do much damage to me at all throughout the game. But yeah brine has no attack animation atm, which is kind of rough for last hitting (mentioned above). Also noticed a few quirks when combining heal with tentacle to try to pull further. It would lock up for a second or so sometimes and waste a lot of the pull time. Also had a few times where it took a second to register i was trying to pull at all and i was stuck in place even when i didnt try to boost with heal (was rather strange). Did not happen every time. Not sure if that is related to the new "lag" or was a separate issue but def made for some fail pulls. Quote Link to comment Share on other sites More sharing options...
Wrath Posted February 21, 2013 Report Share Posted February 21, 2013 Not sure if it has been mentioned but i cant read what any of my skills do when you hover your mouse over the button. I dont need to read them but it would make the game impossible for a new player to start playing. Did you accidentally disable tooltips in your settings? Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 21, 2013 Report Share Posted February 21, 2013 Actually now that you mention it I kinda shrugged off an ult or two the other day, not sure if theres something to this. At the time I just assumed I dodged most of it since i was playing around with a speed brine. Id have to check the replays to see exactly where i was as it passed over. It def didn't do much damage to me at all throughout the game. I was having issues with this as well, i had nearly 500 int and i couldnt even kill half hp rancor and for some reason missed the Micro i originally passed over (i was going for a double) Micro had maybe a bar left... he did not blink either(he blinked to me shortly after tossing me to team and i died) Rancor took the tail end of the attack but somehow managed to take no damage assumed he just miraculously escaped by the skin of his teeth. Main point was Micro didnt die >.< Quote Link to comment Share on other sites More sharing options...
Muto Posted February 21, 2013 Report Share Posted February 21, 2013 Here is one that hasn't been posted yet, but I just got in a game were I could not click anything as they were all grayed out. Shop, hero, even the "Victory" button after the game ended. There was plenty of lag, and DCs in that game which may have been related, but I have not been able to replicate it. As a result, I don't know if it's an AoS glitch or Bnet error. Quote Link to comment Share on other sites More sharing options...
xNOVAxPRIMEx Posted February 21, 2013 Report Share Posted February 21, 2013 Here is one that hasn't been posted yet, but I just got in a game were I could not click anything as they were all grayed out. Shop, hero, even the "Victory" button after the game ended. There was plenty of lag, and DCs in that game which may have been related, but I have not been able to replicate it. As a result, I don't know if it's an AoS glitch or Bnet error. hmm im not sure if this is realted or not but a month or so ago i was in a game and it came down 4v1 as the other players lagged or RQ and the after getting owned over and over again the 1 player reluctantly surrendered but no victory screen appeared it just zoomed in on artifact we were forced to just leave game and take a loss. Quote Link to comment Share on other sites More sharing options...
SPIRITCHILDD Posted February 21, 2013 Report Share Posted February 21, 2013 new bugs to report. today i couldnt finish a single game. soon as victory screen hits it freezes up. i have to crtl alt delete to get out of game. Damage all around is heavy. not sure if talents arent working or what but i had a kerri one shot all my health at level 1. well all like in 3/4. crazy when you start with 18 armor. Towers drop like flys to low level toons. normally as darpa can solo aeon at level 6 with leech. couldnt do it today at 9. bit wierd. Not sure what exactly it is but the game hits are off a bit. anyway, great work with sc2 screwup fixes so far. hope the posts have helped so far. ps zera still messed up on double planar. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted February 21, 2013 Report Share Posted February 21, 2013 => Vergil's damage is incredibly decreased from his spells => Medic's W also appears to suffer from similar damage decrease => Lurker's AA animation has slowed down; making it even easier to dodge his AA => Kerrigan's Q deals damage in a larger AoE than it appears to => Vorpal's Ulti's particle effect has been shifted (same size and shape but if you fire it straight it doesn't look like it goes straight). That's all I know of. xNOVAxPRIMEx, TunaLite and akanna 3 Quote Link to comment Share on other sites More sharing options...
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